Difference between pages "User:CrimsonTacit/Sandbox/Gaming Policy" and "User:McGig/Sandbox"

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The '''Bravo Fleet Gaming Policy''' defines how gaming ribbons are awarded and which games are officially supported by the Gaming Office.
[[/Cardassian_Union]]<br>
[[/Starters]]<br>
[[/Borg_Collective_Ships]]


==1. Overview==
==CR-718==
# Bravo Fleet officially supports video two games:
{{Starbase
## Star Trek Online
| name = CR-718
## World of Warships (PC Only)
| image =  
# Gaming Nights are synchronous events organized by members under the coordination and approval of the Gaming Office.
| registry =  
| class = ''Marconi''-class
| affiliation = *[[Starfleet]] - managed
*Federation Department of Communications
| status = Active
| commissioned =
| decommissioned =
| destroyed =
| system =
| sector = Bajor Sector
| region =
| quadrant = Alpha Quadrant
| role = Subspace communications relay hub
| unit =
| taskforce =
| taskgroup =
| squadron =
| co =
| xo =
| crew =
| dedication =
| templatemode = nocats
}}{{quote|In the new era, thought itself will be transmitted by radio.|'''Guglielmo Marconi'''}}
Relay Station CR-718 is a ''Marconi''-class subspace communications relay and hub station intended for 2nd-tier communications trunkline usage as well as sector communications coordination. CR-718 is placed on the [[United Federation of Planets|Federation]] side of the [[Badlands]] to serve the coreward regions of the Bajor Sector not served by the communications hub within the Bajor system itself. The station also serves as the first station in the relay chain installed across the Badlands to provide constant near-realtime communications with Deep Space 47. CR-718's increased transmission power and sensitive receiver array allowed for materials savings of 2 whole unmanned arrays across the badlands, greatly reducing maintenance requirements as well for the teams responsible for ensuring the Badlands Chain is operational with a 99% uptime expectation.


==2. Gaming Awards==
{{clear}}
# As defined by the Office of the Chief of Staff, there are three awards related to gaming:
## Strategic Action Ribbons, awarded for solo gaming actions.
### Members may only earn 20 Combat Action Ribbons per day.
## Combat Action Ribbons, awarded for group gaming actions.
### Members may only earn 50 Combat Action Ribbons per day.
## Campaign Ribbons, awarded for meeting long-term gaming goals
# Members earn gaming awards by submitting their gaming activity to the gaming activity form on the BFMS with a screenshot that clearly identifies the activity in question and the member(s) participating in it.
## Submissions for Combat Action Ribbons should only be made once per action, with one member submitting a screenshot, the BFMS IDs of the other members, and a list of which in-game handle or screen name matches each BFMS ID.
## Supported games have defined formulae for earning gaming awards.
## Groups of members may play video games that are not officially supported together to earn Combat Action Ribbons at a rate of one ribbon for groups of fewer than three members, two ribbons for group of three to four members, and three ribbons for groups of five or more members ribbons per action.


==3. Star Trek Online ==
==Daloon IV==
#Bravo Fleet has officially supported in-game fleets on PC and on XBOX
{{Planet
##On PC, for Federation and Klingon
| name = Daloon IV
##On XBOX, for Federation
| image =
#Members may request to be added to any of these fleets in the #STO-invites channel on Discord.
| starsystem = Daloon
#Characters that do not log in at least once every six months will be removed from the in-game fleets to ensure there are enough slots for all members.
| sector =
#Members may also participate fully in STO gaming as Klingons on XBOX or any faction on PlayStation, despite the lack of an official in-game fleet.
| quadrant = [[Beta Quadrant]]
| class = M
| satellites = 1
| atmosphere =
| climate =
| hydrosphere = 75%
| affiliation = Associate status with the [[Romulan Republic]]
| natives =
| population = ~750,000
| capital =
| templatemode = nocats
}}
Prior to the collapse of the Star Empire of Rator and the Romulan Star Empire before it, Daloon IV was a sleepy world within the Empire's borders. A sizable population of a few hundred million for the most part have survived the ebb and flow of history over the centuries by simply being mostly forgettable in the grand scheme of things.


=== 3.1 STO Awards ===
No critically important mineral resources, slightly above average agricultural output, respectable but not leading edge education facilities - all things that conspired to keep Daloon a worthy prize, but not at the forefront of anyone's strategic thinking. No senators of conquering heroes ever hailed from Daloon, nor particularly well-off families on the scale of those that pulled the strings of the Empire. Daloon was big enough to avoid serving the Empire, but not being enough to be served by the Empire.  


==== 3.1.1 STO Campaign Ribbons ====
Rulership of Daloon was handled by an Imperial Magistrate, appointed by the Senate with the recommendation of the outgoing magistrate and typically handled as 'business as usual'. The last three centuries saw the position of magistrate fall into the hands of a local patrician family, the L'rilt family, maintaining power through a careful mixture of well-managed government, grooming capable successors and seeing less-desirable heirs sent off to do their duty to the Empire and hopefully discover a life for themselves in the more metropolitan centres.
# Campaign Ribbons for STO gaming are earned by:
## Reaching Level 65 with a single character
## As a bonus for specific performance in a gaming-related competition, per that competition's rules.
# A qualifying submission for this award should contain both a screenshot showing the character's name and level, as well as the character's name in the gaming activity form's text box.


==== 3.1.2 STO Strategic Action Ribbons ====
===Fall of the Rator Empire===


# Strategic Action Ribbons for STO gaming are earned by:
===Current Poilitical Situation===
## Completing a Task Force Operations (TFO) or Special Task Force (STF)
Daloon IV has entered a brave new political era, free of the Star Empire of Romulus or Rator. With the recent ratification by the People's Assembly of the '''Founding Principals and Actions Declaration''' (FPAD), serving as the first of Daloon's principal governmental documents, Daloon IV has started the process of crafting its own governmental regime. The Declaration, while not a full constitution, was drafted to allow the newly formed government to form certain political offices and set the guidelines that are dictating the processes for follow-up documents.
## Earning Daily Event Progress towards a Star Trek Online Event.
# A qualifying submission for this award should contain a screenshot with proof that a qualifying action has been completed.
# Strategic Action Ribbons counts for each qualifying action are calculated with the following formula:


{|
Reaching an accord between two of the larger political groups, Daloon IV has adopted a co-governance model between the old magisterial family, elevated to the newly formed position of Princeps, and a popularly elected official who also carries the title of Princeps for a period of six local years (7.5 Standard Years). The latter is commonly referred to as the People's Princeps by Daloon's fledgling media services at this time. By the terms set in the FPAD, both Princeps are equal in rank and authority, with a veto from either enough to end a piece of legislation without a supermajority of the newly formed Senate to override. A veto from both requires a unanimous Senate vote followed by a majority plebiscite to overrule.
|+'''Strategic Action Ribbons in Star Trek Online'''
|-
|'''Description'''
|'''Count/Multiplier'''
|-
|Base Ribbon Count Per Event
|1
|-
|Completing a TFO/STF at any difficulty
|x1
|-
|Earning Daily Event Progress
|x1
|-
|Completing a Red Alert
|x0.5
|-
|Winning a Competitive Reputation STF
|x1.5
|}
 
==== 3.1.3 STO Combat Action Ribbons ====


# Combat Action Ribbons for STO gaming are earned by groups of members for:
While the Principes form the Heads of State, the FPAD lays out provisions for a Head of Government to arise from the Senate. This position, the Secretary-General, is charged with the day-to-day running of the government and answers to the Principes in all matters currently.
## Completing a Task Force Operation (TFO) or Special Task Force (STF)
## Completing a Patrol
## Earning Daily Event Progress
## Completing a Story Mission
## Winning a Competitive STF
# A qualifying submission for this award should contain a screenshot with proof that a qualifying action has been completed, with the BFMS IDs and character names of all of the members involved, as well as the type and difficulty of the action completed.
# Combat Action Ribbon counts for each qualifying action are calculated with the following formula:


{|
{| class="wikitable" style="width: 600px; margin: auto;"
|+'''Combat Action Ribbons in Star Trek Online'''
! style="width: 300px; border-bottom:solid 0px; font-size: 1rem;" | Princeps
|-
! style="width: 300px; border-bottom:solid 0px; font-size: 1rem;" | People's Princeps
|'''Description'''
! style="width: 300px; border-bottom:solid 0px; font-size: 1rem;" | Secretary-General
|'''Count/Multiplier'''
|-  
|-
| 2400 - Present
|Base Ribbon Count Per Screenshot
*Rel L'rilt
|1
| 2400 - Present
|-
*Ritihe Faler
!Number of Bravo Fleet members in group
| 2400 - Present
|-
*Pamisa
|2 members
|x1
|-
|3 members
|x2
|-
|4 members
|x3
|-
|5 members
|x4
|-
!Content Types
|-
|Completing a Patrol at any difficulty
|x0.5
|-
|Completing a Red Alert
|x0.5
|-
|Completing a TFO/STF at Normal Difficulty
|x1
|-
|Completing a TFO/STF at Advanced Difficulty
|x1.5
|-
|Completing a TFO/STF at Elite Difficulty
|x2
|-
|Earning Daily Event Progress
|x1
|-
|Completing storyline missions as a group
|x1
|-
|Winning a Competitive Reputation STF
|x1.5
|}
|}


While eschewing joining the Romulan Republic at this time, the largest and most stable of the interstellar powers nearby, Daloon has entered into a cautious close association agreement with the Republic. Republic vessels are free to visit and a small resupply station has been allowed to be constructed in orbit though construction has yet to begin. The number of visiting ships is also a contested point in Daloon-Republic relations while Daloon seeks to modernise the planetary defences that Starfleet brought online recently.


=== Ranks and Access Permissions ===
Daloon's own industrial and agricultural base does allow it some leeway in building a platform of influence amongst its neighbours, especially those still outside of the Republic. While more conservative groups may wish to focus purely on Daloon's own needs and wants, radical and forward-thinking elements of the government, including both Principes, are not blind to the possibility of 'building the peace' by helping out their neighbours in an effort to build a bubble around Daloon and perhaps make it a logical regional centre should Daloon ever join the Republic. At a minimum local stability and curtailing the rise of malcontents is a desired goal for Daloon's own security concerns.
 
* In game there are seven different ranks that Bravo Fleet members can be assigned. The in-game ranks do not match up with Bravo Fleet ranks.
* Crewman/Bekk, the most basic rank, is the automatic rank assigned to people when they first join. This is an administrative holding rank, meant for new joins that are not online when invited and for other administrative functions as needed.
* Junior Officers/Warriors is the second rank. This is where the majority of the membership will be. This rank gives permissions for provisioned ships, equipment and basic rights to the fleet to withdraw from the fleet bank and use chat functions within the game.
* Officers is the next rank. This is where most of the Bravo Fleet Command members are within the game, as expanded permissions are sometimes necessary for events.
* Senior Officers is the highest rank that can be achieved by any person outside of the Gaming Department. This is for people that have been helping with creating gaming nights and need a few extra permissions, like to create calendar events.
* The rest of the ranks are for the Gaming Office members and senior staff that need permissions for fleet related Charter reasons.
* Permissions within the fleet vary based on needs. All members of the Bravo Fleet STO groups have access to:
** Purchase from provisioned fleet stores and utilize fleet shipyards
** Access to fleet holdings
** Ability to invite non-members to fleet holdings
** Limited access to the Fleet Bank
* All other permissions are directed at the discretion of the Gaming Office.
 
 
 
 
 
 
 


== Section 3 - World of Warships ==
With both Starfleet and Republic assistance, Daloon has purchased a number of small craft to assist in planetary defence and trade protection. The newly formed Daloon Guard incorporates elements of the planet's previous garrison and guard forces and is supplemented currently by advisors from both the Republic and Starfleet.


* Bravo Fleet has established a presence in World of Warships for the PC only.
{{clear}}
** The console version, World of Warships Legends, uses a different XP system and is not compatible with the PC version.
* You can find us under the tag [4BF] in game, by the name of "4th Fleet - Bravo Fleet", on the NA server which is closest to the majority of players.
* World of Warships allows you to request access for the fleet, which you can search for, request, and then mention in the #world-of-warships channel on Discord that you have.


=== Ranks ===
==Ayer's Rock==
{{Planet
| name = Ayer's Rock
| image = [[File:Ayer's Rock - Monument Valley.jpg]]
| starsystem =
| sector = [[Archanis Sector]]
| quadrant = [[Beta Quadrant]]
| class = M (marginal)
| satellites = 2
| atmosphere =
| climate =
| hydrosphere = 68%
| affiliation = [[United Federation of Planets]]
| natives =
| population = ~750,000
| capital = Landing
| templatemode = nocats
}}'''Ayer's Rock''' is a marginally habitable M-class world on the Federation-Klingon border in the Archanis sector. Its proximity to the Klingon border and centuries of volatile relations with the Klingon Empire have worked consistently to keep the world of Ayer's Rock off of any lists for terraforming projects and intense migration, much to the satisfaction of the inhabitants of this world.


* Everyone has the permission to contribute oil to the fleet base, which you obtain by opening crates.
Settled by people wanting a more 'down to earth' existence, Ayer's Rock mostly eschews the trappings of modern technologies, its citizenry preferring to mostly stick with wind, water and muscle power for their day-to-day lives. What limited modern technology does exist on the world is primarily related to the limited healthcare system the singular subspace transceiver used to keep appraised of local interstellar matters that could impact life on Ayer's Rock.
* Rank does not necessarily matter too much in World of Warships at this point in time, as no formalized structure has been established.
** This may change in the future as the group grows.


=== Awards ===
===Landing===
The capital of Ayer's Rock is the township of Landing, named like so many other planetary capitals across the Federation for being the spot where the first colonists set down upon arriving at their chosen destination. Landing looks like it could be lifted out of any Wild West drama with its wooden buildings, dusty main street and the constant presence of horses as the primary means of conveyance. While considered to be the planetary capital, for most of the population spread around Ayer's Rock it is just as distant as the Federation is from their daily lives.


==== Campaign Ribbons ====
{{clear}}
 
* Campaign Ribbons may be earned for each tech tree country you have earned a Tier VI ship in, earned with XP or by Early Access event.
** In-game currency ships do not count, like those purchased with doubloons or real-world cash.
* A qualifying screenshot should show the country tech tree with the unlocked branch, with the ship either with a checkmark by the Tier VI ship or a silver currency value by it.
* You can submit a screenshot for each individual country tech tree that qualifies for this ribbon.
 
==== Strategic Action Ribbons ====
 
* Strategic Action Ribbons are meant for completing events within a team that does not have another Bravo Fleet member present.
* To get awarded for this, simply show the scoreboard for the round at the end, which you can either get by staying in the entire round or by checking the combat summary after the round is completed through your feed.
* Actions that can gain you Strategic Action Ribbons are calculated by this table:
 
{|
|+'''Strategic Action Ribbons in World of Warships'''
|-
|'''Description'''
|'''Count/Multiplier'''
|-
|Base ribbon count for completing a ship battle
|1
|-
|Completing a Co-op Battle round
|x1
|-
|Completing any player vs player battle mode
|x1
|-
|Winning a player vs player battle mode with your team
|x1.5
|}
 
==== Combat Action Ribbons ====
 
* Combat Action Ribbons are meant for completing events within a team that does have two or more Bravo Fleet members present, including yourself.
* To get awarded for this, simply show the scoreboard for the round at the end, which you can either get by staying in the entire round or by checking the combat summary after the round is completed through your feed.
* Actions that can gain you Strategic Action Ribbons are calculated by this table:
 
{|
|+'''Combat Action Ribbons in World of Warships'''
|-
|'''Description'''
|'''Count/Multiplier'''
|-
|Base Ribbon Count Per Screenshot
|1
|-
!Number of Bravo Fleet members in group
|-
|2 members
|x1
|-
|3 members
|x2
|-
!Content Types
|-
|Completing a Co-Op Battle
|x1
|-
|Completing any player vs player battle mode
|x1.5
|-
|Winning any of the battles submitted
|x2
|-
|Participation in a Clan Battle
|x1.5
|}
 
== Section 4 - Other Games ==
 
* The Gaming Office recognizes that there are more games out there than just the ones listed in the sections of this document that fleet members like to play.
* This may include:
** Party games, such as Among Us, Cards Against Humanity, and the Jack series quiz games
** Multiplayer video games, such as Stellaris, Elite Force and Bridge Commander
** Tabletop RPGs, such as Star Trek Adventures or Dungeons & Dragons
* You may count the usage that you do towards these games towards Bravo Fleet gaming submissions for ribbons. However, these will have vastly different award structures than officially supported games.
** Campaign Ribbons will not be awarded for any game other than an officially supported game from above.
** Strategic Action Ribbons will not be awarded, as the point of this section of games is to play with other members of Bravo Fleet together and the point of the Strategic Action Ribbon is for playing as a single member of Bravo Fleet in a game.
 
=== Party Games ===
 
* Party games are classified as any game that has a drop in or out type play structure that does not require a large time commitment. This can include games that work best on mobile phones but also can include party card games or trivia style games.
* These are always organized in advance as part of a Gaming Night within Bravo Fleet.
 
==== Combat Action Ribbons ====
 
* As the Combat Action Ribbon is meant as a ribbon to be given for group Bravo Fleet activities, this is the primary award for party games.
* All submissions for any party games must show in a screenshot the game's lobby for each of the rounds participated in, with BFMS IDs for each player clearly designated in both the dropdowns and, most importantly, the notes for the submission designating what nickname is used for which BFMS ID.
 
{|
|+'''Combat Action Ribbons in Party Games'''
|-
|'''Description'''
|'''Count/Multiplier'''
|-
|Base Ribbon Count Per Screenshot
|1
|-
!Number of Bravo Fleet members in group
|-
|2 members
|x1
|-
|3-4 members
|x2
|-
|5+ members
|x3
|}


=== Multiplayer Video Games ===
==Starbase Kickass and Associated Shenanigans==
{{Starship
| name = Lollipop
| prefix = USS
| image = [[file:Galaxyclass.png]]
| registry =
| class = Galaxy
| affiliation = [[Kickass Fleet]]
| status = A good ship
| commission =
| decommission =
| destroyed =
| taskforce =
| quadrant =
| role = Imaginary
| co = Commander William T Riker
| xo = Also Riker, because there are two of them
| templatemode = nocats
}}


* A multiplayer video game in this context is a game that requires a medium to large time commitment that does not fall under any one of the supported games already listed in a section of this policy.
{{clear}}
* As games sometimes require you to "clan up" or you may get recruitment messages from other groups and wish to avoid it, you may use [4BF] in a game to signify membership within Bravo Fleet.
* This is most commonly an ad-hoc gaming style, so no need for a Gaming Night, though you may want to use one to organize some matches; contact any member of the Gaming Staff and we can help with this.


==== Combat Action Ribbons ====
{{Starbase
| name = Starbase ''Kickass''
| image = [[file:spacedockclass.png]]
| registry =
| class = [[Spacedock]]
| commission =  
| decommission =  
| taskforce =  
| quadrant =  
| role = Spinning Top of Death
| affiliation = Starfleet, but only because their branding was already all over the place
| sector = Wouldn't you like to know
| system = The fun one, with all the parties going on, but you're not invited.
| co = Depends on the day of the week really
| crew = The Eternal Rave!
| templatemode = nocats
}}


* These types of games can net you a Combat Action Ribbon for recording joint play with two or more members of Bravo Fleet.
{{clear}}
* As there are many types of games out there, the following information must be recorded in these types of submissions:
** The name of the game;
** General genre information;
** How many rounds were played together; and
** How long the session was.
* Unlike other sections for Combat Action Ribbons, this particular section is decided on a case by case basis, as there is a very wide range of games that can be awarded for.


=== Tabletop Games ===
{{Quadrant
| name = Kickass
| image =  
| major powers = *Starbase Kickass
*Risa
*Sisko's Creole Kitchen
| minor powers = *United Federation of Wimps
*Originally Space Russia, now Space Vikings
*Space Roman Elves
*The other Space Russia, but 90's Space Russia
*Who let the Geico lizard run a star nation?
*Fucking Gul Dukat, honestly
*Space Karen
| important sectors = Sector Kickass!
| important places = Starbase Kickass
| templatemode = nocats
}}


* These types of games are new, and cover traditionally played games played through our Discord.
{{clear}}
* Writing can be involved, but dice and character generation would be part of this.


=== Combat Action Ribbons ===
{{Region
| name = Sector Kickass
| image = [[file:spacedockclass.png]]
| major powers = *The Confederation of Kickass
*Grandma
| minor powers = *Those chumps we stole Starbase Kickass off of
*Old Lady Higgins (she's got a mean left hook)
*Some Swedish fetish group
| important places = *Starbase Kickass
*Grandma's house
| templatemode = nocats
}}


* For participating in the play of a tabletop game, you can earn Combat Action Ribbons.
{{clear}}
* As there are many types of games out there, the following information must be recorded in these types of submissions:
** The name of the game;
** General genre information;
** How many rounds were played together; and
** How long the session was.
* This will have an earning table posted as soon as we have sufficient data as to what an appropriate way to award these will be.

Revision as of 12:05, 23 February 2024

/Cardassian_Union
/Starters
/Borg_Collective_Ships

CR-718

CR-718
Information
Class

Marconi-class

Affiliation
  • Starfleet - managed
  • Federation Department of Communications
Status Active
Location
Sector Bajor Sector
Quadrant Alpha Quadrant
Assignment
Role

Subspace communications relay hub

Template:Starbase


"In the new era, thought itself will be transmitted by radio."
    —Guglielmo Marconi

Relay Station CR-718 is a Marconi-class subspace communications relay and hub station intended for 2nd-tier communications trunkline usage as well as sector communications coordination. CR-718 is placed on the Federation side of the Badlands to serve the coreward regions of the Bajor Sector not served by the communications hub within the Bajor system itself. The station also serves as the first station in the relay chain installed across the Badlands to provide constant near-realtime communications with Deep Space 47. CR-718's increased transmission power and sensitive receiver array allowed for materials savings of 2 whole unmanned arrays across the badlands, greatly reducing maintenance requirements as well for the teams responsible for ensuring the Badlands Chain is operational with a 99% uptime expectation.


Daloon IV

Daloon IV
Information
Star system

Daloon

Quadrant

Beta Quadrant

Class

M

Satellites

1

Hydrosphere

75%

Affiliation

Associate status with the Romulan Republic

Population

~750,000

Template:Planet


Prior to the collapse of the Star Empire of Rator and the Romulan Star Empire before it, Daloon IV was a sleepy world within the Empire's borders. A sizable population of a few hundred million for the most part have survived the ebb and flow of history over the centuries by simply being mostly forgettable in the grand scheme of things.

No critically important mineral resources, slightly above average agricultural output, respectable but not leading edge education facilities - all things that conspired to keep Daloon a worthy prize, but not at the forefront of anyone's strategic thinking. No senators of conquering heroes ever hailed from Daloon, nor particularly well-off families on the scale of those that pulled the strings of the Empire. Daloon was big enough to avoid serving the Empire, but not being enough to be served by the Empire.

Rulership of Daloon was handled by an Imperial Magistrate, appointed by the Senate with the recommendation of the outgoing magistrate and typically handled as 'business as usual'. The last three centuries saw the position of magistrate fall into the hands of a local patrician family, the L'rilt family, maintaining power through a careful mixture of well-managed government, grooming capable successors and seeing less-desirable heirs sent off to do their duty to the Empire and hopefully discover a life for themselves in the more metropolitan centres.

Fall of the Rator Empire

Current Poilitical Situation

Daloon IV has entered a brave new political era, free of the Star Empire of Romulus or Rator. With the recent ratification by the People's Assembly of the Founding Principals and Actions Declaration (FPAD), serving as the first of Daloon's principal governmental documents, Daloon IV has started the process of crafting its own governmental regime. The Declaration, while not a full constitution, was drafted to allow the newly formed government to form certain political offices and set the guidelines that are dictating the processes for follow-up documents.

Reaching an accord between two of the larger political groups, Daloon IV has adopted a co-governance model between the old magisterial family, elevated to the newly formed position of Princeps, and a popularly elected official who also carries the title of Princeps for a period of six local years (7.5 Standard Years). The latter is commonly referred to as the People's Princeps by Daloon's fledgling media services at this time. By the terms set in the FPAD, both Princeps are equal in rank and authority, with a veto from either enough to end a piece of legislation without a supermajority of the newly formed Senate to override. A veto from both requires a unanimous Senate vote followed by a majority plebiscite to overrule.

While the Principes form the Heads of State, the FPAD lays out provisions for a Head of Government to arise from the Senate. This position, the Secretary-General, is charged with the day-to-day running of the government and answers to the Principes in all matters currently.

Princeps People's Princeps Secretary-General
2400 - Present
  • Rel L'rilt
2400 - Present
  • Ritihe Faler
2400 - Present
  • Pamisa

While eschewing joining the Romulan Republic at this time, the largest and most stable of the interstellar powers nearby, Daloon has entered into a cautious close association agreement with the Republic. Republic vessels are free to visit and a small resupply station has been allowed to be constructed in orbit though construction has yet to begin. The number of visiting ships is also a contested point in Daloon-Republic relations while Daloon seeks to modernise the planetary defences that Starfleet brought online recently.

Daloon's own industrial and agricultural base does allow it some leeway in building a platform of influence amongst its neighbours, especially those still outside of the Republic. While more conservative groups may wish to focus purely on Daloon's own needs and wants, radical and forward-thinking elements of the government, including both Principes, are not blind to the possibility of 'building the peace' by helping out their neighbours in an effort to build a bubble around Daloon and perhaps make it a logical regional centre should Daloon ever join the Republic. At a minimum local stability and curtailing the rise of malcontents is a desired goal for Daloon's own security concerns.

With both Starfleet and Republic assistance, Daloon has purchased a number of small craft to assist in planetary defence and trade protection. The newly formed Daloon Guard incorporates elements of the planet's previous garrison and guard forces and is supplemented currently by advisors from both the Republic and Starfleet.


Ayer's Rock

Ayer's Rock - Monument Valley.jpg
Ayer's Rock
Information
Sector

Archanis Sector

Quadrant

Beta Quadrant

Class

M (marginal)

Satellites

2

Hydrosphere

68%

Affiliation

United Federation of Planets

Population

~750,000

Capital(s)

Landing

Template:Planet


Ayer's Rock is a marginally habitable M-class world on the Federation-Klingon border in the Archanis sector. Its proximity to the Klingon border and centuries of volatile relations with the Klingon Empire have worked consistently to keep the world of Ayer's Rock off of any lists for terraforming projects and intense migration, much to the satisfaction of the inhabitants of this world.

Settled by people wanting a more 'down to earth' existence, Ayer's Rock mostly eschews the trappings of modern technologies, its citizenry preferring to mostly stick with wind, water and muscle power for their day-to-day lives. What limited modern technology does exist on the world is primarily related to the limited healthcare system the singular subspace transceiver used to keep appraised of local interstellar matters that could impact life on Ayer's Rock.

Landing

The capital of Ayer's Rock is the township of Landing, named like so many other planetary capitals across the Federation for being the spot where the first colonists set down upon arriving at their chosen destination. Landing looks like it could be lifted out of any Wild West drama with its wooden buildings, dusty main street and the constant presence of horses as the primary means of conveyance. While considered to be the planetary capital, for most of the population spread around Ayer's Rock it is just as distant as the Federation is from their daily lives.


Starbase Kickass and Associated Shenanigans

Galaxyclass.png
USS Lollipop
General Information
Class & Type Galaxy-class
Affiliation Kickass Fleet
Status A good ship
Assignment
Role Imaginary
Key Personnel
Commanding Officer Commander William T Riker
Executive Officer Also Riker, because there are two of them
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Starbase Kickass
Information
Class

Spacedock

Affiliation

Starfleet, but only because their branding was already all over the place

Location
System The fun one, with all the parties going on, but you're not invited.
Sector Wouldn't you like to know
Assignment
Role

Spinning Top of Death

Personnel
Commanding Officer Depends on the day of the week really
Station Populations

The Eternal Rave!

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Kickass Quadrant
Powers
Major powers
  • Starbase Kickass
  • Risa
  • Sisko's Creole Kitchen
Minor powers
  • United Federation of Wimps
  • Originally Space Russia, now Space Vikings
  • Space Roman Elves
  • The other Space Russia, but 90's Space Russia
  • Who let the Geico lizard run a star nation?
  • Fucking Gul Dukat, honestly
  • Space Karen
Points of interest
Sectors

Sector Kickass!

Places

Starbase Kickass

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Sector Kickass
Powers
Major powers
  • The Confederation of Kickass
  • Grandma
Minor powers
  • Those chumps we stole Starbase Kickass off of
  • Old Lady Higgins (she's got a mean left hook)
  • Some Swedish fetish group
Points of interest
Places
  • Starbase Kickass
  • Grandma's house
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