Difference between pages "USS Constitution" and "User:McGig/Sandbox/Cardassian Union"

From Bravo Fleet
(Difference between pages)
m
 
 
Line 1: Line 1:
{{workinprogress}}
+
{{Government
{{Starship
+
|name=Cardassian Union
| name = Constitution
+
|image=[[image:CardUnion.png]]
| prefix = USS
+
|species=Cardassian
| image = [[File:Constitution-III-NCC-91700.jpg|center]]
+
|homeworld=Cardassia Prime
| registry = NCC-91700
+
|founded=1800 CE
| class = Constitution III
+
|warp=1925 CE
| type = Explorer
+
|language=Cardassian
| affiliation = [[Starfleet]], [[United Federation of Planets]]
+
|currency=Lek
| status = Active
+
|government=Republic
| commission = 2400
+
|leader=Castellan Ila Rekal
| decommission =
+
|military=Central Command
| destroyed =
+
| templatemode = nocats
| unit =  
+
}}The '''Cardassian Union''', sometimes derisively referred to as the Cardassian Empire, has a long and rich history. The Cardassians were originally a peaceful nation driven by spiritual and academic pursuits. When an economic downturn and resource depletion impacted the homeworld, the military offered a simple solution to the people and as such took the reigns of political power in order to drive efforts to gather off-world resources in the name of self-preservation. Cardassia went from peacefully co-existing with its neighbours to an imperialistic power in short order, something which would not change until the late 24rd century when Cardassia itself would become a colony of a greater power.
| taskforce = Fourth Fleet Operations
 
| taskgroup =  
 
| squadron = Odyssey Squadron
 
| mothership =  
 
| homeport =  
 
| role =
 
| co = [[bfms_char:69120|Captain Horatio McCallister]]
 
| xo = [[bfms_char:69118|Commander Thaustin]]
 
| dedication =  
 
[[File:ConstitutionPlaque.png|center]]
 
}}
 
{{quote| What we call the beginning is often the end. And to make an end is to make a beginning. The end is where we start from.|'''T.S. Elliot - ''Ship's Dedication Quote'''''}}
 
The '''USS ''Constitution'' (NCC-91700)''' is a [[Constitution III Class|''Constitution III''-class]] [[Federation]] starship and was the prototype for the class. The ''Constitution'' is an explorer and was launched in 2400. Initially she remained at the [[ma: San Francisco Fleet Yards|San Francisco Fleet Yards]] undergoing reviews and tests on her new systems. Though others of her class had been launched, the ''Constitution'' played the role of test-bed until mid-2401. After the fiasco at Frontier Day, Starfleet decided to send off with a permanent captain and crew.  
 
  
Captain Horatio McCallister was given command of the ship by Fleet Admiral Luke Duncan and ordered to join the [[Odyssey Squadron]]. McCallister had previously command the [[USS Bellerophon|USS ''Bellerophon'']] and was interim captain on the [[USS Triton|USS ''Triton'']]. As both of these vessels suffered heavy damage from the events surrounding Frontier Day, those crewmembers who had survived and were available were assigned to the ''Constitution.''
+
A prideful people now broken, Cardassians were forced to reckon with centuries of trauma they themselves had inflicted on others, and with the trauma inflicted on them at the cruel hands of the Dominion in the waning days of the Dominion War. Civilian control of the government was taken back, the Detapa Council reinstated and subservience of the military to the state restored. The act of accepting assistance in rebuilding would humble the Cardassian Union for a few decades, but centuries of ingrained sentiment would still make itself known.
  
== Design and Layout ==
+
As the century turns over, the Cardassian Union is no longer the war-broken state it once was. It is no longer the recipient of basic survival assistance either. Hard work and dedication from all elements of Cardassian society have lifted the Union up once more to stand on its own two feet. The modern Cardassian Union is a nation struggling to find its place in the modern galaxy, but not afraid to carve one out either. There are those who wish to return to the Old Ways, of conquering and expansion. Others seek to return to even older ways, exploring Cardassia's near-forgotten cultural heights. And others still who wish to see Cardassia emulate the powers that defeated it when it had the Dominion at its back, to become the peacemakers and union builders in their corner of the galaxy.
Being the prototype, the ''Constitution'' was designed to try and capture the essence of the original [[Constitution Class|''Constitution-''class]]. A number of her features carry on certain styles from the 2250/60s era with a 25th century twist.
+
 
 +
=History - working on=
 +
The history of the Cardassian Union tends to consist of extremes. Once a peaceful and spiritual people, their planet’s poor resources proved unable to support their expanding population, and starvation and disease became rampant. Millions of deaths resulted, leading to a general breakdown in the government. The military forces of the planet staged a takeover and launched several wars against their neighbours in order to secure new resources. The Cardassian Union itself was formed under an agreement between Central Command and the Obsidian Order to share power.
 +
[[File:Cprime.jpg|left|thumb|The capital city of Cardassia Prime.]]
 +
 
 +
In 2346 the Cardassians invaded Setlik III, believing it to be a base to be used in an invasion of their own territory by the [[United Federation of Planets]] and a prolonged period of tension further heightened by hostilities resulted. In 2355 the Federation dispatched a starship in an attempt to make peace, but the Cardassians rejected the offer and forced the ship to flee. Hostilities officially ended in 2367, although the Cardassians remained less than friendly.
 +
 
 +
==Dominion War==
 +
In 2372 a civilian uprising deposed the military government. Suspecting [[Dominion]] involvement in the coup, the [[Klingon Empire|Klingons]] launched an invasion of Cardassian space and eventually Cardassia Prime, the Cardassian homeworld. The Federation opposed this action and was successful in forcing the Klingons to halt their advance through Cardassian territory. This destroyed the Federation-Klingon alliance and resulted in a short period of hostilities between those two powers after the Klingon Empire withdrew from the Khitomer Accords. Despite this, the Federation shipped considerable aid to the devastated Cardassian government.
 +
 
 +
Humiliated by having to rely on charity from a former enemy after a relatively quick and easy defeat at the hands of the Klingon Empire, [[ma:Dukat|Gul Dukat]] led a Dominion takeover of the Cardassian Union and was installed as ruler of the region in 2373. Military support was swift as they were once more elevated to, in their eyes, their proper position within Cardassian society. The Dominion were quick to upgrade the Cardassian fleet and introduce more advanced technologies into their shipbuilding techniques. Cardassian forces subsequently fought alongside the Jem'Hadar in the [[ma:Dominion War|Dominion War]] with their leader, [[ma:Damar|Legate Damar]], who took power after Legate Dukat was presumed dead.
 +
 
 +
But the war took an extensive toll on the Cardassian people, who lost prestige with the Dominion following their alliance with the [[Breen Confederacy|Breen]] and suffered losses of over 7 million troops by the war’s mid-point. This triggered Damar to instigate and lead a rebellion, which ultimately allowed the Federation Alliance to prevail in the war’s final battle at Cardassia Prime. With defeat eminent the Dominion leadership ordered the genocide of the Cardassian people for their betrayal, 800 million of whom were slaughtered before the cessation of hostilities.
 +
 
 +
The United Federation of Planets extended a hand of friendship to the Union after the war in an effort to help them rebuild. While the Union was loath to accept that help there was little choice: the Cardassian Union had been devastated by the war and barely had the resources to rebuild Cardassia Prime, much less the rest of the Union. It was either accept the aid of a former enemy or watch the Cardassian Union fade into the annals of history. Three months after the end of the war, the first Federation assistance arrived on Cardassia Prime.
 +
 
 +
==Recovery==
 +
[[File:Cardassianfleet.png|thumb|A fleet of Cardassian ships after the reformation of the Central Command following the Dominion War.]]
 +
Post-Dominion War Cardassia, and the Union as a whole, was a ghost of its former glory. With their infrastructure obliterated by the occupation by Dominion forces and assaults from the Federation Alliance, vast swathes of their population murdered, and survivors left starving and without the means to support themselves, the restored Detapa Council turned to the Federation for aid.
 +
 
 +
It did not come without conditions, such as an end to Cardassian territorial expansionism and limits upon military investment. The borders whose demarcation led to the Maquis less than ten years prior were drawn anew, the Federation reclaiming territory that they had once ceded. With some Cardassian settlements established on those worlds, some freedom of movement and rights to settle were permitted, but in further shame to the Cardassian people, security for that border fell to Starfleet. But while shameful, it was also a blessing the Detapa Council capitalised on, using resources they would have otherwise committed to helping out elsewhere.
 +
 
 +
This arrangement came to an abrupt end with the attack on Mars in 2385. Scrambling for resources and prioritising the needs of their own people, the Federation cut back on the relief arrangements that had been promised to Cardassia. This loss of resources led to some destabilisation of the Detapa Council for a period, but the goodwill bought from the reallocation of reconstruction efforts over the last decade saw the democratic government through the worst of the unrest. People were angry and upset, but they didn't want to upset the delicate balance too much and reverse a decade of reconstruction.
 +
 
 +
==A Turbulent Decade==
 +
Within years, the absence of Federation support was keenly felt in Cardassian territory. The ensuing discontent and desperation was exploited by Central Command, the military leadership, sidelined by the Detapa Council and underfunded by Federation decree. Their return to old rhetoric of territorial expansion to solve Cardassian problems proved popular in certain circles, though even a withdrawing Starfleet would not tolerate Cardassian aggression along the Federation border.
 +
 
 +
This led to quiet colonial expansion on their other fronts, seizing less resource-rich territory on their coreward and trailing borders. These resources were immediately poured into the military itself, but the public victory for morale was turned by Central Command into a mandate to claim further government assets and influence.
 +
 
 +
The response of the Detapa Council was to turn the reborn Obsidian Order on Central Command, who infiltrated its ranks and could staunch the military’s ascent. Modernists and Unionists were promoted, bringing their viewpoints forward to balance the Traditionalists' mantra. The years which followed were marked by Central Command largely devolving into bloodless infighting and unable to present a unified counter to the Detapa Council, with the Detapa Council retaining formal authority over the Cardassian Union and using the Obsidian Order to keep Central Command in check. The military, in turn, has only grown in popularity outside of Cardassian core worlds, where their presence is felt more regularly as they maintain the borders and keep the peace.
 +
 
 +
==The Federation Return==
 +
By the mid-2390s, the Federation had stabilised its own situation somewhat and trade agreements were arranged with the Detapa Council. Traditionalists in Central Command saw this could lead to possible victory for the civilian government and a permanent restructuring of the relationship between the government and the military. As such efforts were made to secretly funded pirate operations to raid these transports and undermine the trade agreements. These efforts continued to grow until it was undeniable that pirates originating from within the Union were the source of the raids.
 +
 
 +
These raids and the affiliation of the raiders did initially impact Federation-Union relations, but ultimately backfired on the conspirators within Central Command. They had sought to manipulate the True Way, a radical Cardassian dissident movement, into attacking the Federation, giving Central Command an enemy they could fight to restore order and win the favour of the people and justify a military takeover once more.
 +
 
 +
What they ended up doing was giving the Detapa Council a political win as they invited the Federation to work with Central Command to defeat the True Way. The Detapa Council had acted first, they made their position abundantly clear - the civil government was taking action, the civil government was responding to the crisis and the civil government would see the situation resolved promptly and efficiently.
 +
 
 +
==The Way Returns - working on==
 +
In early 2399, ships of a Cardassian design attacked a Starfleet runabout on patrol at Hakton VII, a former world of the Demilitarized Zone now back in Federation territory. Starfleet’s initial response was to blame the Union, but Central Command denied culpability, and Obsidian Order assets confirmed this.
 +
 
 +
Before any further investigation could be launched, a second attack came, this time against a Cardassian military survey station on the border. This time a group claimed responsibility: the True Way, an old Cardassian anti-Federation extremist organisation that had been founded anew.
 +
 
 +
It became apparent the True Way consisted primarily of the forces once funded by Central Command in their initial secret raids on Federation trade ships. Cut loose of military support and resources, they had gone rogue and turned their eye on the Federation-Cardassian border, which still enjoyed extensive freedom of movement to contend with its diverse populace.
 +
 
 +
The Federation had no choice but to reopen discussions with the Detapa Council. The True Way was a threat to both governments, and risked disrupting the delicate balance of the old Demilitarized Zone. While neither government was in a position to dedicate extensive resources to the region, which had been left largely to its own devices for the past decade and a half, it was clear the True Way had to be answered lest they begin recruiting or inciting reciprocation from Federation locals who perhaps remembered their Maquis past.
 +
 
 +
As such, while diplomatic and trade agreements with the Cardassian Union remain limited, Starfleet and multiple wings of the Union government - including a highly reluctant and conflicted Central Command - have committed to cooperating in restoring stability and unity to the former Demilitarized Zone.
 +
 
 +
=Culture=
 +
It is an understatement to say that Cardassian society is in a state of flux. The Dominion War was an existential shock to their principles, and the decades following have provided little clarity on the best way forward. As such, Cardassians are a highly disparate people, some clinging to traditions for comfort and strength whereas others more aggressively seek political and social reform, as well as everything in between. The modern Cardassian people are a culturally, ideologically and politically vibrant and active people that are actively testing new and old ideas for a New Cardassia.
 +
 
 +
==Family==
 +
It is a common Cardassian saying that ‘family is all’. The parent is the highest figure in the familial unit, which is considered a cornerstone of Cardassian society. Their homes are often multi-generational, and Cardassians place great value on the continuation of the family line.
 +
 
 +
The old ideal traditional Cardassian is expected to be dedicated to both the state and their own family. In recent times the dedication to the state has diminished, replaced by a dedication to the Cardassian people instead. This is not considered an inherent contradiction; the Cardassian family is a unit of society that works together to keep all of Cardassian society strong.
 +
 
 +
There has traditionally been equality between the genders, though they are encouraged towards different societal roles. Men usually enter military or political service, while scientific research and technological development are commonly the purview of women. Outliers have not been generally prejudiced against, and many such individuals have succeeded in their careers. With the influx of new ideas and ways of thinking these roles are being challenged regularly, countered by some reactionary prejudice from traditionalists.
 +
 
 +
==The State==
 +
The state was traditionally viewed as being all-seeing, all-powerful, and without fault. Loyalty to the state was seen as the most fundamental Cardassian value and is considered synonymous with loyalty to one’s family and one’s community. Its presence has historically been felt throughout society, directly responsible for housing, education, and social support structures.
 +
 
 +
The State, the largely bureaucratic behemoth that runs the Union's day-to-day operations, is largely in the hands of Traditionalists, who seek to slow any and all changes issued forth from the Detapa Council while enacting the 'will of the people'. Radical Traditionalists actively resist directives, while moderate ones will work with the political leadership in attempts to blunt the march of progress and largely continue doing things the way they always have.
 +
 
 +
This permeating presence has been felt nowhere more keenly than in the criminal justice system, which has had minimal reforms since the Dominion War. Routinely condemned by the Federation and a target of Modernists agendas, trials regularly deliver a guilty verdict and exist to demonstrate the strength of the state and the victory of justice over evil. Its defenders maintain that its detractors judge the system by their own or non-traditional Cardassian standards. They argue that guilt and innocence are established by the robust Cardassian criminal investigation system ahead of time and that sifting through the murky details of proving guilt should lie with experts rather than be exposed to the public. Truth, they say, has already been established by the time the accused is brought to trial.
 +
 
 +
==Reform==
 +
The Treaty of Bajor re-established the Detapa Council, now a parliamentary democracy headed by its Chairman, who is also the head of state. With universal suffrage granted to all Cardassian citizens over the age of majority, this is the most significant political reform to come to the Union in centuries, and largely the result of Federation pressure at the end and during the aftermath of the Dominion War. While this may have been forced on the Union, the Cardassian people as a whole have grabbed onto this new political power and are unlikely to let go of it any time soon.
 +
 
 +
It has not been without controversy or limitations. The past twenty-five years have been beset with accusations of electoral corruption, especially since the Federation withdrawal from Cardassia in 2385. There have been difficulties with voter engagement for some blocs, as many traditional Cardassians dislike the idea they should dictate the state’s decisions. The democratic nature of the Detapa Council is also a part of some of Central Command’s agitation, as members there believe it weakens the state.
 +
 
 +
However many Cardassians, especially younger Cardassians, have embraced the change and seek further reforms. Either from exposure to other ideas and cultures from Federation aid, or identifying the state as culpable for Cardassian suffering by allying with the Dominion. A significant proportion of society has turned away from the traditional loyalty to the state and more to the concept of the Cardassian people as a whole. Overall, as a people they are still communally and civically-minded, just with a wide spectrum of what that entails these days. The most common state of mind for the progressive Cardassian is that it is their duty to serve the people by challenging and improving the state, rather than the traditional perspective that the state was already infallible. This has brought about a new era of philosophy and literature to develop and perfect this image of what the ideal Cardassian should be.
 +
 
 +
There are some who go further, championing individual freedoms and seeking even to turn from military influence and the current judicial system. These voices are typically found in the younger generations, or those exposed to outside influence on a more regular basis such as the border regions of the Union with the Federation. These Modernists are a growing and vocal bloc of Cardassians and that they have been able to speak aloud their ideals speaks well for the changes in Cardassian society already underway.
 +
 
 +
=Factions of the Union - working on=
 +
==Detapa Council==
 +
The Detapa Council is the legislative branch of the Cardassian Union and the real power in day-to-day governance. A democratically elected governing body, based on Cardassia Prime, the Detapa Council represents the civil power of the Cardassian Union. In contrast to previous eras where the Detapa Council was often at the mercy of Central Command, the modern council viciously guards its power, position and authority.
 +
 
 +
While the Detapa Council represents the Cardassian people these days, giving voice to settled worlds, minority populations and a multitude of ideologies, it stands united in the dream of a better Cardassia. This unity is also the source of their most significant disagreements as one person's concept of a better Cardassia is another's blatant dystopia and return to the Old Ways of oppression by the tyranny of the majority.
 +
 
 +
==Central Command==
 +
Central Command is the military leadership for the Cardassian Union, responsible for the defence of the state and its citizens and answerable to the Detapa Council, much to the chagrin of older members of Central Command who remember things very differently. With a multitude of vessels making up the mobile assets of the Union's defence forces, as well as responsibility for all fixed fortifications, be they starbases or planetary outposts, Central Command's primary responsibilities in the current era are border security, territorial integrity and trade protection. Secondary responsibilities include first-order exploration, reconnaissance and front-line diplomatic engagement with new and known powers.
 +
 
 +
Central Command is currently an organisation in the midst of rediscovering itself and its place in the New Cardassia. Traditionalists chafe at the leash of the Detapa Council and threaten to return the state to 'the glory days' of their youth. Modernists, pledged to be loyal servants of the state, buck for even wilder reforms and the throwing down of old structures. And in the middle are the Unionists, who currently hold the majority of the levers of power - survivors of the worst the Dominion War had to offer the Cardassian people, young men and women who have grown up with their trained pride and the trauma of war, striving to find the middle ground between the Traditionalist and Modernist.
 +
 
 +
===Traditionalists===
 +
Typically older members of Central Command who managed to avoid the horrors of the Dominion War, these officers wish to return the Union back to its 'glory days' of conquering and a Strong Cardassia. They generally oppose relations with the Federation and Starfleet, or at least to the current degree and were actively against the decision by the Detapa Council to invite the Federation to establish a starbase within the Thomar Expanse.
 +
 
 +
===Modernists===
 +
Generally, younger officers ascribe to the Modernist movement within Central Command, having grown up during the Dominion War and seen the aftermath during their formative years. These officers pledge themselves to the state to defend it, not expand it and agree to the belief of military subservience to the state, not the other way around. Centuries of smouldering to active conflict were because of Central Command and its policies and the Modernists believe peace should now be Central Command's primary motivation. These officers tend to also be more realistic in their assessments of interstellar politics and not blinded by 'Cardassian Supremacy', recognising power imbalances and how best to address them. Cooperation with friendly interstellar polities and their forces is seen as a high priority for Modernists.
 +
 
 +
===Unionists===
 +
The Unionists are a cadre of officers who have managed to just barely maintain a plurality on the administration of Central Command, preventing either the Traditionalists or Modernists from seizing effective command of the military and ensuring a steady hand on decision-making. Moderate voices, Unionists seek a strong and independent Cardassian Union without outside assistance but recognise that currently technological, economic and structural issues make that a risky concept and therefore seek strong allies to ensure the integrity of the Union. They are also not oblivious to the need for participation in politics but don't seek the dominance that the Traditionalists desire. Their philosophy towards the Federation and Starfleet is receptive but cautious engagement. The Union needs to stand strong on its own, but there is no reason why it can't be respectful and engaging with its neighbours, especially if they can be of assistance in deterring more aggressive neighbours.
 +
 
 +
==Civil Movements - working on==
 +
To come
 +
 
 +
===Revisionists===
 +
Myth of the Honourable South or Honourable Wehrmacht
 +
 
 +
===Reconcilers===
 +
We done bad, we should probably make up for it.
 +
*Make amends for the wrongs of the Union of yore
 +
*Return to Cardassia's pre-Central Command days of arts and culture
 +
*Some extremists call for the dissolution of the Union and worlds to seek Federation membership.
 +
 
 +
===True Way===
 +
Move the True Way piece here?
 +
*Dying out as their recruitment source within the Traditionalists age out
 +
*See Revisionists as not going far enough
 +
*See Reconcilers as race traitors
 +
*Populace turning to the other factions have also made the True Way more and more of an outlier.
 +
*Central Command and Starfleet have done a pretty good job also dealing with their space-based assets
 +
 
 +
===Isolationist===
 +
Lock the door, pull down the blinds, turn off the lights. Maybe the Federation will think no one is home and leave us alone.
 +
 
 +
==The True Way - working on==
 +
The pirates that Central Command had funded did not come from nowhere. They were the most desperate of Cardassian society, former military, or people who had eked out a living on the border, or young Cardassians who had grown up with little, and all of them saw other powers, especially the Federation, as responsible for the Union’s weakness. In turn, they blamed the Detapa Council for engaging with these enemies of the state.
 +
 
 +
Central Command ceased funding them when the Federation closed relations and turned their gaze on unseating the Detapa Council. This left behind a paramilitary organisation with strong ideals that had been cut loose, Central Command no longer representing their interests as they remained embroiled in internal politics. But there was one clear outlet for their agenda: the former Demilitarized Zone, now largely Federation territory with a significant Cardassian populace and Cardassian civilian interests.
 +
 
 +
They have operated in the region for several months, striking against Starfleet border protection, raiding Federation civilian assets, and making attacks against Cardassian forces on the new border which in their eyes are complicit in Federation rule of what they believe should be Cardassian territory. It is suspected, but not yet confirmed, that they may be receiving or soliciting support from Cardassian residents of the former DMZ who may be sympathetic to their agenda.
 +
 
 +
=Cardassian Territory=
 +
==Core Worlds==
 +
The central worlds of the Union, including Cardassia Prime, hold the seat of government, most of the Union’s political and economic infrastructure, and is home to the majority of the population. They were also the regions that suffered the most at the hands of the Dominion in the final throes of the Dominion War. As such, the Detapa Council has ensured these worlds received the lion’s share of Federation support in the post-war years. Reconstruction has been extensive, leading to mass migration from border worlds. This region is largely stable and places its faith and support in the democratic government of the Detapa Council.
 +
 
 +
==Border Worlds (Coreward and Trailing)==
 +
With the collapse of the Cardassian economy after the Dominion War and the funnelling of resources and opportunities to the core worlds, many Cardassians left their border colonies for the new prospects unfolding within the core worlds. Those who remained have found themselves largely forgotten by the Detapa Council, low on the government’s development priorities. While some chafe in this situation, others thrive while being out from under the government's watchful eye. Much like the core worlds, opportunity abounds.
 +
 
 +
These worlds did enjoy some attention in the post-war years as elements of Central Command led limited expansionist efforts to worlds beyond the claimed borders, looking to find a new frontier for the Cardassian people. However as Central Command reigned in these elements to preserve what strength the fleet had, efforts were wound down. It was undeniable the resource boon these efforts provided and it is a stated goal of the central government to return to them as soon as possible. As such these regions tend to favour more traditional views of Cardassian pride and position and have proven to be a wellspring of support for groups like the Revisionists and Traditionalists.
 +
 
 +
==The Federation Border and former Demilitarized Zone==
 +
{{for|article=[[Former Demilitarized Zone]]}}
 +
 
 +
The border with the Federation fell closer to Cardassia Prime than ever before after the Dominion War, the Federation reclaiming territories surrendered in the treaty signed less than a decade earlier as well as the former Demilitarized Zone. However, the Federation was mindful that many Cardassian people had settled and made lives for themselves in this region, and had learned its lesson from forced resettlement. There was no appetite for a repeat of the Maquis movement.
 +
 
 +
As such, the border has been kept open for much of the quarter century. Cardassian citizens who settled or had family who settled on those worlds were allowed to live as residents within Federation territory. They were further granted freedom to cross the border with the Union for personal and professional reasons. This border was largely regulated and watched by Starfleet, though their presence has diminished over the past decade and most transiting the border will only have their first Federation encounter upon arriving at their destination.
 +
 
 +
In practice, Cardassians and Federation citizens alike have lived and worked alongside each other in the old Demilitarized Zone, ostensibly under Federation rule but with little government involvement or oversight in recent years. In some places, this coexistence has been peaceful. In others, old animosities have been hard for both sides to forget.
 +
 
 +
The region was troubled by the return of the True Way. Their assaults on Starfleet and Cardassian forces and raids on Federation worlds for resources did ramp up old tensions across the border worlds for a time. While the True Way has been pushed back out of the former DMZ by a combined Central Command and Starfleet anti-terrorism task force, tensions still remain.
 +
 
 +
Many people living in this region on both sides of the border are suspicious of both governments, who have previously shown little interest in their ways of life until recently. Residents consider both governments largely responsible for the past difficulties of the region. And still, there are Cardassian residents who resent living in their old family homes under Federation rule and find themselves sympathetic to the True Way’s agenda. Better that Federation citizens live under Cardassian rule, then Cardassians under Federation rule.
 +
 
 +
=Cardassians In Play=
 +
* The Cardassian Union lost a lot during the Dominion War, but are once more standing on their own two feet. Their primary agenda at this time is stability within their own borders and surrounding territory. Stability prevents conflict, which allows for continued growth and recovery. That stability however comes in a variety of flavours.
 +
* Political unrest within the Union isn't unheard of. The various factions across the Union vie for control on a regular basis, either to take power or to work to prevent another faction from taking power. The politics within the Union are active, vibrant and very robust.
 +
* Formal dealings with the Federation often relate to the former Demilitarized Zone and now the Thomar Expanse. Both sides are working with the stated goals of cooperation and peaceful coexistence, both to protect Cardassian and Federation citizens that are living in border territories as well as to maintain the status quo between them.
 +
* The divide between the Detapa Council and the various Orders of Central Command means that the tone of any encounter between Starfleet and Cardassian forces can vary considerably. Detapa Council aligned and moderately inclined Cardassian captains are more willing to be cooperative and assist in operations whereas members of more traditional Orders are typically antagonistic if not outright hostile.
 +
* Open conflict between Starfleet and the forces of the Cardassian Union is something a majority of both sides wish to avoid. With the Union in a period of heightened tensions with the Breen Confederacy, conflict with the Federation does not gain the Union anything. That doesn't mean to say there aren't outliers who would try to provoke such, but Central Command is good at spotting such individuals and reassigning them.
 +
 
 +
 
 +
==External Information==
 +
*[https://memory-alpha.fandom.com/wiki/Cardassian_Union Cardassian Union] at Memory Alpha
 +
*[https://memory-alpha.fandom.com/wiki/Cardassian Cardassian (species)] at Memory Alpha
 +
*[https://memory-alpha.fandom.com/wiki/Cardassia_Prime Cardassia Prime] at Memory Alpha
 +
<!--[[Category:Alpha Quadrant]]-->

Revision as of 01:01, 13 August 2023

CardUnion.png
Cardassian Union
Basic Information
Major Species

Cardassian

Homeworld(s)

Cardassia Prime

Founded

1800 CE

Warp Capable

1925 CE

Official Language

Cardassian

Official Currency

Lek

Political Information
Governance Type

Republic

Leader

Castellan Ila Rekal

Military Branches

Central Command

Template:Government


The Cardassian Union, sometimes derisively referred to as the Cardassian Empire, has a long and rich history. The Cardassians were originally a peaceful nation driven by spiritual and academic pursuits. When an economic downturn and resource depletion impacted the homeworld, the military offered a simple solution to the people and as such took the reigns of political power in order to drive efforts to gather off-world resources in the name of self-preservation. Cardassia went from peacefully co-existing with its neighbours to an imperialistic power in short order, something which would not change until the late 24rd century when Cardassia itself would become a colony of a greater power.

A prideful people now broken, Cardassians were forced to reckon with centuries of trauma they themselves had inflicted on others, and with the trauma inflicted on them at the cruel hands of the Dominion in the waning days of the Dominion War. Civilian control of the government was taken back, the Detapa Council reinstated and subservience of the military to the state restored. The act of accepting assistance in rebuilding would humble the Cardassian Union for a few decades, but centuries of ingrained sentiment would still make itself known.

As the century turns over, the Cardassian Union is no longer the war-broken state it once was. It is no longer the recipient of basic survival assistance either. Hard work and dedication from all elements of Cardassian society have lifted the Union up once more to stand on its own two feet. The modern Cardassian Union is a nation struggling to find its place in the modern galaxy, but not afraid to carve one out either. There are those who wish to return to the Old Ways, of conquering and expansion. Others seek to return to even older ways, exploring Cardassia's near-forgotten cultural heights. And others still who wish to see Cardassia emulate the powers that defeated it when it had the Dominion at its back, to become the peacemakers and union builders in their corner of the galaxy.

History - working on

The history of the Cardassian Union tends to consist of extremes. Once a peaceful and spiritual people, their planet’s poor resources proved unable to support their expanding population, and starvation and disease became rampant. Millions of deaths resulted, leading to a general breakdown in the government. The military forces of the planet staged a takeover and launched several wars against their neighbours in order to secure new resources. The Cardassian Union itself was formed under an agreement between Central Command and the Obsidian Order to share power.

The capital city of Cardassia Prime.

In 2346 the Cardassians invaded Setlik III, believing it to be a base to be used in an invasion of their own territory by the United Federation of Planets and a prolonged period of tension further heightened by hostilities resulted. In 2355 the Federation dispatched a starship in an attempt to make peace, but the Cardassians rejected the offer and forced the ship to flee. Hostilities officially ended in 2367, although the Cardassians remained less than friendly.

Dominion War

In 2372 a civilian uprising deposed the military government. Suspecting Dominion involvement in the coup, the Klingons launched an invasion of Cardassian space and eventually Cardassia Prime, the Cardassian homeworld. The Federation opposed this action and was successful in forcing the Klingons to halt their advance through Cardassian territory. This destroyed the Federation-Klingon alliance and resulted in a short period of hostilities between those two powers after the Klingon Empire withdrew from the Khitomer Accords. Despite this, the Federation shipped considerable aid to the devastated Cardassian government.

Humiliated by having to rely on charity from a former enemy after a relatively quick and easy defeat at the hands of the Klingon Empire, Gul Dukat led a Dominion takeover of the Cardassian Union and was installed as ruler of the region in 2373. Military support was swift as they were once more elevated to, in their eyes, their proper position within Cardassian society. The Dominion were quick to upgrade the Cardassian fleet and introduce more advanced technologies into their shipbuilding techniques. Cardassian forces subsequently fought alongside the Jem'Hadar in the Dominion War with their leader, Legate Damar, who took power after Legate Dukat was presumed dead.

But the war took an extensive toll on the Cardassian people, who lost prestige with the Dominion following their alliance with the Breen and suffered losses of over 7 million troops by the war’s mid-point. This triggered Damar to instigate and lead a rebellion, which ultimately allowed the Federation Alliance to prevail in the war’s final battle at Cardassia Prime. With defeat eminent the Dominion leadership ordered the genocide of the Cardassian people for their betrayal, 800 million of whom were slaughtered before the cessation of hostilities.

The United Federation of Planets extended a hand of friendship to the Union after the war in an effort to help them rebuild. While the Union was loath to accept that help there was little choice: the Cardassian Union had been devastated by the war and barely had the resources to rebuild Cardassia Prime, much less the rest of the Union. It was either accept the aid of a former enemy or watch the Cardassian Union fade into the annals of history. Three months after the end of the war, the first Federation assistance arrived on Cardassia Prime.

Recovery

A fleet of Cardassian ships after the reformation of the Central Command following the Dominion War.

Post-Dominion War Cardassia, and the Union as a whole, was a ghost of its former glory. With their infrastructure obliterated by the occupation by Dominion forces and assaults from the Federation Alliance, vast swathes of their population murdered, and survivors left starving and without the means to support themselves, the restored Detapa Council turned to the Federation for aid.

It did not come without conditions, such as an end to Cardassian territorial expansionism and limits upon military investment. The borders whose demarcation led to the Maquis less than ten years prior were drawn anew, the Federation reclaiming territory that they had once ceded. With some Cardassian settlements established on those worlds, some freedom of movement and rights to settle were permitted, but in further shame to the Cardassian people, security for that border fell to Starfleet. But while shameful, it was also a blessing the Detapa Council capitalised on, using resources they would have otherwise committed to helping out elsewhere.

This arrangement came to an abrupt end with the attack on Mars in 2385. Scrambling for resources and prioritising the needs of their own people, the Federation cut back on the relief arrangements that had been promised to Cardassia. This loss of resources led to some destabilisation of the Detapa Council for a period, but the goodwill bought from the reallocation of reconstruction efforts over the last decade saw the democratic government through the worst of the unrest. People were angry and upset, but they didn't want to upset the delicate balance too much and reverse a decade of reconstruction.

A Turbulent Decade

Within years, the absence of Federation support was keenly felt in Cardassian territory. The ensuing discontent and desperation was exploited by Central Command, the military leadership, sidelined by the Detapa Council and underfunded by Federation decree. Their return to old rhetoric of territorial expansion to solve Cardassian problems proved popular in certain circles, though even a withdrawing Starfleet would not tolerate Cardassian aggression along the Federation border.

This led to quiet colonial expansion on their other fronts, seizing less resource-rich territory on their coreward and trailing borders. These resources were immediately poured into the military itself, but the public victory for morale was turned by Central Command into a mandate to claim further government assets and influence.

The response of the Detapa Council was to turn the reborn Obsidian Order on Central Command, who infiltrated its ranks and could staunch the military’s ascent. Modernists and Unionists were promoted, bringing their viewpoints forward to balance the Traditionalists' mantra. The years which followed were marked by Central Command largely devolving into bloodless infighting and unable to present a unified counter to the Detapa Council, with the Detapa Council retaining formal authority over the Cardassian Union and using the Obsidian Order to keep Central Command in check. The military, in turn, has only grown in popularity outside of Cardassian core worlds, where their presence is felt more regularly as they maintain the borders and keep the peace.

The Federation Return

By the mid-2390s, the Federation had stabilised its own situation somewhat and trade agreements were arranged with the Detapa Council. Traditionalists in Central Command saw this could lead to possible victory for the civilian government and a permanent restructuring of the relationship between the government and the military. As such efforts were made to secretly funded pirate operations to raid these transports and undermine the trade agreements. These efforts continued to grow until it was undeniable that pirates originating from within the Union were the source of the raids.

These raids and the affiliation of the raiders did initially impact Federation-Union relations, but ultimately backfired on the conspirators within Central Command. They had sought to manipulate the True Way, a radical Cardassian dissident movement, into attacking the Federation, giving Central Command an enemy they could fight to restore order and win the favour of the people and justify a military takeover once more.

What they ended up doing was giving the Detapa Council a political win as they invited the Federation to work with Central Command to defeat the True Way. The Detapa Council had acted first, they made their position abundantly clear - the civil government was taking action, the civil government was responding to the crisis and the civil government would see the situation resolved promptly and efficiently.

The Way Returns - working on

In early 2399, ships of a Cardassian design attacked a Starfleet runabout on patrol at Hakton VII, a former world of the Demilitarized Zone now back in Federation territory. Starfleet’s initial response was to blame the Union, but Central Command denied culpability, and Obsidian Order assets confirmed this.

Before any further investigation could be launched, a second attack came, this time against a Cardassian military survey station on the border. This time a group claimed responsibility: the True Way, an old Cardassian anti-Federation extremist organisation that had been founded anew.

It became apparent the True Way consisted primarily of the forces once funded by Central Command in their initial secret raids on Federation trade ships. Cut loose of military support and resources, they had gone rogue and turned their eye on the Federation-Cardassian border, which still enjoyed extensive freedom of movement to contend with its diverse populace.

The Federation had no choice but to reopen discussions with the Detapa Council. The True Way was a threat to both governments, and risked disrupting the delicate balance of the old Demilitarized Zone. While neither government was in a position to dedicate extensive resources to the region, which had been left largely to its own devices for the past decade and a half, it was clear the True Way had to be answered lest they begin recruiting or inciting reciprocation from Federation locals who perhaps remembered their Maquis past.

As such, while diplomatic and trade agreements with the Cardassian Union remain limited, Starfleet and multiple wings of the Union government - including a highly reluctant and conflicted Central Command - have committed to cooperating in restoring stability and unity to the former Demilitarized Zone.

Culture

It is an understatement to say that Cardassian society is in a state of flux. The Dominion War was an existential shock to their principles, and the decades following have provided little clarity on the best way forward. As such, Cardassians are a highly disparate people, some clinging to traditions for comfort and strength whereas others more aggressively seek political and social reform, as well as everything in between. The modern Cardassian people are a culturally, ideologically and politically vibrant and active people that are actively testing new and old ideas for a New Cardassia.

Family

It is a common Cardassian saying that ‘family is all’. The parent is the highest figure in the familial unit, which is considered a cornerstone of Cardassian society. Their homes are often multi-generational, and Cardassians place great value on the continuation of the family line.

The old ideal traditional Cardassian is expected to be dedicated to both the state and their own family. In recent times the dedication to the state has diminished, replaced by a dedication to the Cardassian people instead. This is not considered an inherent contradiction; the Cardassian family is a unit of society that works together to keep all of Cardassian society strong.

There has traditionally been equality between the genders, though they are encouraged towards different societal roles. Men usually enter military or political service, while scientific research and technological development are commonly the purview of women. Outliers have not been generally prejudiced against, and many such individuals have succeeded in their careers. With the influx of new ideas and ways of thinking these roles are being challenged regularly, countered by some reactionary prejudice from traditionalists.

The State

The state was traditionally viewed as being all-seeing, all-powerful, and without fault. Loyalty to the state was seen as the most fundamental Cardassian value and is considered synonymous with loyalty to one’s family and one’s community. Its presence has historically been felt throughout society, directly responsible for housing, education, and social support structures.

The State, the largely bureaucratic behemoth that runs the Union's day-to-day operations, is largely in the hands of Traditionalists, who seek to slow any and all changes issued forth from the Detapa Council while enacting the 'will of the people'. Radical Traditionalists actively resist directives, while moderate ones will work with the political leadership in attempts to blunt the march of progress and largely continue doing things the way they always have.

This permeating presence has been felt nowhere more keenly than in the criminal justice system, which has had minimal reforms since the Dominion War. Routinely condemned by the Federation and a target of Modernists agendas, trials regularly deliver a guilty verdict and exist to demonstrate the strength of the state and the victory of justice over evil. Its defenders maintain that its detractors judge the system by their own or non-traditional Cardassian standards. They argue that guilt and innocence are established by the robust Cardassian criminal investigation system ahead of time and that sifting through the murky details of proving guilt should lie with experts rather than be exposed to the public. Truth, they say, has already been established by the time the accused is brought to trial.

Reform

The Treaty of Bajor re-established the Detapa Council, now a parliamentary democracy headed by its Chairman, who is also the head of state. With universal suffrage granted to all Cardassian citizens over the age of majority, this is the most significant political reform to come to the Union in centuries, and largely the result of Federation pressure at the end and during the aftermath of the Dominion War. While this may have been forced on the Union, the Cardassian people as a whole have grabbed onto this new political power and are unlikely to let go of it any time soon.

It has not been without controversy or limitations. The past twenty-five years have been beset with accusations of electoral corruption, especially since the Federation withdrawal from Cardassia in 2385. There have been difficulties with voter engagement for some blocs, as many traditional Cardassians dislike the idea they should dictate the state’s decisions. The democratic nature of the Detapa Council is also a part of some of Central Command’s agitation, as members there believe it weakens the state.

However many Cardassians, especially younger Cardassians, have embraced the change and seek further reforms. Either from exposure to other ideas and cultures from Federation aid, or identifying the state as culpable for Cardassian suffering by allying with the Dominion. A significant proportion of society has turned away from the traditional loyalty to the state and more to the concept of the Cardassian people as a whole. Overall, as a people they are still communally and civically-minded, just with a wide spectrum of what that entails these days. The most common state of mind for the progressive Cardassian is that it is their duty to serve the people by challenging and improving the state, rather than the traditional perspective that the state was already infallible. This has brought about a new era of philosophy and literature to develop and perfect this image of what the ideal Cardassian should be.

There are some who go further, championing individual freedoms and seeking even to turn from military influence and the current judicial system. These voices are typically found in the younger generations, or those exposed to outside influence on a more regular basis such as the border regions of the Union with the Federation. These Modernists are a growing and vocal bloc of Cardassians and that they have been able to speak aloud their ideals speaks well for the changes in Cardassian society already underway.

Factions of the Union - working on

Detapa Council

The Detapa Council is the legislative branch of the Cardassian Union and the real power in day-to-day governance. A democratically elected governing body, based on Cardassia Prime, the Detapa Council represents the civil power of the Cardassian Union. In contrast to previous eras where the Detapa Council was often at the mercy of Central Command, the modern council viciously guards its power, position and authority.

While the Detapa Council represents the Cardassian people these days, giving voice to settled worlds, minority populations and a multitude of ideologies, it stands united in the dream of a better Cardassia. This unity is also the source of their most significant disagreements as one person's concept of a better Cardassia is another's blatant dystopia and return to the Old Ways of oppression by the tyranny of the majority.

Central Command

Central Command is the military leadership for the Cardassian Union, responsible for the defence of the state and its citizens and answerable to the Detapa Council, much to the chagrin of older members of Central Command who remember things very differently. With a multitude of vessels making up the mobile assets of the Union's defence forces, as well as responsibility for all fixed fortifications, be they starbases or planetary outposts, Central Command's primary responsibilities in the current era are border security, territorial integrity and trade protection. Secondary responsibilities include first-order exploration, reconnaissance and front-line diplomatic engagement with new and known powers.

Central Command is currently an organisation in the midst of rediscovering itself and its place in the New Cardassia. Traditionalists chafe at the leash of the Detapa Council and threaten to return the state to 'the glory days' of their youth. Modernists, pledged to be loyal servants of the state, buck for even wilder reforms and the throwing down of old structures. And in the middle are the Unionists, who currently hold the majority of the levers of power - survivors of the worst the Dominion War had to offer the Cardassian people, young men and women who have grown up with their trained pride and the trauma of war, striving to find the middle ground between the Traditionalist and Modernist.

Traditionalists

Typically older members of Central Command who managed to avoid the horrors of the Dominion War, these officers wish to return the Union back to its 'glory days' of conquering and a Strong Cardassia. They generally oppose relations with the Federation and Starfleet, or at least to the current degree and were actively against the decision by the Detapa Council to invite the Federation to establish a starbase within the Thomar Expanse.

Modernists

Generally, younger officers ascribe to the Modernist movement within Central Command, having grown up during the Dominion War and seen the aftermath during their formative years. These officers pledge themselves to the state to defend it, not expand it and agree to the belief of military subservience to the state, not the other way around. Centuries of smouldering to active conflict were because of Central Command and its policies and the Modernists believe peace should now be Central Command's primary motivation. These officers tend to also be more realistic in their assessments of interstellar politics and not blinded by 'Cardassian Supremacy', recognising power imbalances and how best to address them. Cooperation with friendly interstellar polities and their forces is seen as a high priority for Modernists.

Unionists

The Unionists are a cadre of officers who have managed to just barely maintain a plurality on the administration of Central Command, preventing either the Traditionalists or Modernists from seizing effective command of the military and ensuring a steady hand on decision-making. Moderate voices, Unionists seek a strong and independent Cardassian Union without outside assistance but recognise that currently technological, economic and structural issues make that a risky concept and therefore seek strong allies to ensure the integrity of the Union. They are also not oblivious to the need for participation in politics but don't seek the dominance that the Traditionalists desire. Their philosophy towards the Federation and Starfleet is receptive but cautious engagement. The Union needs to stand strong on its own, but there is no reason why it can't be respectful and engaging with its neighbours, especially if they can be of assistance in deterring more aggressive neighbours.

Civil Movements - working on

To come

Revisionists

Myth of the Honourable South or Honourable Wehrmacht

Reconcilers

We done bad, we should probably make up for it.

  • Make amends for the wrongs of the Union of yore
  • Return to Cardassia's pre-Central Command days of arts and culture
  • Some extremists call for the dissolution of the Union and worlds to seek Federation membership.

True Way

Move the True Way piece here?

  • Dying out as their recruitment source within the Traditionalists age out
  • See Revisionists as not going far enough
  • See Reconcilers as race traitors
  • Populace turning to the other factions have also made the True Way more and more of an outlier.
  • Central Command and Starfleet have done a pretty good job also dealing with their space-based assets

Isolationist

Lock the door, pull down the blinds, turn off the lights. Maybe the Federation will think no one is home and leave us alone.

The True Way - working on

The pirates that Central Command had funded did not come from nowhere. They were the most desperate of Cardassian society, former military, or people who had eked out a living on the border, or young Cardassians who had grown up with little, and all of them saw other powers, especially the Federation, as responsible for the Union’s weakness. In turn, they blamed the Detapa Council for engaging with these enemies of the state.

Central Command ceased funding them when the Federation closed relations and turned their gaze on unseating the Detapa Council. This left behind a paramilitary organisation with strong ideals that had been cut loose, Central Command no longer representing their interests as they remained embroiled in internal politics. But there was one clear outlet for their agenda: the former Demilitarized Zone, now largely Federation territory with a significant Cardassian populace and Cardassian civilian interests.

They have operated in the region for several months, striking against Starfleet border protection, raiding Federation civilian assets, and making attacks against Cardassian forces on the new border which in their eyes are complicit in Federation rule of what they believe should be Cardassian territory. It is suspected, but not yet confirmed, that they may be receiving or soliciting support from Cardassian residents of the former DMZ who may be sympathetic to their agenda.

Cardassian Territory

Core Worlds

The central worlds of the Union, including Cardassia Prime, hold the seat of government, most of the Union’s political and economic infrastructure, and is home to the majority of the population. They were also the regions that suffered the most at the hands of the Dominion in the final throes of the Dominion War. As such, the Detapa Council has ensured these worlds received the lion’s share of Federation support in the post-war years. Reconstruction has been extensive, leading to mass migration from border worlds. This region is largely stable and places its faith and support in the democratic government of the Detapa Council.

Border Worlds (Coreward and Trailing)

With the collapse of the Cardassian economy after the Dominion War and the funnelling of resources and opportunities to the core worlds, many Cardassians left their border colonies for the new prospects unfolding within the core worlds. Those who remained have found themselves largely forgotten by the Detapa Council, low on the government’s development priorities. While some chafe in this situation, others thrive while being out from under the government's watchful eye. Much like the core worlds, opportunity abounds.

These worlds did enjoy some attention in the post-war years as elements of Central Command led limited expansionist efforts to worlds beyond the claimed borders, looking to find a new frontier for the Cardassian people. However as Central Command reigned in these elements to preserve what strength the fleet had, efforts were wound down. It was undeniable the resource boon these efforts provided and it is a stated goal of the central government to return to them as soon as possible. As such these regions tend to favour more traditional views of Cardassian pride and position and have proven to be a wellspring of support for groups like the Revisionists and Traditionalists.

The Federation Border and former Demilitarized Zone

For the article, see Former Demilitarized Zone.


The border with the Federation fell closer to Cardassia Prime than ever before after the Dominion War, the Federation reclaiming territories surrendered in the treaty signed less than a decade earlier as well as the former Demilitarized Zone. However, the Federation was mindful that many Cardassian people had settled and made lives for themselves in this region, and had learned its lesson from forced resettlement. There was no appetite for a repeat of the Maquis movement.

As such, the border has been kept open for much of the quarter century. Cardassian citizens who settled or had family who settled on those worlds were allowed to live as residents within Federation territory. They were further granted freedom to cross the border with the Union for personal and professional reasons. This border was largely regulated and watched by Starfleet, though their presence has diminished over the past decade and most transiting the border will only have their first Federation encounter upon arriving at their destination.

In practice, Cardassians and Federation citizens alike have lived and worked alongside each other in the old Demilitarized Zone, ostensibly under Federation rule but with little government involvement or oversight in recent years. In some places, this coexistence has been peaceful. In others, old animosities have been hard for both sides to forget.

The region was troubled by the return of the True Way. Their assaults on Starfleet and Cardassian forces and raids on Federation worlds for resources did ramp up old tensions across the border worlds for a time. While the True Way has been pushed back out of the former DMZ by a combined Central Command and Starfleet anti-terrorism task force, tensions still remain.

Many people living in this region on both sides of the border are suspicious of both governments, who have previously shown little interest in their ways of life until recently. Residents consider both governments largely responsible for the past difficulties of the region. And still, there are Cardassian residents who resent living in their old family homes under Federation rule and find themselves sympathetic to the True Way’s agenda. Better that Federation citizens live under Cardassian rule, then Cardassians under Federation rule.

Cardassians In Play

  • The Cardassian Union lost a lot during the Dominion War, but are once more standing on their own two feet. Their primary agenda at this time is stability within their own borders and surrounding territory. Stability prevents conflict, which allows for continued growth and recovery. That stability however comes in a variety of flavours.
  • Political unrest within the Union isn't unheard of. The various factions across the Union vie for control on a regular basis, either to take power or to work to prevent another faction from taking power. The politics within the Union are active, vibrant and very robust.
  • Formal dealings with the Federation often relate to the former Demilitarized Zone and now the Thomar Expanse. Both sides are working with the stated goals of cooperation and peaceful coexistence, both to protect Cardassian and Federation citizens that are living in border territories as well as to maintain the status quo between them.
  • The divide between the Detapa Council and the various Orders of Central Command means that the tone of any encounter between Starfleet and Cardassian forces can vary considerably. Detapa Council aligned and moderately inclined Cardassian captains are more willing to be cooperative and assist in operations whereas members of more traditional Orders are typically antagonistic if not outright hostile.
  • Open conflict between Starfleet and the forces of the Cardassian Union is something a majority of both sides wish to avoid. With the Union in a period of heightened tensions with the Breen Confederacy, conflict with the Federation does not gain the Union anything. That doesn't mean to say there aren't outliers who would try to provoke such, but Central Command is good at spotting such individuals and reassigning them.


External Information