Difference between pages "Starfleet Admiralty Boards" and "Gaming Policy"

From Bravo Fleet
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The [[Gaming Policy|Bravo Fleet Gaming Policy]] exists as the standard gaming rules for all official Bravo Fleet gaming activities.
  
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==Section 1 - Purpose==
{{Organisation
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# The Gaming Policy is the standard set of gaming rules for all official Bravo Fleet gaming activities including daily gaming activities, gaming competitions, and gaming within a [[Fleet Action]].
|name=Starfleet Admiralty Boards
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## Any alteration of this Policy for any gaming activity must be approved by the Bravo Fleet Security Officer and the alteration must be expressed clearly for that specific activity.
|image=[[File:Sfc.png|300px]]
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# The Gaming Policy exists to maintain a balanced, fair, and fun atmosphere of gaming within Bravo Fleet.
|founded=
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## The Gaming Policy, and by extension the [[Bravo Fleet Security Officer]], have jurisdiction over any gaming related event within Bravo Fleet.
|affiliation=[[United Federation of Planets]]
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## Violations of the Gaming Policy are subject to both executive punishment by the Security Officer and judicial punishment through the [[Bravo Fleet Judicial Code]]. In short: don’t cheat.
|headquarters=
 
|primary mission=Oversight and Administration
 
|location=
 
|leadership=
 
|flagship=
 
|motto=
 
|status=Active
 
}}'''Starfleet Admiralty Boards''' are standing committees of both active duty and retired flag officers that provide effective oversight for Starfleet’s departments in conjunction with the commanders of fleets, directors of Starfleet bureaus, and other leaders.  
 
  
== Overview ==
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==Section 2 - Gaming==
While some aspects of Starfleet, such as its concept of the chain of command, derive from governmental, exploratory, and paramilitary antecedents, the concept of the admiralty board derives from the academic concepts of shared governance and peer review, which means that decisions about the validity of any course of action should be decided by both experts and stakeholders rather than unilaterally. For instance, the Chief of Starfleet Science has the authority to make snap decisions about Starfleet’s scientific operations, but those decisions are subject to the advice and consent of the Starfleet Science Board before they can become standing fleet-wide policies. This provides a measure of check-and-balance within the structure of Starfleet, though all Admiralty Boards are ultimately subject to the authority of both the Commander, Starfleet and the President of the United Federation of Planets.
 
  
Each board has a chair and a vice chair; for department boards and yard boards, the chair and vice chair are the chief and deputy chief or commander and deputy commander of their respective department or yard. Flag officers tend to each serve on a handful of boards at any given time. The less important their day job is, the more boards they will serve on. Retired flag officers are often given several board assignments as well, if they want them. When necessary, fleet captains and captains may serve on admiralty boards, but this is considered unusual.
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# Bravo Fleet recognizes two types of games in relation to the organization: [[Policy:Security Office Supported Games|Supported Games]] and Casual Gaming.
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# Bravo Fleet has several gaming awards used to recognize the time and dedication that gamers spend in our community and with each other. These awards are facilitated by the [[Office of the Chief of Staff]], and generally represent one gaming mode or another.
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## Joint Action Ribbon - This is awarded for Bravo Fleet members playing a cooperative or team-based multiplayer environment together, in a Player versus Environment (PvE), Player vs Player (PvP), or a mix of the two arena.
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## Combat Action Ribbon - This is awarded for Player vs. Player (PvP) gaming with other members of Bravo Fleet. PvP is considered any game with a competitive mode, directly facing another member of Bravo Fleet for supremacy.
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## Campaign Ribbon - These are awarded for significant gaming achievements, sometimes with other members of Bravo Fleet and sometimes for solo content.
  
Purely operational units, such as numbered fleets, task forces, task groups, and squadrons do not have admiralty boards attached to them, as they rely solely on the chain of command for decision-making. This is to ensure that a starship captain, a squadron commander, a task group commander, a task force commander, and a fleet commander each have one ultimate boss. However, each of these groups is part of a complex web of oversight originating from the department, shipyard, and class boards.
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=== Section 2.1 - Supported Games ===
  
== Types of Admiralty Boards ==
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# The Bravo Fleet Security Office is responsible for maintaining an official list of [[Policy:Security Office Supported Games|Supported Games]] that have full access to the awards system described in Section 2.
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# Supported Games will be the only games with access to Campaign Ribbons.
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# Games that are officially supported are reviewed periodically for compatibility with Bravo Fleet awarding systems, as well as content and balance.
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##Award criteria is maintained with the Supported Games policy for all games supported by Bravo Fleet.
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# Adding a Supported Game is decided by the Security Office, which includes games suggested by members and also the monitoring of games that the membership are already playing.
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##Criteria the Security Office looks for to add a game to our supported list include:
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###Compatibility with the Bravo Fleet awarding system for actions inside the game;
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###Appropriate content for playing;
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###Multiplayer, either in a PvE, PvP arena or a combination of;
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###Achievable goals for Campaign Ribbons; and
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###Ease of grouping up players on the same server or instance
  
=== Department Admiralty Boards ===
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===Section 2.2 - Casual Gaming===
Each Starfleet department has a board, e.g. the Starfleet Medical Board, the Starfleet Communications Board, and the Starfleet Intelligence Board. These boards are primarily composed of former Chiefs and Deputy Chiefs of those departments, often three, four, or five-star admirals. These boards provide advice and consent for policy decisions related to these departments, alongside each department’s Joint Staff, meaning the leaders of its subordinate bureaus and offices.
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#Casual Gaming is defined as Bravo Fleet members who are welcome to play other multiplayer video games that are not officially supported by the Security Office, to earn gaming activity for each completed action.
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##A completed action is defined as a completed round, game, match, or the equivalent that results in a completed score screen, leaderboard, or similar.
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#Submissions for non-supported games are made through the BFMS in the same way as those for supported games.
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##There should only be one submission per group per action, with the submission clearly listing all of the members involved.
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##Multiple actions with the same group of members playing the same game may be submitted together as a single submission.
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##The calculations for Joint Action Ribbons and Combat Action Ribbons in a Casual Gaming setting use the same formula described below.
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#Gaming activity ribbon counts for each gaming submission are calculated with the following formula, using the values in the table below:
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Number of Actions Submitted x Member Modifier = Total Ribbons
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{| class="wikitable" style="text-align:center;"
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|- style="font-weight:bold;"
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! colspan="2" | Member Modifiers
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|- style="font-style:italic;"
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| Description
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| Value
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|-
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| 2-4 members
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| 1x
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|-
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| 5+ members
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| 2x
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|}
  
=== Shipyard Admiralty Boards ===
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==Section 3 - Gaming Nights==
Each Starfleet shipyard has a board, including Avalon Fleet Yards. These boards are composed of a mix of flag officers from all disciplines, who provide oversight of the shipyard’s construction, repair, and maintenance programs. Because it is impossible for a yard’s commander to oversee hundreds of projects simultaneously, each board member typically will be assigned a portfolio that includes several construction projects, repair projects, or other miscellaneous projects. The actual leaders of those projects will then provide regular updates to the board member, which allows the board to have a holistic understanding of the yard’s capabilities.
 
  
=== Starship Admiralty Boards ===
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#A Gaming Night is an event supported by the Security Office that organizes Bravo Fleet members in a formal setting.  
[[File:AdmiraltyBoard.jpg|alt=The California-class Admiralty Board in 2382.|thumb|The ''California''-class Admiralty Board in 2382.]]
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#These events are designed to help gamers come together, discover new games, or just for being a social zone to hang out and watch a game.
Each Starfleet starship class in service or in the design phase has a board, which is responsible for determining the policies for that class, ranging from maintenance manuals to training practices. They also have oversight of the captains of vessels of their class alongside their operational commanders. For instance, while the Director of Fourth Fleet Operations may appoint captains within the Fourth Fleet, these assignments could be countermanded by the relevant admiralty board. Admiralty boards also frequently inspect vessels under their purview. These boards are sometimes known as "fleet boards," as each class of ship could be considered to be a "fleet," though that is a different use of the term than is found in numbered fleets, like the Fourth Fleet. Each of these boards has a "fleet captain," who is a senior captain with experience commanding that ship class who provides administrative support to the board and insight—often, they also hold the ''rank'' of fleet captain.
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#There is a guide for both players and the organizers of a Gaming Night [[Guide:Gaming_Nights|here]].
 
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#While a formal Gaming Night may be held by the Security Office, informal gaming nights may be hosted by any member of Bravo Fleet that would like to group up and host on one of the Discord voice channels.
=== Academy Admiralty Boards ===
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##If you need assistance scheduling a Gaming Night, please either contact the Security Officer or your TFCO.
[[File:Picard Uniform 2401.png|alt=Admiral Jean Luc-Picard (retired) serving as the Chancellor of Starfleet Academy.|thumb|Admiral Jean Luc-Picard (retired) serving as the Chancellor of Starfleet Academy.]]
 
Starfleet Academy has its own oversight board, and so does each of its subsidiary campuses. These boards function similar to a Board of Regents, Governors, or Trustees for civilian universities, providing guidance for the Academy's superintendent and serving as the final step for any sort of appeal by a cadet or instructor. The chair and vice chair of the Starfleet Academy Board—which has direct oversight of the San Francisco Campus—are known as the Chancellor and Vice Chancellor of Starfleet Academy. The boards of smaller campuses simply call their leaders chairs and vice chairs.
 
 
 
{{Clear}}
 
 
 
== Admiralty Boards Relevant to the Fourth Fleet ==
 
Avalon Fleet Yards Board - provides oversight of Avalon Fleet Yards and supervision of its construction, maintenance, and research programs.
 
 
 
Fourth Fleet Academy Board - provides oversight of the Fourth Fleet Academy.
 

Latest revision as of 21:50, 22 September 2023

The Bravo Fleet Gaming Policy exists as the standard gaming rules for all official Bravo Fleet gaming activities.

Section 1 - Purpose

  1. The Gaming Policy is the standard set of gaming rules for all official Bravo Fleet gaming activities including daily gaming activities, gaming competitions, and gaming within a Fleet Action.
    1. Any alteration of this Policy for any gaming activity must be approved by the Bravo Fleet Security Officer and the alteration must be expressed clearly for that specific activity.
  2. The Gaming Policy exists to maintain a balanced, fair, and fun atmosphere of gaming within Bravo Fleet.
    1. The Gaming Policy, and by extension the Bravo Fleet Security Officer, have jurisdiction over any gaming related event within Bravo Fleet.
    2. Violations of the Gaming Policy are subject to both executive punishment by the Security Officer and judicial punishment through the Bravo Fleet Judicial Code. In short: don’t cheat.

Section 2 - Gaming

  1. Bravo Fleet recognizes two types of games in relation to the organization: Supported Games and Casual Gaming.
  2. Bravo Fleet has several gaming awards used to recognize the time and dedication that gamers spend in our community and with each other. These awards are facilitated by the Office of the Chief of Staff, and generally represent one gaming mode or another.
    1. Joint Action Ribbon - This is awarded for Bravo Fleet members playing a cooperative or team-based multiplayer environment together, in a Player versus Environment (PvE), Player vs Player (PvP), or a mix of the two arena.
    2. Combat Action Ribbon - This is awarded for Player vs. Player (PvP) gaming with other members of Bravo Fleet. PvP is considered any game with a competitive mode, directly facing another member of Bravo Fleet for supremacy.
    3. Campaign Ribbon - These are awarded for significant gaming achievements, sometimes with other members of Bravo Fleet and sometimes for solo content.

Section 2.1 - Supported Games

  1. The Bravo Fleet Security Office is responsible for maintaining an official list of Supported Games that have full access to the awards system described in Section 2.
  2. Supported Games will be the only games with access to Campaign Ribbons.
  3. Games that are officially supported are reviewed periodically for compatibility with Bravo Fleet awarding systems, as well as content and balance.
    1. Award criteria is maintained with the Supported Games policy for all games supported by Bravo Fleet.
  4. Adding a Supported Game is decided by the Security Office, which includes games suggested by members and also the monitoring of games that the membership are already playing.
    1. Criteria the Security Office looks for to add a game to our supported list include:
      1. Compatibility with the Bravo Fleet awarding system for actions inside the game;
      2. Appropriate content for playing;
      3. Multiplayer, either in a PvE, PvP arena or a combination of;
      4. Achievable goals for Campaign Ribbons; and
      5. Ease of grouping up players on the same server or instance

Section 2.2 - Casual Gaming

  1. Casual Gaming is defined as Bravo Fleet members who are welcome to play other multiplayer video games that are not officially supported by the Security Office, to earn gaming activity for each completed action.
    1. A completed action is defined as a completed round, game, match, or the equivalent that results in a completed score screen, leaderboard, or similar.
  2. Submissions for non-supported games are made through the BFMS in the same way as those for supported games.
    1. There should only be one submission per group per action, with the submission clearly listing all of the members involved.
    2. Multiple actions with the same group of members playing the same game may be submitted together as a single submission.
    3. The calculations for Joint Action Ribbons and Combat Action Ribbons in a Casual Gaming setting use the same formula described below.
  3. Gaming activity ribbon counts for each gaming submission are calculated with the following formula, using the values in the table below:
Number of Actions Submitted x Member Modifier = Total Ribbons
Member Modifiers
Description Value
2-4 members 1x
5+ members 2x

Section 3 - Gaming Nights

  1. A Gaming Night is an event supported by the Security Office that organizes Bravo Fleet members in a formal setting.
  2. These events are designed to help gamers come together, discover new games, or just for being a social zone to hang out and watch a game.
  3. There is a guide for both players and the organizers of a Gaming Night here.
  4. While a formal Gaming Night may be held by the Security Office, informal gaming nights may be hosted by any member of Bravo Fleet that would like to group up and host on one of the Discord voice channels.
    1. If you need assistance scheduling a Gaming Night, please either contact the Security Officer or your TFCO.