Difference between revisions of "User:Kai1701E/Venture/Tour"
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Consisting of an amalgamation of successful features from both the [[Galaxy Class|Galaxy]] and [[Sovereign Class|Sovereign]] lineages, and also one major new addition, ''Venture'' has one of the more unique bridge modules in the fleet. Importantly, it makes the most of a variety of technological advancements, such as holoprojectors, holographic communications, in-built weapons lockers and three-dimensional computer displays wherever possible. | Consisting of an amalgamation of successful features from both the [[Galaxy Class|Galaxy]] and [[Sovereign Class|Sovereign]] lineages, and also one major new addition, ''Venture'' has one of the more unique bridge modules in the fleet. Importantly, it makes the most of a variety of technological advancements, such as holoprojectors, holographic communications, in-built weapons lockers and three-dimensional computer displays wherever possible. | ||
In a move away from more recent styles, and harking back to the traditional layouts of yesteryear, the ''Venture'' has an ornately carved rail, known as The Arch, surrounding the command pit and housing a large tactical display used by members of the Tactical Operations Department for all offensive and defensive operations. In the command pit it surrounds, three chairs stand ready for the Captain, her Executive Officer (starboard) and a third seat (port), reserved for the use of the ship's Counsellor, Chief Medical Officer or any official or dignitary the Captain sees fit. Both chairs flanking the Captain have their own stand-alone consoles to enable the occupying officers to conduct their duties, whilst the command chair itself has control built into the arms on either side, allowing the Captain unprecedented control from the seat of command (although | In a move away from more recent styles, and harking back to the traditional layouts of yesteryear, the ''Venture'' has an ornately carved rail, known as The Arch, surrounding the command pit and housing a large tactical display used by members of the Tactical Operations Department for all offensive and defensive operations. In the command pit it surrounds, three chairs stand ready for the Captain, her Executive Officer (starboard) and a third seat (port), reserved for the use of the ship's Counsellor, Chief Medical Officer or any official or dignitary the Captain sees fit. Both chairs flanking the Captain have their own stand-alone consoles to enable the occupying officers to conduct their duties, whilst the command chair itself has control built into the arms on either side, allowing the Captain unprecedented control from the seat of command (although T'Prynn is much more of a traditionalist and will delegate tasks to others where possible). | ||
[[File:AtlantisBridge2.jpg|left|thumb|The Arch and access to StratOps]] | [[File:AtlantisBridge2.jpg|left|thumb|The Arch and access to StratOps]] |
Revision as of 11:19, 22 May 2023
Bridge
Consisting of an amalgamation of successful features from both the Galaxy and Sovereign lineages, and also one major new addition, Venture has one of the more unique bridge modules in the fleet. Importantly, it makes the most of a variety of technological advancements, such as holoprojectors, holographic communications, in-built weapons lockers and three-dimensional computer displays wherever possible.
In a move away from more recent styles, and harking back to the traditional layouts of yesteryear, the Venture has an ornately carved rail, known as The Arch, surrounding the command pit and housing a large tactical display used by members of the Tactical Operations Department for all offensive and defensive operations. In the command pit it surrounds, three chairs stand ready for the Captain, her Executive Officer (starboard) and a third seat (port), reserved for the use of the ship's Counsellor, Chief Medical Officer or any official or dignitary the Captain sees fit. Both chairs flanking the Captain have their own stand-alone consoles to enable the occupying officers to conduct their duties, whilst the command chair itself has control built into the arms on either side, allowing the Captain unprecedented control from the seat of command (although T'Prynn is much more of a traditionalist and will delegate tasks to others where possible).
Directly ahead of the command pit, at the bottom of the ramp and between the commanding officer and the holographic viewscreen, two angled consoles serve as duty stations for Operations (port) and Flight Operations (starboard). Next, and facing the main focal point of the viewscreen, are duty stations for science (port) and engineering (starboard). Around the outside of the bridge, there are countless other additional stations. Behind the main science station on the port bulkhead, additional science and medical consoles are available for mission operations, as well as access to life support. Adjacent to them on the starboard bulkhead, engineering is the focus with additional controls allowing the Chief Engineer access to the same engineering systems as in engineering itself, including access to environmental controls, propulsion systems and the warp core.
Around the command center, six doors provide access to and from the bridge. On the forward port bulkhead, access is available to the observation lounge and Executive Officer's ready room, whilst the starboard door grants access to the commanding officer's private ready room (available for use by any officer in command of the ship), and a forward turbo lift granting express access to key locations only, such as engineering, shuttlebay 1, sickbay, the brig and transporter rooms 1 and 2. At the aft of the bridge, both doors provide access to turbo lifts which enable the crew to access the command center from the rest of the bridge.