Difference between revisions of "User:Kai1701E/Hathaway/Tour"
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Most notably, and a further move away from more recent trends, the bridge module is very well-lit, with the colours and tones in the room complimenting each other nicely and creating a warm aesthetic that is pleasing on the eye. During red alert, however, the bridge lights are dimmed and largely replaced by dozens of strip lights (visible along the floor and walls) that flash five times at the initial call for red alert, and then remain stationary until the alert is cancelled. | Most notably, and a further move away from more recent trends, the bridge module is very well-lit, with the colours and tones in the room complimenting each other nicely and creating a warm aesthetic that is pleasing on the eye. During red alert, however, the bridge lights are dimmed and largely replaced by dozens of strip lights (visible along the floor and walls) that flash five times at the initial call for red alert, and then remain stationary until the alert is cancelled. | ||
==Observation Lounge, Deck 1== | |||
[[File:Observation1.png|left|thumb|175px|Meeting room located aft of the main bridge.]] | |||
==Strategic Operations Suite or ''StratOps'', Deck 1== | ==Strategic Operations Suite or ''StratOps'', Deck 1== | ||
[[File:Stratops.png|thumb|left|StratOps, center for strategic coordination and intel gathering.]] | [[File:Stratops.png|thumb|left|StratOps, center for strategic coordination and intel gathering.]] | ||
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[[File:Messhall.png|thumb|left|The Messhall, primary recreation center aboard ''Proxima''.]] | [[File:Messhall.png|thumb|left|The Messhall, primary recreation center aboard ''Proxima''.]] | ||
The main recreation area for personnel aboard the ''Proxima'', the messhall is equipped with four food replicators, and a private captain's dining room just behind it but accessible from the main room. This dining room has recently been reconfigured to serve as a kitchen at the behest of [[bfms_char:49898|Captain Gor]] due to his delicate dietary requirements. The messhall is staffed around the clock by a small team of six civilian catering staff. The messhall is typically used to host many social and mission-specific gatherings, including diplomatic affairs, birthday parties, memorial services, weddings, and holiday celebrations. Due to the ship's size, the messhall can also serve as a makeshift sickbay whenever that facility is disabled or otherwise overwhelmed. | The main recreation area for personnel aboard the ''Proxima'', the messhall is equipped with four food replicators, and a private captain's dining room just behind it but accessible from the main room. This dining room has recently been reconfigured to serve as a kitchen at the behest of [[bfms_char:49898|Captain Gor]] due to his delicate dietary requirements. The messhall is staffed around the clock by a small team of six civilian catering staff. The messhall is typically used to host many social and mission-specific gatherings, including diplomatic affairs, birthday parties, memorial services, weddings, and holiday celebrations. Due to the ship's size, the messhall can also serve as a makeshift sickbay whenever that facility is disabled or otherwise overwhelmed. | ||
[[File:ProximaSickbay.png|right|thumb|175px|Sickbay, state of the art medical facilities aboard ''Proxima''.]] | |||
[[File:Aquaticops.png|right|thumb|175px|AquaticOps, specialist science facility.]] | |||
[[File:ProximaBrig.png|right|thumb|175px|Brig, maximum security detention facility.]] |
Revision as of 16:46, 26 March 2023
Bridge
Consisting of an amalgamation of successful features from both the Galaxy and Sovereign lineages, Proxima has one of the more unique bridge modules in the fleet. Importantly, it makes the most of a variety of technological advancements, such as holoprojectors, holographic communications, in-built weapons lockers and three-dimensional computer displays wherever possible.
A unique design feature of the Proxima bridge module is the desire to have as many stations as possible facing a single focal point at the heart of the command center. This focal point is the United Federation of Planets logo proudly displayed on the carpeted deck plating, but this is not for purely decorative reasons. The logo actually serves as a holo-communications platform at the center of the bridge, capable of displaying holoprojections of people lightyears away. Surrounding the holo-platform is the standard tri-seat command pit, with seats for the Captain, Executive Officer (starboard) and a third seat (port), reserved for the use of the ship's Counsellor, Chief Medical Officer or any official or dignitary the Captain sees fit to permit on the bridge. Each seat has independent computer controls allowing access to a wide variety of ship systems.
Directly port and starboard of the command chairs are the inward-facing duty stations for tactical operations (port) and science (starboard). On the perimeter of the bridge there are countless other additional stations designed to support mission operations. Behind the main science station on the starboard bulkhead, additional science and medical consoles are available, as well as access to life support. Adjacent to them on the starboard bulkhead, strategic operations, intelligence and security deployment stations are the focus. Directly behind the command chairs is a large console entirely configurable for the needs of any department, but with dedicated access to engineering functions if required, allowing the Chief Engineer (or any assigned officer) unparalleled access to engineering systems outside of the engineering bay itself. On the aft bulkhead, the obligatory Master Systems Display (MSD) is present, but this is a fully customisable display, capable of hundreds of functions, including operating as a reduced viewscreen for mission operations.
Directly ahead of the command pit, at the bottom of the ramp and between the commanding officer and the holographic viewscreen, two curved consoles serve as duty stations for Operations (port) and Flight Operations (starboard).
Around the command center, four doors provide access to and from the bridge. On the forward port bulkhead, access is available to the commanding officer's ready room, and adjacent to it, the observation lounge and strategic operations suite. Aft of the bridge, both doors provide access to turbo lifts which enable the crew to access the command center from the rest of the bridge. Either may be overridden for priority access to key locations around the ship.
Most notably, and a further move away from more recent trends, the bridge module is very well-lit, with the colours and tones in the room complimenting each other nicely and creating a warm aesthetic that is pleasing on the eye. During red alert, however, the bridge lights are dimmed and largely replaced by dozens of strip lights (visible along the floor and walls) that flash five times at the initial call for red alert, and then remain stationary until the alert is cancelled.
Observation Lounge, Deck 1
Strategic Operations Suite or StratOps, Deck 1
Accessible from the bridge, the new Strategic Operations suite (known colloquially as StratOps) is an exciting new addition designed to enhance the strategic capabilities of Proxima during longer-term missions and large-scale engagements. Facilities in this room allow the crew to deal with any scenario that may arise in their mission, without the need to access more specialised facilities around the ship unless absolutely necessary or appropriate. Missions are routinely monitored here, and additional personnel from across the ship may be assigned on a needs basis, such as additional medical or science personnel when evacuating a colony or dealing with an anomaly; security may be beefed up from here in the event of a tactical scenario such as an intruder alert or boarding action; intelligence, strategic operations and command analysts are likely to use the space to provide relevant departments with up to date information in ever-changing scenarios. Interestingly, it is the preference of Captain Gor to hold senior staff briefings in the StratOps suite, with the lack of chairs allowing for a more fluid dynamic in the room where anyone can access the consoles, move around, discuss and form ideas.
Engineering, Deck 11
Located on deck sixteen and home to dozens of personnel tasked with the maintenance and operation of all things technological aboard Proxima, main engineering is the heart of the ship. The room is dominated by the ship's main source of power, the matter-antimatter reaction assembly warp core, which is a class 9 warp drive with a tricyclic input manifold. It also has an upper level where some specialist controls are located for systems such as environmental controls.
Messhall, Deck 3
The main recreation area for personnel aboard the Proxima, the messhall is equipped with four food replicators, and a private captain's dining room just behind it but accessible from the main room. This dining room has recently been reconfigured to serve as a kitchen at the behest of Captain Gor due to his delicate dietary requirements. The messhall is staffed around the clock by a small team of six civilian catering staff. The messhall is typically used to host many social and mission-specific gatherings, including diplomatic affairs, birthday parties, memorial services, weddings, and holiday celebrations. Due to the ship's size, the messhall can also serve as a makeshift sickbay whenever that facility is disabled or otherwise overwhelmed.