Difference between revisions of "Intelligence Office Policy"

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== Canon Policy ==
Last Update: 23 October 2024
Last Update: November 14 2022


=== Section 1 - Fleet Canon ===
= 1 - Fleet Canon =


==== Section 1.1 - Defining Fleet Canon ====
== 1.1 - Defining Fleet Canon ==


* Bravo Fleet Canon comes from two sources: on-screen Star Trek (defined as official Star Trek films and television programs) storytelling and original canon developed within Bravo Fleet.
# Bravo Fleet Canon comes from two sources: on-screen Star Trek (defined as official Star Trek films and television programs) storytelling and original canon developed within Bravo Fleet.
* Everything in Star Trek on-screen canon is considered canon to Bravo Fleet. If on-screen sources directly contradict each other, the more recent source, measured by air date, takes precedence.
# Everything in Star Trek on-screen canon is considered canon to Bravo Fleet. If on-screen sources directly contradict each other, the more recent source, measured by air date, takes precedence.
* Original Bravo Fleet Canon consists of material created specifically for Bravo Fleet. This content has been explicitly created or ratified by the Intelligence Office. Bravo Fleet Canon will be recorded on the wiki in '''articles containing the Bravo Fleet Canon icon''' (usually in the top-right of the page). Articles that do not contain that icon are Member Canon (see Section 1.3) and should be used accordingly. The icon is a miniaturised version of the Bravo Fleet logo, as below (other icons refer solely to categorisation, and have no bearing on an article's status in Fleet Canon):[[File:Canonicon.png|center|frameless|alt=]]
# Original Bravo Fleet Canon consists of material created specifically for Bravo Fleet. This content has been explicitly created or ratified by the Intelligence Office. Bravo Fleet Canon is established by the following methods:
## Announcements about fleet canon posted on BFMS by the Intelligence Office;
## Briefings for Missions attached to the BFMS Bravo Fleet Command page, particularly fleet-wide missions;
## Stories on the Bravo Fleet Command BFMS page specifically designated as fleet canon.
## On the wiki in '''articles containing the Bravo Fleet Canon icon''' (usually in the top-right of the page). Articles that do not contain that icon are Member Canon (see Section 1.3) and should be used accordingly. The icon is a miniaturised version of the Bravo Fleet logo, as below:[[File:Canonicon.png|center|frameless|alt=]]
# Sources other than on-screen canon and original Bravo Fleet Canon are not considered canon within Bravo Fleet, though they can be used as inspiration. Novels, production notes, published technical manuals, video games, and all other non-screen Star Trek content are not canon to Bravo Fleet.
# If new on-screen canon contradicts established Bravo Fleet Canon, the Bravo Fleet Canon will be rewritten or retconned to comply.
# Individual Commands are required to follow Bravo Fleet Canon; their stories may involve new additions but must not contradict or deviate from Bravo Fleet Canon. Bravo Fleet is a cooperative writing group, and its strength comes from bringing people together to tell stories.
# The canon and Canon Policy apply to any historical games and fictions. They are part of the shared universe of the Bravo Fleet Canon, set in different eras.


* Sources other than on-screen canon and original Bravo Fleet Canon are not considered canon within Bravo Fleet, though they can be used as inspiration. Novels, production notes, published technical manuals, video games, and all other non-screen Star Trek content are not canon to Bravo Fleet.
== 1.2 - Creating Fleet Canon ==
* If new on-screen canon contradicts established Bravo Fleet Canon, the Bravo Fleet Canon will be re-written or retconned to comply.
* Individual games and fictions are required to follow Bravo Fleet Canon; their stories may involve new additions but must not contradict or deviate from Bravo Fleet Canon. Bravo Fleet is a cooperative writing group, and its strength comes from bringing people together to tell stories.
* The canon and Canon Policy apply to historical games and fictions. They are part of the shared universe of the Bravo Fleet Canon, set in different eras.
* Games and fictions set in alternate realities or non-Trek settings have no relation to the Bravo Fleet Canon, and each exists within a unique setting in adherence to their original game or fiction proposal.


==== Section 1.2 - Creating Fleet Canon ====
# All additions to Fleet Canon must be ratified by the Intelligence Office. Until that point, content should be considered Member Canon (see Section 1.3).
# Significant changes to Task Force stories must be approved by the Bravo Fleet Intelligence Officer.
# New non-canon Federation member species must be approved by the Intelligence Officer.
# New minor foreign powers with regional influence must be approved by the Intelligence Officer.
# Significant development to on-screen species or cultures (ie, facts which anyone writing them would likely need to know) must be approved by the Intelligence Officer.
# New Starfleet and Federation starship, space station, and small craft classes and specifications must be approved by the Intelligence Officer. Likewise new Klingon, Romulan, or Cardassian starships.
## If no fleet canon information exists for a ship or station of a relevant size or type, particularly for civilian or non-Federation craft, these may be referred to in generic ways. It is acceptable to mention a Federation civilian shuttle, a large Romulan starbase, or a Cardassian frigate in such terms, for example. It is not acceptable to, for example, go into detail about its weapon capabilities, or use this as a loophole to justify a brand-new Klingon battleship. These should be unexceptional features of any story; passing antagonists or allies, or minor settings, where their technical details are not specified and are not relevant to the story.
# No addition to Bravo Fleet canon is considered official until it has completed all approval requirements and been added to the Bravo Fleet wiki in a format that provides complete, usable information that others may build on. These articles will be clearly identified as Bravo Fleet canon as per Section 1.1.


* All additions to Fleet Canon must be ratified by the Intelligence Office. Until that point, content should be considered Member Canon (see Section 1.3).
== 1.3 - Member Canon ==
* Significant changes to Task Force stories must be approved by the Bravo Fleet Intelligence Officer.
* New non-canon Federation member species must be approved by the Intelligence Officer.
* New minor foreign powers with regional influence must be approved by the Intelligence Officer.
* Significant development to on-screen species or cultures (ie, facts which anyone writing them would likely need to know) must be approved by the Intelligence Officer.
* New Starfleet starship, space station, and small craft classes and specifications must be approved by the Intelligence Officer. Likewise new Klingon, Romulan, or Cardassian starships.
* No addition to Bravo Fleet canon is considered official until it has completed all approval requirements and been added to the Bravo Fleet wiki in a format that provides complete, usable information that others may build on. These articles will be clearly identified as Bravo Fleet canon as per Section 1.1.


==== Section 1.3 - Member Canon ====
# Content that has not been explicitly ratified by the Intelligence Office is considered member canon. This includes character biographies and the events of BFMS Stories and Missions unless they meet the above criteria.
# Member canon is binding only to the stories and games in which it appears. Writers are not obligated to adhere to these details, world-building, or plot developments.
# The status of member canon is not a value judgement or reflection of quality. With so many stories and games over many years, it is not realistic for all their details to be known to all members, or to have been reviewed by the Intelligence Office. Likewise, with many distinct personal tastes and creative preferences, the existence of member canon allows writers with diverging interests to co-exist within the Fleet.
# Member canon may be added to the wiki, particularly on a starship’s article or, for example, adding worlds or locations to a region other creators may choose to draw on for their own writing. Such articles will not include the Bravo Fleet Canon icon and should be treated as optional content to draw on.
# The nature of member canon necessitates limitations to its scope. Section 1.2 provides guidelines on the level at which the Intelligence Office’s ratification is needed, and member canon should not meet or exceed that level. Member canon should be considered equivalent to the details of a standalone episode of The Next Generation, while fleet canon is comparable to a major story arc episode of Deep Space Nine with galactic ramifications. Some examples of the acceptable scale of member canon include:
## A colony world of a canonical Federation member, such as humans or Andorians.
## A starship captain of another major power, be they ally or enemy.
## A stellar phenomenon with local effect.
## If you are unsure of the scope of your story detail, please contact the Intelligence Office for advice. A rule of thumb is, ‘Is this essential knowledge for any Bravo Fleet creator writing in this topic/location?’ and remember that the galaxy is a big place.
# Member canon should not include characters or ships from Star Trek canon, such as the USS Enterprise or Admiral Kathryn Janeway. References to them should use recent Star Trek canon (such as Star Trek: Picard) or, where extant, fleet canon. For example:
## We do not know the present status of Benjamin Sisko. Avoid mentioning his current circumstances at all.
## We do not know the specific status of Deep Space Nine; its design, its crew, its captain. It is reasonable to mention the existence of DS9, with its key position at the mouth of the wormhole, but do not go into details.
## Characters should not be an old friend, protégé, relative, etc, of any character in Star Trek Canon.
## Characters should not share a full name (or name they are known by) with canonical characters (for example: ‘John Reed’ would be an acceptable character name, but ‘Willard “Will” Riker’ would not be).
# Contradictions in member canon are expected, and tolerance is encouraged, especially if they occur within separate stories. If this is impossible, such as within a collaborative fiction, it is best to justify the co-existence of such details or reach a compromise. Should such again be impossible, contact the Intelligence Office for a judgement.
# Strong and interesting ideas that flesh out the setting may be adopted by the Intelligence Office into fleet canon. This will occur at the Intelligence Office’s discretion.


* Content that has not been explicitly ratified by the Intelligence Office is considered Member Canon. This includes character biographies and the events of fiction plots and game missions unless they meet the above criteria.
== 1.4 - Character Ranks and Assignments ==
* Member Canon is binding only to the stories and games in which it appears. Storytellers, Game Masters, and writers of other fictions and games are not obligated to adhere to these details, worldbuilding, or plot developments.
* The status of Member Canon is not a value judgement or reflection of quality. With so many stories and games over many years, it is not realistic for all their details to be known to all members, or to have been reviewed by the Intelligence Office. Likewise, with many distinct personal tastes and creative preferences, the existence of Member Canon allows writers with diverging interests to co-exist within the Fleet.
* Member Canon may be added to the wiki, particularly on a starship’s article or, for example, adding worlds or locations to a region other creators may choose to draw on for their own writing. Such articles will not include the Bravo Fleet Canon icon and should be treated as optional content to draw on.
* The nature of Member Canon necessitates limitations to its scope. Section 1.2 provides guidelines on the level at which the Intelligence Office’s ratification is needed, and Member Canon should not meet or exceed that level. Member Canon should be considered equivalent to the details of a standalone episode of The Next Generation, while Fleet Canon is comparable to a major story arc episode of Deep Space Nine with galactic ramifications. Some examples of the acceptable scale of Member Canon include:
** A colony world of a canonical Federation member, such as humans or Andorians.
** A starship captain of another major power, be they ally or enemy.
** A stellar phenomenon with local effect.
** If you are unsure of the scope of your story detail, please contact the Intelligence Office for advice. A rule of thumb is, ‘Is this essential knowledge for any Bravo Fleet creator writing in this topic/location?’ and remember that the galaxy is a big place.
* Member Canon should not include characters or ships from Star Trek Canon, such as the USS Enterprise or Admiral Kathryn Janeway. References to them should use recent Star Trek Canon (such as Star Trek: Picard) or, where extant, Fleet Canon. For example:
** We do not know the present status of Benjamin Sisko. Avoid mentioning his current circumstances at all.
** We do not know the specific status of Deep Space Nine; its design, its crew, its captain. It is reasonable to mention the existence of DS9, with its key position at the mouth of the wormhole, but do not go into details.
** Characters should not be an old friend, protégé, relative, etc, of any character in Star Trek Canon.
** Characters should not share a full name (or name they are known by) with canonical characters (for example: ‘John Reed’ would be an acceptable character name, but ‘Willard “Will” Riker’ would not be).
* Contradictions in Member Canon are expected, and tolerance is encouraged, especially if they occur within separate stories. If this is impossible, such as within a collaborative fiction, it is best to justify the co-existence of such details or reach a compromise. Should such again be impossible, contact the Intelligence Office for a judgement.
* Strong and interesting ideas that flesh out the setting may be adopted by the Intelligence Office into Fleet Canon. This will occur at the Intelligence Office’s discretion.


==== Section 1.4 - Character Ranks and Assignments ====
# Characters may hold any rank up to captain or a member's fleet rank, whichever is higher.
## For ranks above captain, members must contact the Intelligence Officer to request the assignment of the appropriate fleet captain or flag officer rank.
## Exceptions may be made for staff members of sandbox RPGs, such as Starbase Bravo, if their OOC staff role includes writing a character of a certain rank or position. If the RPG staff position is relinquished, the character must be retired.
#Members may only have one character at each flag rank to which they are entitled. For example, a vice admiral may have three flag rank characters: one vice admiral, one rear admiral, and one commodore.
##Flag officers on sandbox RPGs owned by staff members do not count against this limit.
##Characters holding a BFC-level staff position do not count against this limit. For example, a member with the rank of commodore who is a Task Force Commanding Officer may have two commodore characters: the TFCO, and a squadron commander.
###If a member relinquishes their BFC-level staff role, they may assign that character to the role of 'Flag Officer' in that department (for example, a former TFCO holding the rank of rear admiral would be assigned as 'Flag Officer, Fourth Fleet Operations'). This retired character does not count against the flag officer limit. If that character is repositioned to another role, such as squadron commander, they count against the member's flag officer limit.
##Any other flag officer must hold one of the following IC positions: squadron/division commander, squadron/division deputy commander, commanding officer of a squadron starbase, sector commander, or additional roles for your squadron/division/sector.
###To create a sector commander, members must own a Class 4 or 5 station (''Canopus'', ''Unity'', ''Spacedock'' ''I,'' or ''Aurora''-class). Exceptions may be permitted by the Intelligence Office.
###Other flag officers may be created with the permission of the Intelligence Office.
##The Intelligence Office encourages discretion and judgement in matching character rank with fleet rank. For example, a former staff member with the rank of admiral who is now part of a Task Force whose TFCO is a commodore ''may'' create a new squadron leader character of ''any'' rank ''up to'' admiral - but perhaps ''shouldn't''. Members are encouraged to choose ranks which make IC sense for characters' positions. This does not apply to existing characters; nobody should feel obligated to demote their character.
# When members are writing together, one character's ''position'' should trump the ''rank'' of another. A former staff member writing a squadron leader with the rank of commodore should not be giving orders to their TFCO of the rank of captain.
# By default, all characters on the BFMS use the Starfleet rank set appropriate to our in-character Fourth Fleet in the year {{year}}.
## To use historical or alien ranks, you must contact the Intelligence Officer to request the assignment of the appropriate rank.
# If you hold a BFC-level staff position, your primary character should be the character holding that position in the Fourth Fleet and should be set as a story character assigned to Fourth Fleet Command.


* Any character may hold any rank up to captain or your fleet rank, whichever is higher.
= 2 - Timeline =
** For ranks above captain, you will need to contact the Intelligence Officer to request the assignment of the appropriate fleet captain or flag rank.
# Bravo Fleet canon is currently set in the year {{Year}}.
* By default, all characters on the BFMS use the Starfleet rank set appropriate to our in-character Fourth Fleet in the year {{year}}.
# The Bravo Fleet timeline advances 1 year IC for every 2 years OOC. The in-character year will advance on January 1 2025. The timeline may be advanced immediately by the Bravo Fleet Intelligence Officer.
** To use historical or alien ranks, you will need to contact the Intelligence Officer to request the assignment of the appropriate rank.
# All Stories on BFMS are by default, set in the current year and are part of the storyline of the Fourth Fleet in the 25th century.
* If you hold a BFC-level staff position, your primary character should be the character holding that position in the Fourth Fleet and should be set as a story character assigned to Fourth Fleet Command.
## Stories set in a different era must be part of a command based in that era, created with permission from the Intelligence Office.
###At present, no new commands set in different eras will be approved.
## 'Flashbacks' may be used to depict different periods of a character's life. These should not last longer than a BFMS Mission and must relate to a BFMS character active in {{Year}}.


=== Section 2 - Timeline ===
= 3 - Fleet and Task Unit Asset Storytelling =
The Bravo Fleet timeline advances 1 year IC for every 1 year OOC. The in-character year will advance on January 1 of each year. The timeline may be advanced immediately by the Bravo Fleet Intelligence Officer.


=== Section 3 - Bravo Fleet Wiki ===
# Task Units may own their own ships, stations, and facilities as assets in accordance with the [[Logistics Office Policy#4.2 Task Unit Assets|Logistics Office Policy]]. These assets are used to facilitate storytelling for task unit members.
 
#Each Task Unit has a headquarters, consisting of a starbase or deep space station.
* The wiki will be maintained by the Intelligence Office.
## Task Force Staff may develop the lore for the surrounding region of space in concert with the Intelligence Office.
* All members may contribute to the Bravo Fleet Wiki, making additions in adherence to the definitions of Fleet canon in Section 1.
## The commanding officer (and relevant senior staff) of each base should be recurring NPCs, with biographies written on the wiki. This allows members to use these characters in their own fiction.
* Articles that are part of Bravo Fleet Canon will be clearly labeled confirming their content has been approved by the Intelligence Office.
# Each Task Unit has a flagship.
* Articles not labeled should refer to a game or fiction’s personal canon and must remain small-scale story elements in adherence to Section 1. Bravo Fleet members may choose but are not bound to adhere to this content.
## Task Force Staff may use the flagship in official task force fiction releases to inspire other members’ stories and/or in a cameo capacity in members’ stories.
* Content on the wiki is In Character unless specified otherwise.
## Task Force Staff may not use the flagship in place of their own primary command for personal storytelling.
 
##The TFCO character may also be the commanding officer of the flagship. Additional crewmembers may be developed as recurring NPCs.
=== Section 4 - Fiction ===
#Task Force staff are responsible for developing the lore for all assets. This includes the establishment of wiki pages providing all essential storytelling information, such as a ship's mission profile, information about the facilities on a station, and key recurring NPCs such as commanding officers or senior staff.
 
##These NPCs may have biographies on the wiki. This can consist of individual wiki pages per character, or a single article titled 'Crew of [asset name]' listing the key crew with additional information about each character.
==== Section 4.1 - Defining Fictions ====
#Members may use the Task Unit assets in their storytelling, setting missions aboard the headquarters or with guest ships featuring in a member's mission.
 
##Members may write stories set aboard the headquarters freely, with no need for permission from the TF staff. They may not write stories which meaningfully impact or change the HQ (for example, placing the station under threat or significantly changing its status).
* Fictions are stories written by individual members that take place within Fleet canon. Stories with multiple writers count as role-playing games, which fall under the purview of the Operations Department.
##Members' stories may feature the flagship with the permission of the TFCO.
* Fiction is written on BFMS or linked to from a Command’s page on BFMS.
##Members' stories may feature guest ships without the permission of the TFCO so long as these are incidental appearances. They should not span a significant period of time or include incidents worthy of IC note or report. For example, a guest ship may rendezvous with a member's ship in a story for resupply, or be mentioned as having surveyed a plot location off-screen.
** Each Task Force’s Headquarters is a Command on BFMS. While any Task Force member may write a Story there, its major purpose is for members under the rank of Lieutenant Commander to write in accordance with the guidelines on the Command page. This writing is free-form and offers members a venue to express themselves and participate in fleet canon before they have their own ship.
###Members' stories may feature more significant use of guest ships with the permission of the TFCO. These more significant uses might include IC joint missions, or one ship rescuing another.
** A member who has reached the rank of Lieutenant Commander with an Primary Command of their own (as per Section 5.2 below) may write fiction set within fleet canon based around this starship.
** Other fiction may be written after a submitted proposal is accepted by the Intelligence Office.
 
==== Section 4.2 - Fiction Proposals ====
 
* A member who has reached the rank of Commander may submit a fiction proposal to the Intelligence Office. This is not necessary for fiction based on their Primary Command.
* The proposal should explain the premise of the story, a loose estimation of expected length, and what it contributes to Bravo Fleet canon, present or historic. It should include a broad activity commitment, such as '1 Story posted per month.' This is not a binding agreement, but helps the Intelligence Office identify inactive fictions.
* Proposals for fictions set on Starfleet ships in {{Year}} must be sufficiently original or distinctive to justify why the story cannot be written on a member's Primary Command which, as above, do not require a proposal submission.
* Fictions set in {{Year}} must draw from ships in the Bravo Fleet Registry (see Section 5) and are subject to the same rank-based restrictions of ship classes. Fictions not using Starfleet ships should discuss their ship, station, or concept needs with the Intelligence Office so an appropriate registry entry can be created.
* Fictions not set in {{Year}} should ''not'' draw from ships in the Bravo Fleet Registry. Members are subject to the same rank-based restrictions of classes (for example, a Lieutenant Commander writing a fiction set in 2375 still cannot request a Sovereign-class), but of course can request era-appropriate ship classes not listed in the registry.
* A new fiction will have its own Command on BFMS, assigned to the member. This Command is for use solely within the bounds of the accepted fiction proposal, and must not be used as a Primary Command (see 5.2 below).
* Bravo Fleet fiction supports and enriches Bravo Fleet Canon, present and historic. Proposals from non-Trek settings will be rejected. Proposals from alternate universes of Star Trek will need to demonstrate their relevance to Bravo Fleet Canon content, themes, or characters to be accepted.
 
=== Section 5 - Registry ===
 
==== Section 5.1 - Registry Definition ====
 
* The registry lists all starships, starbases, and other entities available to Bravo Fleet for use as Commands or Games.
* The registry’s purpose is to maintain consistency across Bravo Fleet and its ongoing canon. As such, entries will not be added to, removed, or altered from the registry without permission of the Intelligence Office.
* The registry represents the In Character starships and starbases available to the Fourth Fleet in {{Year}}, and the starships and starbases available for Games and Commands.
** Exceptions such as non-Starfleet ships or ships of a different era have been created for Fictions or Games, and may not be used as Primary Commands. These will be more often added, deleted, or altered.
** The use of registry entries in Games is governed by Section 4 of the Operations Policy.
* Ships in the registry should only be used in lore by the members or Task Forces (in the case of TFHQ ships or Flagships only) to which they are assigned. Events involving registry ships prior to {{Year}} may be referenced in circumstances such as character service records and backstory. If a story requires another ship, it should use a name not listed in the registry and would fall within the bounds of member canon.
* Members should not apply for Commands on BFMS until they are ready to acquire or change their Primary Command, or for a fiction/RPG proposal to be discussed with the Intelligence Officer/Operations Officer. Draft Commands or proposals self-identifying as WIPs will have their registry link removed or be deleted.
 
==== Section 5.2 - Primary Commands (Starships and Auxiliary Craft) ====
 
* Primary Commands are attached to a member's dossiers as their character's starship or auxiliary craft. They are the vessels assigned In Character to a member’s Task Force in the Fourth Fleet in {{Year}}.
* Members can write on their Primary Command on their own or with others. Writing with others on a Primary Command does not require a proposal or activity commitment being sent to the Intelligence Office. Members ''may not'' use their Primary Command as an RPG; ie, they may not openly recruit for crew or create a separate website, and collaboration should be limited to invitation-only. RPGs which any member of the Fleet may apply to join must be accepted by the Bravo Fleet Operations Officer, and thus Primary Commands are unsuitable for this purpose.
* Members may only have one Primary Command. Requesting a new eligible Primary Command will result in the current registry ship being removed from the member's dossier and returned to the pool of available ships. This includes any member 'upgrading' from a Raven-class to a starship command at Lieutenant Commander.
* Primary Commands will be removed from a member's dossier upon transfer to the Reserves.
* When a member reaches the rank of Midshipman they may request a ship on the registry for use as their Primary Command. Ship classes available are unlocked upon reaching certain ranks.
 
{| class="wikitable" style="margin:auto"
|+ Ship classes by rank
|-
! Midshipman !! Lieutenant Commander !! Commander !! Captain
|-
| [[Raven Class|Raven]] || [[Aquarius Class|Aquarius]] || [[Akira Class|Akira]] || [[Century Class|Century]]
|-
| || [[California Class|California]] || [[Defiant Class|Defiant]] || [[Galaxy Class|Galaxy]]
|-
| || [[Challenger Class|Challenger]] || [[Excelsior II Class|Excelsior II]] || [[Inquiry Class|Inquiry]]
|-
| || [[Cheyenne Class|Cheyenne]] || [[Gagarin Class|Gagarin]] || [[Manticore Class|Manticore]]
|-
| || [[Diligent Class|Diligent]] || [[Intrepid Class|Intrepid]] || [[Obena Class|Obena]]
|-
| || [[Grissom Class|Grissom]] || [[Luna Class|Luna]] || [[Odyssey Class|Odyssey]]
|-
| || [[New Orleans Class|New Orleans]] || [[Nebula Class|Nebula]] || [[Prometheus Class|Prometheus]]
|-
| || [[Norway Class|Norway]] ||[[Olympic Class|Olympic]]  || [[Ross Class|Ross]]
|-
| || [[Nova Class|Nova]] || [[Pathfinder Class|Pathfinder]] || [[Sovereign Class|Sovereign]]
|-
| || [[Parliament Class|Parliament]] || [[Rhode Island Class|Rhode Island]] || [[Typhon Class|Typhon]]
|-
| || [[Reliant Class|Reliant]] || [[Sutherland Class|Sutherland]] || [[Vesta Class|Vesta]]
|-
| || [[Saber Class|Saber]]
|-
| || [[Springfield Class|Springfield]]
|-
| || [[Steamrunner Class|Steamrunner]]
|}
 
==== Section 5.3 - Primary Commands (Starbases) ====
 
* Starbases as an Primary Command work the same as starships, but are subject to different requirements. They represent starbases assigned In Character to the member’s Task Force in the Fourth Fleet in {{Year}}.
* When a member reaches the rank of Commander they may request a starbase from the registry for use as their Primary Command. This is instead of a starship, not in addition to.
* Registry Starbases are created by the Intelligence Office, and will have their own wiki article explaining the location and setting material relevant to that starbase that has been ratified by the Intelligence Office. This is Fleet Canon that cannot be altered without permission of the Intelligence Office, even by the member to whom the starbase registry is attached. As such, members should heavily consider their choice, as a Starbase Command is under more restrictions and requirements from the Intelligence Office.
* Starbase classes available are restricted by rank.
 
{| class="wikitable" style="margin:auto"
|+ Starbase classes by rank
|-
! Commander !! Captain !! Fleet Captain !! Attached ships (Available at Captain)
|-
| [[Jupiter Class|Jupiter]] || [[Anchorage Class|Anchorage]] || [[Canopus Class|Canopus]] || [[Aquarius Class|Aquarius]]
|-
| [[K Class|K-Type]] || [[Copernicus Class|Copernicus]] || [[Unity Class|Unity]] || [[Defiant Class|Defiant]]
|-
| [[Regula Class|Regula]] || [[Presidium Class|Presidium]] ||  || [[Diligent Class|Diligent]]
|-
| [[Vision Class|Vision]] || [[Watchtower Class|Watchtower]] ||  || [[Nova Class|Nova]]
|-
| || || || [[Rhode Island Class|Rhode Island]]
|-
| || || || [[Saber Class|Saber]]
|}
 
=== Section 6 - Content and Ratings ===
* Bravo Fleet uses the [https://rpgrating.com/ RPG Rating System] to define appropriate content based on three metrics: Language, Sex, and Violence. RPGs and Fictions should not use the MPAA rating system (G, PG, etc.)
* The default rating for Bravo Fleet content is 1-1-1. All official fiction from Task Force Staff and the Intelligence Office must remain rated 1-1-1.
* Members may write stories of a higher rating, but this must be listed on their Command page on BFMS. They may freely designate their rating up to Language: 2, Sex: 2, and Violence: 2 (16+ age rating).
* No content may inappropriately depict acts of sex, assault, or violence. Appropriate content is determined by Bravo Fleet Command. We appreciate ratings are not absolute in their guidelines; please consult the Intelligence Officer if you are unsure.
* Sexual violence should be addressed, if at all, with particular care. It should never be depicted directly in a scene, or be discussed by characters in any detail. Reference to sexual violence of any sort should never happen without the explicit OOC permission of every member involved in the story and, in RPGs, the GM. Stories may be removed at the Intelligence Officer's discretion, as per the above on appropriate content.
 
=== Section 7 - Task Force Storytelling ===
 
* The Intelligence Office assigns each task force a headquarters, consisting of a starbase or deep space station.
** Task Force Staff may develop the lore for the surrounding region of space in concert with the Intelligence Office.
** Task Force Headquarters areas are open for all members to use in their storytelling.
** The Commanding Officer (and relevant senior staff) of each base should be recurring NPCs, with biographies written on the wiki. This allows members to use these characters in their own fiction.
* The Intelligence Office assigns each task force a flagship.
** Task Force Staff may use the flagship in official task force fiction releases to inspire other members’ stories and/or in a cameo capacity in members’ stories.
** Task Force Staff may not use the flagship in place of their own primary command for personal storytelling.  
* Task Force staff are expected to produce fiction updates on a regular basis, which help members get a sense of their task force’s theme and the area of its headquarters.
** Fiction updates should be approved by the Intelligence Office before release.
** Fiction updates should be posted on Bravo Fleet Command in the mission indicated by the Intelligence Office for that purpose.
** Fiction updates should be excerpted (up to 250 words) in the Task Force Report, which is scheduled by the Operations Office.
** Additional releases not tied to a report may be posted, but are still subject to Intelligence Office approval.

Latest revision as of 12:50, 23 October 2024

This article is official Bravo Fleet Official Policy.









Last Update: 23 October 2024

1 - Fleet Canon

1.1 - Defining Fleet Canon

  1. Bravo Fleet Canon comes from two sources: on-screen Star Trek (defined as official Star Trek films and television programs) storytelling and original canon developed within Bravo Fleet.
  2. Everything in Star Trek on-screen canon is considered canon to Bravo Fleet. If on-screen sources directly contradict each other, the more recent source, measured by air date, takes precedence.
  3. Original Bravo Fleet Canon consists of material created specifically for Bravo Fleet. This content has been explicitly created or ratified by the Intelligence Office. Bravo Fleet Canon is established by the following methods:
    1. Announcements about fleet canon posted on BFMS by the Intelligence Office;
    2. Briefings for Missions attached to the BFMS Bravo Fleet Command page, particularly fleet-wide missions;
    3. Stories on the Bravo Fleet Command BFMS page specifically designated as fleet canon.
    4. On the wiki in articles containing the Bravo Fleet Canon icon (usually in the top-right of the page). Articles that do not contain that icon are Member Canon (see Section 1.3) and should be used accordingly. The icon is a miniaturised version of the Bravo Fleet logo, as below:
  4. Sources other than on-screen canon and original Bravo Fleet Canon are not considered canon within Bravo Fleet, though they can be used as inspiration. Novels, production notes, published technical manuals, video games, and all other non-screen Star Trek content are not canon to Bravo Fleet.
  5. If new on-screen canon contradicts established Bravo Fleet Canon, the Bravo Fleet Canon will be rewritten or retconned to comply.
  6. Individual Commands are required to follow Bravo Fleet Canon; their stories may involve new additions but must not contradict or deviate from Bravo Fleet Canon. Bravo Fleet is a cooperative writing group, and its strength comes from bringing people together to tell stories.
  7. The canon and Canon Policy apply to any historical games and fictions. They are part of the shared universe of the Bravo Fleet Canon, set in different eras.

1.2 - Creating Fleet Canon

  1. All additions to Fleet Canon must be ratified by the Intelligence Office. Until that point, content should be considered Member Canon (see Section 1.3).
  2. Significant changes to Task Force stories must be approved by the Bravo Fleet Intelligence Officer.
  3. New non-canon Federation member species must be approved by the Intelligence Officer.
  4. New minor foreign powers with regional influence must be approved by the Intelligence Officer.
  5. Significant development to on-screen species or cultures (ie, facts which anyone writing them would likely need to know) must be approved by the Intelligence Officer.
  6. New Starfleet and Federation starship, space station, and small craft classes and specifications must be approved by the Intelligence Officer. Likewise new Klingon, Romulan, or Cardassian starships.
    1. If no fleet canon information exists for a ship or station of a relevant size or type, particularly for civilian or non-Federation craft, these may be referred to in generic ways. It is acceptable to mention a Federation civilian shuttle, a large Romulan starbase, or a Cardassian frigate in such terms, for example. It is not acceptable to, for example, go into detail about its weapon capabilities, or use this as a loophole to justify a brand-new Klingon battleship. These should be unexceptional features of any story; passing antagonists or allies, or minor settings, where their technical details are not specified and are not relevant to the story.
  7. No addition to Bravo Fleet canon is considered official until it has completed all approval requirements and been added to the Bravo Fleet wiki in a format that provides complete, usable information that others may build on. These articles will be clearly identified as Bravo Fleet canon as per Section 1.1.

1.3 - Member Canon

  1. Content that has not been explicitly ratified by the Intelligence Office is considered member canon. This includes character biographies and the events of BFMS Stories and Missions unless they meet the above criteria.
  2. Member canon is binding only to the stories and games in which it appears. Writers are not obligated to adhere to these details, world-building, or plot developments.
  3. The status of member canon is not a value judgement or reflection of quality. With so many stories and games over many years, it is not realistic for all their details to be known to all members, or to have been reviewed by the Intelligence Office. Likewise, with many distinct personal tastes and creative preferences, the existence of member canon allows writers with diverging interests to co-exist within the Fleet.
  4. Member canon may be added to the wiki, particularly on a starship’s article or, for example, adding worlds or locations to a region other creators may choose to draw on for their own writing. Such articles will not include the Bravo Fleet Canon icon and should be treated as optional content to draw on.
  5. The nature of member canon necessitates limitations to its scope. Section 1.2 provides guidelines on the level at which the Intelligence Office’s ratification is needed, and member canon should not meet or exceed that level. Member canon should be considered equivalent to the details of a standalone episode of The Next Generation, while fleet canon is comparable to a major story arc episode of Deep Space Nine with galactic ramifications. Some examples of the acceptable scale of member canon include:
    1. A colony world of a canonical Federation member, such as humans or Andorians.
    2. A starship captain of another major power, be they ally or enemy.
    3. A stellar phenomenon with local effect.
    4. If you are unsure of the scope of your story detail, please contact the Intelligence Office for advice. A rule of thumb is, ‘Is this essential knowledge for any Bravo Fleet creator writing in this topic/location?’ and remember that the galaxy is a big place.
  6. Member canon should not include characters or ships from Star Trek canon, such as the USS Enterprise or Admiral Kathryn Janeway. References to them should use recent Star Trek canon (such as Star Trek: Picard) or, where extant, fleet canon. For example:
    1. We do not know the present status of Benjamin Sisko. Avoid mentioning his current circumstances at all.
    2. We do not know the specific status of Deep Space Nine; its design, its crew, its captain. It is reasonable to mention the existence of DS9, with its key position at the mouth of the wormhole, but do not go into details.
    3. Characters should not be an old friend, protégé, relative, etc, of any character in Star Trek Canon.
    4. Characters should not share a full name (or name they are known by) with canonical characters (for example: ‘John Reed’ would be an acceptable character name, but ‘Willard “Will” Riker’ would not be).
  7. Contradictions in member canon are expected, and tolerance is encouraged, especially if they occur within separate stories. If this is impossible, such as within a collaborative fiction, it is best to justify the co-existence of such details or reach a compromise. Should such again be impossible, contact the Intelligence Office for a judgement.
  8. Strong and interesting ideas that flesh out the setting may be adopted by the Intelligence Office into fleet canon. This will occur at the Intelligence Office’s discretion.

1.4 - Character Ranks and Assignments

  1. Characters may hold any rank up to captain or a member's fleet rank, whichever is higher.
    1. For ranks above captain, members must contact the Intelligence Officer to request the assignment of the appropriate fleet captain or flag officer rank.
    2. Exceptions may be made for staff members of sandbox RPGs, such as Starbase Bravo, if their OOC staff role includes writing a character of a certain rank or position. If the RPG staff position is relinquished, the character must be retired.
  2. Members may only have one character at each flag rank to which they are entitled. For example, a vice admiral may have three flag rank characters: one vice admiral, one rear admiral, and one commodore.
    1. Flag officers on sandbox RPGs owned by staff members do not count against this limit.
    2. Characters holding a BFC-level staff position do not count against this limit. For example, a member with the rank of commodore who is a Task Force Commanding Officer may have two commodore characters: the TFCO, and a squadron commander.
      1. If a member relinquishes their BFC-level staff role, they may assign that character to the role of 'Flag Officer' in that department (for example, a former TFCO holding the rank of rear admiral would be assigned as 'Flag Officer, Fourth Fleet Operations'). This retired character does not count against the flag officer limit. If that character is repositioned to another role, such as squadron commander, they count against the member's flag officer limit.
    3. Any other flag officer must hold one of the following IC positions: squadron/division commander, squadron/division deputy commander, commanding officer of a squadron starbase, sector commander, or additional roles for your squadron/division/sector.
      1. To create a sector commander, members must own a Class 4 or 5 station (Canopus, Unity, Spacedock I, or Aurora-class). Exceptions may be permitted by the Intelligence Office.
      2. Other flag officers may be created with the permission of the Intelligence Office.
    4. The Intelligence Office encourages discretion and judgement in matching character rank with fleet rank. For example, a former staff member with the rank of admiral who is now part of a Task Force whose TFCO is a commodore may create a new squadron leader character of any rank up to admiral - but perhaps shouldn't. Members are encouraged to choose ranks which make IC sense for characters' positions. This does not apply to existing characters; nobody should feel obligated to demote their character.
  3. When members are writing together, one character's position should trump the rank of another. A former staff member writing a squadron leader with the rank of commodore should not be giving orders to their TFCO of the rank of captain.
  4. By default, all characters on the BFMS use the Starfleet rank set appropriate to our in-character Fourth Fleet in the year 2401.
    1. To use historical or alien ranks, you must contact the Intelligence Officer to request the assignment of the appropriate rank.
  5. If you hold a BFC-level staff position, your primary character should be the character holding that position in the Fourth Fleet and should be set as a story character assigned to Fourth Fleet Command.

2 - Timeline

  1. Bravo Fleet canon is currently set in the year 2401.
  2. The Bravo Fleet timeline advances 1 year IC for every 2 years OOC. The in-character year will advance on January 1 2025. The timeline may be advanced immediately by the Bravo Fleet Intelligence Officer.
  3. All Stories on BFMS are by default, set in the current year and are part of the storyline of the Fourth Fleet in the 25th century.
    1. Stories set in a different era must be part of a command based in that era, created with permission from the Intelligence Office.
      1. At present, no new commands set in different eras will be approved.
    2. 'Flashbacks' may be used to depict different periods of a character's life. These should not last longer than a BFMS Mission and must relate to a BFMS character active in 2401.

3 - Fleet and Task Unit Asset Storytelling

  1. Task Units may own their own ships, stations, and facilities as assets in accordance with the Logistics Office Policy. These assets are used to facilitate storytelling for task unit members.
  2. Each Task Unit has a headquarters, consisting of a starbase or deep space station.
    1. Task Force Staff may develop the lore for the surrounding region of space in concert with the Intelligence Office.
    2. The commanding officer (and relevant senior staff) of each base should be recurring NPCs, with biographies written on the wiki. This allows members to use these characters in their own fiction.
  3. Each Task Unit has a flagship.
    1. Task Force Staff may use the flagship in official task force fiction releases to inspire other members’ stories and/or in a cameo capacity in members’ stories.
    2. Task Force Staff may not use the flagship in place of their own primary command for personal storytelling.
    3. The TFCO character may also be the commanding officer of the flagship. Additional crewmembers may be developed as recurring NPCs.
  4. Task Force staff are responsible for developing the lore for all assets. This includes the establishment of wiki pages providing all essential storytelling information, such as a ship's mission profile, information about the facilities on a station, and key recurring NPCs such as commanding officers or senior staff.
    1. These NPCs may have biographies on the wiki. This can consist of individual wiki pages per character, or a single article titled 'Crew of [asset name]' listing the key crew with additional information about each character.
  5. Members may use the Task Unit assets in their storytelling, setting missions aboard the headquarters or with guest ships featuring in a member's mission.
    1. Members may write stories set aboard the headquarters freely, with no need for permission from the TF staff. They may not write stories which meaningfully impact or change the HQ (for example, placing the station under threat or significantly changing its status).
    2. Members' stories may feature the flagship with the permission of the TFCO.
    3. Members' stories may feature guest ships without the permission of the TFCO so long as these are incidental appearances. They should not span a significant period of time or include incidents worthy of IC note or report. For example, a guest ship may rendezvous with a member's ship in a story for resupply, or be mentioned as having surveyed a plot location off-screen.
      1. Members' stories may feature more significant use of guest ships with the permission of the TFCO. These more significant uses might include IC joint missions, or one ship rescuing another.