Difference between pages "Mat'Ha class" and "Gateway Station"

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{{Specification
{{Icons|sf}}
| image = [[Image:Matha.jpg]]
{{Starbase
| displayName = '''''Mat'Ha'' Class'''
| name = Gateway Station
| name = Negh'Var
| image = [[File:GatewaySD1.png]]
| affiliation = [[Klingon Empire]]
| registry = SB-23
| operator = [[Klingon Defense Force]]
| class = [[Spacedock Class]]
| affiliation = [[Starfleet]]
| status = Active
| status = Active
| role = Destroyer
| commissioned = 2301 (moved to Midgard in 2398)
| type = Raptor
| decommissioned =  
| precedingClass = Raptor
| destroyed =  
| succeedingClass =  
| system =  
| dateEntered = 2391
| sector = [[Midgard Sector]]
| productionEnd =  
| region =  
| retired =  
| quadrant = [[Beta Quadrant]]
| expectedDuration = 80years
| role = Regional Support
| expectedRefit = 10 years
| unit =  
| timeResupply = 2 years
| taskforce = Fourth Fleet Operations
| crewComplement = 150
| taskgroup =  
| emergencyCap = 500
| squadron = Endeavour Squadron
| civilians =  
| co = [[bfms_char:12418|Commodore Matt Rourke]]
| populationCap =  
| xo = [[bfms_char:89890|Captain Lorraine Everard]]
| flightCrew =  
| crew =  
| passengers =  
| dedication =  
| length = 290 meters
| width = 310 meters
| diameter =
| height = 37 meters
| decks = 9
| propulsionSystem = Matter/Antimatter powered warp drive
| cruiseSpeed = Warp 8.5
| maxSpeed = Warp 9.8
| emergencySpeed = Warp 9.97 (for 36 hours)
| energyWeapons = *4x forward-mounted heavy disrupter cannons
*4x disruptor emitters
| torpLaunchers = *7 forward
*4 aft
| torpPayload = 250 Klingon torpedoes
| shields = *Klingon deflector shields
*Klingon cloaking device
| dockingfacilities =
| shuttleBays = 1
| shuttles = 4
| runabouts =
| fighters =
| aux =  
| msd =  
}}
}}


The '''''Mat'Ha''-class destroyer''' is one of the newer designs in the [[Klingon Empire]] and the first Raptor in the [[Klingon Defense Force]] in almost 300 years. The ''Mat'Ha''-class derives much of its overall aesthetic, lineage from the much older [[ma:Raptor class|''Raptor''-class]] design of the 22nd century.
===Exploration and Science===
Like most non-capital class Klingon ship designs, the ''Mat'Ha'' has very limited scientific and exploration duties. Although it has a state-of-the-art sensor suite, the primary purpose is for finding and tracking targets in combat. Like most Klingon vessels, if a ''Mat'Ha'' discovers anything of scientific importance, the ship will signal the nearest Klingon starbase or outpost to dispatch a ship better equipped for scientific endeavors.


===Diplomacy===
'''Starbase 23''', code-named '''Gateway Station''', is a [[Spacedock Class|''Spacedock''-class]] space station located on the [[Federation]] border to the [[Romulan Republic]] and the [[Romulan Factions#Independent Romulan Factions|Independent Romulan Factions]]. Constructed in the late-2390s, it was designed to replace border infrastructure that dated back to before the Romulan supernova and the collapse of the [[Romulan Neutral Zone]]. Commanded by [[bfms_char:12418|Commodore Matt Rourke]], Gateway Station is now the hub of [[Starfleet]] operations in the Midgard Sector, a region that stretches across the territory of the Federation and Republic, as well as the collapsed Neutral Zone and the former territories of the [[Star Empire of Rator]]. Its mission is to maintain stability in the area through humanitarian operations and diplomacy with local Romulan factions.  
As a destroyer, the ''Mat'Ha'' has extremely limited diplomatic capabilities and would only serve as an emissary of the Klingon Empire if it were the only ship available. The ship has extremely limited guest quarters, only a single conference room that could serve for diplomatic purposes of any kind, and virtually no diplomatic amenities. In nearly any instance, a much more capable vessel would be dispatched by the [[ma:Klingon High Council|Klingon High Council]].


===Engineering===
Gateway Station is the headquarters of [[Endeavour Squadron]], whose primary mission is to further Starfleet's ambitions in the Midgard Sector. The ''[[Rhode Island Class|Rhode Island]]''-class [[USS Tempest|USS ''Tempest'']] is permanently attached to Gateway, and used by her senior staff for missions off-station. Under most circumstances, command of the ''Tempest'' falls to Gateway's Senior Officer of the Watch, [[bfms_char:68948|Commander Zihan Shepherd]], with Commodore Rourke putting his flag on the [[USS Redemption|USS ''Redemption'']] in the field. Gateway is also the launching ground for Project: Horizon, which seeks to launch exploratory missions into former imperial territories, regions Starfleet has never been able to study before.
The ''Mat'Ha'' largely follows the lineage from the original ''Raptor''-class of the 22nd century, scaled up. The ''Mat'Ha'' is roughly twice the size of the ''Raptor'' while maintaining the sleek, low-profile design of the original. The ''Mat'Ha'' incorporates many new technologies built into the design, unlike other aging designs like the [[B'rel Class|''B'rel''-class]] Bird-of-Prey which has merely received numerous refits to her internal systems over the decades. The most notable integrated design that allows the ''Mat'Ha'' to excel is her new generation engines which make her both maneuverable at sublight speeds in combat but also her warp engines which make her one of the fastest vessels in the Klingon arsenal. These engines allow the ''Mat'Ha'' to excel over most other Klingon vessels is the speed, allowing for rapid deployment to any battlefield.


===Tactical===
==Operations==
The ''Mat'Ha'' was one of the few new designs from the Klingon Empire that came as a direct result of the [[ma:Dominion War|Dominion War]]. Where the ''B'rel'' was lost in the hundreds during the War, the ''Mat'Ha'' is designed to be battle-hardened against an enemy like the Dominion. The ship is more reinforced with armor plating, has more durable shields, and a more complementary weapons systems. Much like the ''B'rel'', the ''Mat'Ha'' has its main weapons pointed forward. However, unlike the ''B'rel'', the ''Mat'Ha'' comes standard with four disruptor emitters covering the remaining arcs of the ship if an enemy vessel would be able to outmaneuver it.
Gateway Station is charged with the following missions:
*Maintain the security of the Federation border.
*Engage in diplomacy and humanitarian aid with local factions to support regional stability.
*Liaise with the Romulan Republic on matters of commerce, security, and diplomacy.
*Develop opportunities for trade, research, and industry in the Midgard Sector.
*Establish new avenues of Starfleet exploration in and beyond the Midgard Sector.


Where the ''Mat'Ha'' earns its keep as a destroyer is its torpedo payload. The ''Mat'Ha'' is equipped with seven forward facing torpedo launchers and four reach torpedo launchers. Additionally, the standard payload for a ''Mat'Ha'' is 250 high-yield photon torpedoes. This allows the ''Mat'Ha'' to deploy torpedoes across a battlefield like few other vessels in the Klingon arsenal are capable.  
===Regional Stability===
The Midgard Sector is a highly volatile region. Relations with the Romulan Republic remain underdeveloped, but it is the largest local power beside the Federation and a proven ally. All other non-Federation territory was formerly that of either the Neutral Zone or the Star Empire of Rator and is now independent. While there are multiple worlds, industry centres, or stations known to still be occupied or operational in the area, none are confirmed to Starfleet to have banded into any new factions or fallen under any local warlords.


===Shipboard Life===
Many of these worlds are struggling after the fall of the Star Empire, historically reliant on complex chains of economics and logistics. In the old Neutral Zone is at least one former Romulan Relocation Hub for the evacuation of Romulus, set up by the Federation in the 2380s before their withdrawal from the area after the Attack on Mars. Starfleet has judged that rendering humanitarian assistance is their moral obligation and a political necessity to avoid serious upheaval.
The ''Mat'Ha'' is the first in a generation of post-Dominion War vessels and as such has taken a different approach to Klingon ship design when it comes to life aboard. The thing that separates the ''Mat'Ha'' from slightly larger vessels like the [[Vor'cha Class|''Vor'cha'']] or even [[K't'inga Class|''K't'inga''-classes]] is that it is purely meant as a space combatant. With that in mind, the ship is armed to the teeth but has very little to no troops on board for rapid deployment. While most lower decks crew are still packed into dorm-style accommodations, there are far more single occupancy rooms. With no accommodations necessary for ground troops that allows far more space for other crew accommodations. Therefore, the ''Mat'Ha'' is equipped with far more amenities such as holo technology and mess halls. Far more luxurious, by Klingon standards, than the previous generation of vessels.


==Class History==
===Commerce and Diplomacy===
The ''Mat'Ha''-class was first conceived in the early 2380s as a direct response to the massive losses the Klingon Defense Force suffered at the hands of the Dominion. Particularly the losses of the ''B'rel's'' in the hundreds and the need to fill the gap in a mid-sized warship between the ''B'rel'' and ''Vor'cha''. One of the biggest design requirements the Klingon High Council had was a warship that could also hold its own with other highly maneuverable vessels. Up until the Dominion War, the ''B'rel'' had been able to outmaneuver almost anything in the Alpha or Beta Quadrants to keep its weapons to bear on enemy targets. However, the Dominion attack ships proved just as maneuverable and were often able to get into the ''B'rel's'' aft quarters. The design of the ''Mat'Ha'' turned from the original conception of a ''B'rel'' replacement to a supplement in a destroyer-type warship that could fight alongside the rest of the Klingon fleet.
With the opening of the old Romulan border and the Federation's return to outreach programs, regional commerce, industry, and diplomacy changed at the start of the 25th century. Gateway Station acts as a headquarters for Starfleet and civilian efforts in these areas: hosting diplomatic talks with local factions, providing facilities for cross-border trading, and facilitating humane and responsible industrial undertakings in and beyond Federation space. Starfleet especially hopes that any cooperation with the Republic on Gateway can form a model for future relationships.


With the Klingon Empire already well into a rebuilding effort, the ''Mat'Ha'' design was completed and approved, but put on the back burner until the Defense Force could get closer to full capacity. By late 2390, the ''Mat'Ha'' was revisited and approved by the Klingon High Council for construction as the first in the new generation of warships and the first truly new design in almost two decades.  
===Border Security===
The collapse of the Star Empire of Rator means that Gateway lies on the border with fractious territories of former imperial vassals. There are few even potential enemies in the region who could present a serious threat to Starfleet operations, and especially not to Gateway itself. However, opportunities for pirates and warlords to operate in such a lawless region are endless, and travel ''without'' a mighty starship is considerably more dangerous. Likewise, the Romulan Republic is less resilient against such threats. With its auxiliary craft of runabouts and starfighters, attached starship, and the other vessels of Endeavour Squadron, Gateway Station is expected to keep denizens of the Midgard Sector, especially but not exclusively Federation citizens in the region, safe from threat.


In 2391, the first ''Mat'Ha'' left the fleet yards above [[ma:Qo'noS|Qo'noS]] and began its trial runs. After a successful shakedown, the Klingon High Council approved full scale deployment of the design among the Great Houses and within the Klingon Defense Force. The ''Mat'Ha'' proved to be able to be quickly produced in mass which complemented the ''B'rel'' well. By 2401, the ''Mat'Ha'' was deployed across Klingon space in the hundreds and is now a staple of the Klingon fleet.
===Research and Exploration===
The formation of the Neutral Zone in the 22nd century locked Starfleet out from ever entering Romulan space. The Midgard Sector thus stretches across Federation territory that has been thoroughly explored and charted, and former regions of the Neutral Zone and RSE where Starfleet has never before ventured. Now, Starfleet is keen to explore beyond Federation borders for the first time. Gateway Station is a platform for Project: Horizon, which seeks to launch exploratory missions across the border. More than merely a scientific undertaking, this will require Starfleet to secure access to these territories through diplomatic negotiation and recognises that Romulan and indigenous locals may have a stake in subsequent research and findings. Project: Horizon is thus a multifaceted operation requiring significant diplomatic investment as well as scientific research.


==In Play==
==History==
*The ''Mat'Ha'' is a beefed up ''B'rel'', but not a replacement for the ethos of the bird of prey. It is its own design for someone who needs a smaller Klingon ship with a little more punch.
Since the establishment of the Romulan Neutral Zone and the Federation's founding, Starfleet infrastructure in the Midgard Sector was designed to secure the border with the Star Empire. Until the Romulan supernova, regional stations were for surveillance of Romulan activities across the Neutral Zone, or defence against possible incursion, with limited capacity for humanitarian or diplomatic operations. This left the Starbase 23 of the 2380s, an old [[Watchtower Class|''Watchtower''-class]] station, like many others on the border: under-equipped to assist with the evacuation of Romulus or to manage the subsequent refugee crisis.


{{clear}}
By the 2390s, Starfleet was rolling out upgrades to regional infrastructure. Starbase 16-Sierra, a ''Spacedock''-class formerly serving second-line support to the Klingon frontier and trade routes, was slated for a larger replacement to meet the needs of modern, bigger vessels. The decision was made to tow 16-Sierra, already modified to remove its arboretum for a second internal docking bay to receive explorer-level starships, to the Romulan frontier. In this age of heightened security, suspicion, and xenophobia, this new Starbase 23 was originally intended to act only to secure the border through defence and diplomatic engagement with the Star Empire of Rator, and discourage refugee migration. This changed after the Federation's return to past policies of exploration and outreach in 2399 and the collapse of the Star Empire of Rator in 2400. Now on the Federation's doorstep were the volatile remnants of the Star Empire, a cluster of warlords, abandoned worlds, and independent factions. Immediately adjacent was the Romulan Republic, in whose ongoing survival and stability the Federation had become increasingly invested.
 
As such, the new Starbase 23 finished redeployment not to cautiously guard a border but charged with maintaining regional stability to meet both Federation and Republic interests.
 
==Leisure Facilities==
Gateway Station is equipped to provide leisure and entertainment facilities for Starfleet crew, civilian residents, and visitors. This includes dozens of holodecks and holosuites, gym and sporting facilities, and the various lounges, bars, eateries, shops, and cafés. The majority of these are located on the Arcade, a galleria stretching across multiple decks.
 
===Bean Me Up===
[[File:Beanmeup1.png|thumb|Bean Me Up café|225x225px]]
A café in the Arcade, Bean Me Up is a bright and cheerful establishment. The standard-issue cold metal bulkheads are softened by amber upholstery and fixtures and lighting that changes with station time. In mornings, it is bright and bustling, encouraging people to start their days with vigour; by the afternoon, more relaxed and thoughtful, and in the evenings the lighting is gentle for quieter get-togethers than the nearby bars. It is a favourite for the Starfleet crew, and its tendency to attract regular clients has encouraged the staff to provide a friendly service, learning names and preferred drinks.
 
===Foxglove===
[[File:Foxglove.png|thumb|225x225px|The Foxglove Cocktail Bar]]
A cocktail bar in the Arcade, Foxglove is a venue evoking a higher-class aesthetic and is favoured by Starfleet officers enjoying a chance to dress up off-duty and civilian visitors looking for a more refined experience aboard Gateway. Its wood-panelled walls are accentuated by a polished, marble-effect floor that give the establishment a cosy but classy atmosphere. Booths, benches, and comfortable seating are upholstered in dark leather around polished wood-effect tables, and the lighting remains dim but clear, enough to foster a sense of warmth and intimacy. A large stage usually offers live jazz, often from holographic performers, but sometimes with living musicians, and the music is normally of a volume to be atmospheric but unobtrusive. On certain evenings, there may be more noteworthy performances, such as notable musicians, stand-up comedy, or dance routines, making Foxglove in those circumstances an event venue for a fulfilling evening. The wide bar at one end offers a plethora of cocktails from thousands of worlds, and while many are made with real ingredients in the bottles behind the bar, their replicators will meet even the most outlandish of needs. Seating is available on the upper level of a veranda stretching around the main floor, offering greater privacy and views of the people or performances below.
 
===Sunny Side Diner===
[[File:Sunnyside1.png|thumb|225x225px|The Sunny Side Diner]]
The Sunny Side Diner is an all-day eatery on the Arcade, offering hearty food in the style of an old Earth diner. As such, while it provides quick, easy food all day, its particular specialty is the large, filling breakfasts. But the primary source of its name is its location: flush against the exterior bulkhead of the Arcade, its windows catch the Midgard sun in the morning, station-time.
 
===Crowbar===
[[File:Crowbar1a.png|thumb|225x225px|The Crowbar]]
The Crowbar is a bar just off the Arcade, opened after spacers looking to do trade beyond the border began to operate out of Gateway. Once a small storage space, its conversion has led to a slightly run-down aesthetic of scavenged furniture and jerry-rigged equipment. It is a favoured establishment for non-Federation, non-delegate visitors, though its reputation for being 'rough' is, according to station reports, more about stereotypes than reality.
 
===Keystone===
[[File:Keystone1.png|thumb|225x225px|Keystone Bar]]
The Keystone Bar is one of the bars on the Arcade favoured by off-duty Starfleet officers, especially the crew of Gateway itself. It is one of the oldest on the station, and one of the few surviving back to the starbase's days on the Klingon frontier. As such, the bar has a sense of history to it, and has often been run by retired officers. Depending on the time of day, it may be a quiet and relaxed place to get a drink, or a turbulent, exciting scene for crewmembers looking to blow off steam.
 
===Replimat===
[[File:Replimat1.png|thumb|225x225px|One of the Replimats of Gateway]]
There are many quick eateries around the station offering simple seating and access to a public replicator. While some are on the periphery of the Arcade, most are near busy workspaces or distant living quarters. They tend to be used by visitors or crew looking for a quick bite somewhere sociable, and offer little by way of comfortable aesthetic - the public canteens for a lunch break or a breakfast on the go, rather than somewhere to sit and enjoy the ambience.
 
==Notable Crew==
===Commanding Officers===
*[https://bravofleet.com/command/82908 April 2401 - Present]: Commodore [[bfms_char:12418|Matthew Rourke]]
 
== In-Play ==
 
* Gateway Station is a starbase command assigned to [[bfms_user:1036|Admiral Alexander Beckett]], but members may feature it in their stories in accordance with [[Command Policy#3.2 - Starbase Strength|Section 3.2.5 of the Command Policy]].
* Set on a wild frontier of the former Romulan Neutral Zone and Star Empire of Rator, Gateway is the last stop for many missions of exploration, humanitarian support, or diplomacy headed into regions still largely unknown to Starfleet.
* Despite this, Gateway is set on a border Starfleet has kept secure for centuries. Danger may be found merely a stone's throw away, but the starbase itself is safe, secure, and well-defended.
* An influx of interest from both sides of the border has led to a more colourful hue of the average visitor, from eager Federation prospectors to Romulan refugees seeking a better life or those from the former Neutral Zone seeking opportunity. The populace of Gateway is varied and does not all adhere easily to Federation principles and law - but there is no serious crime aboard.

Revision as of 22:17, 11 March 2024

Starfleet









GatewaySD1.png
Gateway Station
Information
Registry SB-23
Class

Spacedock Class

Affiliation

Starfleet

Status Active
Commissioned 2301 (moved to Midgard in 2398)
Location
Sector Midgard Sector
Quadrant Beta Quadrant
Assignment
Role

Regional Support

Task Force Fourth Fleet Operations
Squadron Endeavour Squadron
Personnel
Commanding Officer Commodore Matt Rourke
Executive Officer Captain Lorraine Everard
Template:Starbase


Starbase 23, code-named Gateway Station, is a Spacedock-class space station located on the Federation border to the Romulan Republic and the Independent Romulan Factions. Constructed in the late-2390s, it was designed to replace border infrastructure that dated back to before the Romulan supernova and the collapse of the Romulan Neutral Zone. Commanded by Commodore Matt Rourke, Gateway Station is now the hub of Starfleet operations in the Midgard Sector, a region that stretches across the territory of the Federation and Republic, as well as the collapsed Neutral Zone and the former territories of the Star Empire of Rator. Its mission is to maintain stability in the area through humanitarian operations and diplomacy with local Romulan factions.

Gateway Station is the headquarters of Endeavour Squadron, whose primary mission is to further Starfleet's ambitions in the Midgard Sector. The Rhode Island-class USS Tempest is permanently attached to Gateway, and used by her senior staff for missions off-station. Under most circumstances, command of the Tempest falls to Gateway's Senior Officer of the Watch, Commander Zihan Shepherd, with Commodore Rourke putting his flag on the USS Redemption in the field. Gateway is also the launching ground for Project: Horizon, which seeks to launch exploratory missions into former imperial territories, regions Starfleet has never been able to study before.

Operations

Gateway Station is charged with the following missions:

  • Maintain the security of the Federation border.
  • Engage in diplomacy and humanitarian aid with local factions to support regional stability.
  • Liaise with the Romulan Republic on matters of commerce, security, and diplomacy.
  • Develop opportunities for trade, research, and industry in the Midgard Sector.
  • Establish new avenues of Starfleet exploration in and beyond the Midgard Sector.

Regional Stability

The Midgard Sector is a highly volatile region. Relations with the Romulan Republic remain underdeveloped, but it is the largest local power beside the Federation and a proven ally. All other non-Federation territory was formerly that of either the Neutral Zone or the Star Empire of Rator and is now independent. While there are multiple worlds, industry centres, or stations known to still be occupied or operational in the area, none are confirmed to Starfleet to have banded into any new factions or fallen under any local warlords.

Many of these worlds are struggling after the fall of the Star Empire, historically reliant on complex chains of economics and logistics. In the old Neutral Zone is at least one former Romulan Relocation Hub for the evacuation of Romulus, set up by the Federation in the 2380s before their withdrawal from the area after the Attack on Mars. Starfleet has judged that rendering humanitarian assistance is their moral obligation and a political necessity to avoid serious upheaval.

Commerce and Diplomacy

With the opening of the old Romulan border and the Federation's return to outreach programs, regional commerce, industry, and diplomacy changed at the start of the 25th century. Gateway Station acts as a headquarters for Starfleet and civilian efforts in these areas: hosting diplomatic talks with local factions, providing facilities for cross-border trading, and facilitating humane and responsible industrial undertakings in and beyond Federation space. Starfleet especially hopes that any cooperation with the Republic on Gateway can form a model for future relationships.

Border Security

The collapse of the Star Empire of Rator means that Gateway lies on the border with fractious territories of former imperial vassals. There are few even potential enemies in the region who could present a serious threat to Starfleet operations, and especially not to Gateway itself. However, opportunities for pirates and warlords to operate in such a lawless region are endless, and travel without a mighty starship is considerably more dangerous. Likewise, the Romulan Republic is less resilient against such threats. With its auxiliary craft of runabouts and starfighters, attached starship, and the other vessels of Endeavour Squadron, Gateway Station is expected to keep denizens of the Midgard Sector, especially but not exclusively Federation citizens in the region, safe from threat.

Research and Exploration

The formation of the Neutral Zone in the 22nd century locked Starfleet out from ever entering Romulan space. The Midgard Sector thus stretches across Federation territory that has been thoroughly explored and charted, and former regions of the Neutral Zone and RSE where Starfleet has never before ventured. Now, Starfleet is keen to explore beyond Federation borders for the first time. Gateway Station is a platform for Project: Horizon, which seeks to launch exploratory missions across the border. More than merely a scientific undertaking, this will require Starfleet to secure access to these territories through diplomatic negotiation and recognises that Romulan and indigenous locals may have a stake in subsequent research and findings. Project: Horizon is thus a multifaceted operation requiring significant diplomatic investment as well as scientific research.

History

Since the establishment of the Romulan Neutral Zone and the Federation's founding, Starfleet infrastructure in the Midgard Sector was designed to secure the border with the Star Empire. Until the Romulan supernova, regional stations were for surveillance of Romulan activities across the Neutral Zone, or defence against possible incursion, with limited capacity for humanitarian or diplomatic operations. This left the Starbase 23 of the 2380s, an old Watchtower-class station, like many others on the border: under-equipped to assist with the evacuation of Romulus or to manage the subsequent refugee crisis.

By the 2390s, Starfleet was rolling out upgrades to regional infrastructure. Starbase 16-Sierra, a Spacedock-class formerly serving second-line support to the Klingon frontier and trade routes, was slated for a larger replacement to meet the needs of modern, bigger vessels. The decision was made to tow 16-Sierra, already modified to remove its arboretum for a second internal docking bay to receive explorer-level starships, to the Romulan frontier. In this age of heightened security, suspicion, and xenophobia, this new Starbase 23 was originally intended to act only to secure the border through defence and diplomatic engagement with the Star Empire of Rator, and discourage refugee migration. This changed after the Federation's return to past policies of exploration and outreach in 2399 and the collapse of the Star Empire of Rator in 2400. Now on the Federation's doorstep were the volatile remnants of the Star Empire, a cluster of warlords, abandoned worlds, and independent factions. Immediately adjacent was the Romulan Republic, in whose ongoing survival and stability the Federation had become increasingly invested.

As such, the new Starbase 23 finished redeployment not to cautiously guard a border but charged with maintaining regional stability to meet both Federation and Republic interests.

Leisure Facilities

Gateway Station is equipped to provide leisure and entertainment facilities for Starfleet crew, civilian residents, and visitors. This includes dozens of holodecks and holosuites, gym and sporting facilities, and the various lounges, bars, eateries, shops, and cafés. The majority of these are located on the Arcade, a galleria stretching across multiple decks.

Bean Me Up

Bean Me Up café

A café in the Arcade, Bean Me Up is a bright and cheerful establishment. The standard-issue cold metal bulkheads are softened by amber upholstery and fixtures and lighting that changes with station time. In mornings, it is bright and bustling, encouraging people to start their days with vigour; by the afternoon, more relaxed and thoughtful, and in the evenings the lighting is gentle for quieter get-togethers than the nearby bars. It is a favourite for the Starfleet crew, and its tendency to attract regular clients has encouraged the staff to provide a friendly service, learning names and preferred drinks.

Foxglove

The Foxglove Cocktail Bar

A cocktail bar in the Arcade, Foxglove is a venue evoking a higher-class aesthetic and is favoured by Starfleet officers enjoying a chance to dress up off-duty and civilian visitors looking for a more refined experience aboard Gateway. Its wood-panelled walls are accentuated by a polished, marble-effect floor that give the establishment a cosy but classy atmosphere. Booths, benches, and comfortable seating are upholstered in dark leather around polished wood-effect tables, and the lighting remains dim but clear, enough to foster a sense of warmth and intimacy. A large stage usually offers live jazz, often from holographic performers, but sometimes with living musicians, and the music is normally of a volume to be atmospheric but unobtrusive. On certain evenings, there may be more noteworthy performances, such as notable musicians, stand-up comedy, or dance routines, making Foxglove in those circumstances an event venue for a fulfilling evening. The wide bar at one end offers a plethora of cocktails from thousands of worlds, and while many are made with real ingredients in the bottles behind the bar, their replicators will meet even the most outlandish of needs. Seating is available on the upper level of a veranda stretching around the main floor, offering greater privacy and views of the people or performances below.

Sunny Side Diner

The Sunny Side Diner

The Sunny Side Diner is an all-day eatery on the Arcade, offering hearty food in the style of an old Earth diner. As such, while it provides quick, easy food all day, its particular specialty is the large, filling breakfasts. But the primary source of its name is its location: flush against the exterior bulkhead of the Arcade, its windows catch the Midgard sun in the morning, station-time.

Crowbar

The Crowbar

The Crowbar is a bar just off the Arcade, opened after spacers looking to do trade beyond the border began to operate out of Gateway. Once a small storage space, its conversion has led to a slightly run-down aesthetic of scavenged furniture and jerry-rigged equipment. It is a favoured establishment for non-Federation, non-delegate visitors, though its reputation for being 'rough' is, according to station reports, more about stereotypes than reality.

Keystone

Keystone Bar

The Keystone Bar is one of the bars on the Arcade favoured by off-duty Starfleet officers, especially the crew of Gateway itself. It is one of the oldest on the station, and one of the few surviving back to the starbase's days on the Klingon frontier. As such, the bar has a sense of history to it, and has often been run by retired officers. Depending on the time of day, it may be a quiet and relaxed place to get a drink, or a turbulent, exciting scene for crewmembers looking to blow off steam.

Replimat

One of the Replimats of Gateway

There are many quick eateries around the station offering simple seating and access to a public replicator. While some are on the periphery of the Arcade, most are near busy workspaces or distant living quarters. They tend to be used by visitors or crew looking for a quick bite somewhere sociable, and offer little by way of comfortable aesthetic - the public canteens for a lunch break or a breakfast on the go, rather than somewhere to sit and enjoy the ambience.

Notable Crew

Commanding Officers

In-Play

  • Gateway Station is a starbase command assigned to Admiral Alexander Beckett, but members may feature it in their stories in accordance with Section 3.2.5 of the Command Policy.
  • Set on a wild frontier of the former Romulan Neutral Zone and Star Empire of Rator, Gateway is the last stop for many missions of exploration, humanitarian support, or diplomacy headed into regions still largely unknown to Starfleet.
  • Despite this, Gateway is set on a border Starfleet has kept secure for centuries. Danger may be found merely a stone's throw away, but the starbase itself is safe, secure, and well-defended.
  • An influx of interest from both sides of the border has led to a more colourful hue of the average visitor, from eager Federation prospectors to Romulan refugees seeking a better life or those from the former Neutral Zone seeking opportunity. The populace of Gateway is varied and does not all adhere easily to Federation principles and law - but there is no serious crime aboard.