Difference between pages "TFCO Guidebook" and "Intrepid Class"

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==Position Overview==
{{icons|bfc}}
The position of Task Force Commander is integral to Bravo Fleet. A TFCO leads one of several Task Forces, the largest organizational unit in the Fleet. The TFCO is the overall commander of those units, the face of a Task Force, and has responsibility for overseeing members of that unit falling on their shoulders. TFCO is the highest attainable position within a Task Force, and as such, there is a degree of maturity and responsibility that one must have when becoming TFCO.
{{Specification
| image = [[Image:Intrepidclass.png]]
| displayName = '''''Intrepid'' Class'''
| name = Intrepid
| affiliation = [[United Federation of Planets]]
| operator = [[Starfleet]]
| status =
| role = Light Explorer
| type =
| precedingClass =
| succeedingClass =
| dateEntered = 2370
| productionEnd = 2395
| retired =  
| expectedDuration = 100 Years
| expectedRefit = 10 Years
| timeResupply = 3 Years
| crewComplement = 170
| emergencyCap = 500
| civilians =
| populationCap =
| flightCrew =
| passengers =
| length = 344 meters
| width = 133 meters
| diameter =
| height = 66 meters
| decks = 15
| propulsionSystem = M/AM Warp Drive
| cruiseSpeed = Warp 7
| maxSpeed = Warp 9.7
| emergencySpeed = Warp 9.975 (36 hours)
| energyWeapons = *13x Type-X phaser arrays
| torpLaunchers = *2 forward
*2 aft
| torpPayload = *40 Photon Torpedoes
*20 Quantum Torpedoes
| shields = Multi-Layered Shielding System
| dockingfacilities =
| shuttleBays = 1
| shuttles = 6
| runabouts = 1
| fighters =
| aux = [[Aeroshuttle]]
| msd =
}}The '''''Intrepid''-class light explorer''' is a fast and highly-capable independent research and exploration platform. First developed as a less crew-intensive complement to the [[Galaxy Class|''Galaxy''-class explorer]], this class was the culmination of several experimental technologies for Starfleet in its efforts to launch a new generation of exploration type vessels in the late 2360s. As a testbed, the ''Intrepid'' was a decade in the making to offer the exploration and scientific capabilities of the ''Galaxy'' without the massive space frame or resources required to operate the much larger ''Galaxy''. The seven-year journey of the USS ''Voyager'' to return home from the Delta Quadrant only validated the versatility and endurance of the ''Intrepid'', making it a mainstay of Starfleet’s exploration arm. By the beginning of the 25th century, it remains useful but is beginning to show its age in comparison to the likes of the [[Luna Class|''Luna'']] and [[Vesta Class|''Vesta'']].


As overseer of any and all Task Groups within the Task Force, the TFCO ensures that all of its members are active and engaged while the various leaders within the unit are meeting the needs of the members. A Task Force will guide and direct the leaders in their Task Force (Including a Task Force Executive Officer and Task Group Commanders), training and helping those who are new to a position serving the members. Such training is key, as the TFCO is charged with ensuring the long-term success of the Task Force by having members trained to replace their generation.
=== Exploration and Science ===
Communication with newer members is vital as well. TFCOs must both welcome the newest members of the unit while ensuring their subordinate staffers are maintaining their own high levels of communication. The TFCO is also the voice of their unit on the Bravo Fleet Admiralty and Bravo Fleet Command, ensuring that information is passed along both ways so that neither party is kept in the dark. The TFCO represents the unit and its members in discussions and votes on important issues within the BFA.
The ''Intrepid'' is solidly capable of long-term exploration missions without significant support, a capability proven by ''Voyager''<nowiki/>'s seven-year mission in uncharted Delta Quadrant. In terms of pure science, she can handle anything ranging from logging gaseous anomalies to planetary analysis to scanning sub-quantum mass particulates. As an explorer, vessels of this class have been responsible for many first contacts.


Lastly, the TFCO must still be a source of activity for the Task Force. Whether it be running their own competitions or leading the unit in Task Force events or Fleet Actions involving all of Bravo Fleet, the TFCO must make activity within their TF a priority. Finally, a TFCO will be expected to contribute to the ongoing projects across the fleet, as well as any Task Force level special projects. When all is said and done, everything that one does as TFCO should be for the betterment of their Task Force.
The ''Intrepid'', at the time of its launch, had sensors on par with the equipment found aboard ''Galaxy''-class explorers and [[Nebula Class|''Nebula''-class heavy cruisers]], limited only by the smaller number of actual pallets it could mount. One advantage this class has over its elder sisters is a large forward sensor platform located on the forward dorsal of the primary hull, which is attuned to pathfinding operations. By the 25th century, regular updates to the ''Intrepid''<nowiki/>'s cutting-edge sensors have ensured that she keeps pace with newer explorer classes, though newer science vessels, such as the ''[[Pathfinder Class|Pathfinder]]'' (itself based on the ''Intrepid'' spaceframe) and the ''[[Sutherland Class|Sutherland]]'', now boast more sophisticated and specialized equipment. All ''Intrepid''-class ships are now equipped with an astrometrics lab based on the innovations created by Seven of Nine for ''Voyager'', and Borg-inspired sensor enhancements have been implemented across the class.


==Expectations==
By definition, a light explorer such as the Intrepid has its capabilities limited compared to larger explorers because of its limited available space. This was intentional, though, as it allows the ''Intrepid'' to perform similar missions to the ''Galaxy, [[Sovereign Class|Sovereign]],'' and ''[[Odyssey Class|Odyssey]]'' with a much smaller footprint. In practical terms, this means fewer labs, smaller fuel reserves, and fewer redundancies in staff; while a Galaxy captain could expect her crew to be able to staff four shifts in every lab, that is not so of an ''Intrepid'' captain. Because of size constraints, an ''Intrepid'' has fewer specialized labs compared to a large explorer, but they are very well equipped to be configured as needed; for example the botany lab has the equipment to handle agricultural science, microbotany, paleobotany, and astrobotany studies.
* Oversee and ensure the cohesive operation of all Task Groups within the Task Force
* Work with the BFCO and fleet administrative staff to ensure that there is proper communication, activity and cohesion throughout
* Report informally to the rest of Bravo Fleet Command and the Task Force on a regular and consistent basis, and formally to the entire fleet on a monthly basis.
* Liaise between the Task Force and the BFA, representing the Task Force on the BFA, and report important and significant Fleet happenings to the Task Force
* Promote competitions, both internal and external, in which members may participate
* Run Competitions internally; with other Task Forces, and organize competitive events with other units.
* Reward and promote members of the Task Force where appropriate
* Responsible for training new Task Force Senior Staff
* Provides constructive criticism for subordinate leaders
* Guide all leaders, including TFXO’s and TGCO’s, in their growth
* Welcome new members of the Task Force
* Maintain and develop a Task Force “identity” including recording of unit history
* Conduct themselves in a mature and professional manner, leading by example both in terms of activity as well as adhering to the rules of conduct set forth by for the fleet
* Leading in and being part of various projects either at the BFC level, or Task Force and Task Group levels as well


==Difficulties of being a TFCO==
When designed, it was envisioned that the ''Intrepid'' may be able to complete three or four-year missions, as the ADSB believed that the increases in efficiency created by her advanced systems would be outweighed by her extensive maintenance demands and small fuel reserves. ''Voyager''<nowiki/>'s ability to survive without Starfleet support for seven years proved this belief to be incorrect and lessons learned from this journey have streamlined ''Intrepid'' maintenance schemes and vessels of this class have engaged in five, six, and seven-year missions in deep space. Starfleet now prefers to limit this class to three-year missions, as those vessels that have been sent on longer journeys tend to arrive back in spacedock needing extensive work to put them back into service.
The difficulties of a TFCO can vary a great deal depending on the unit itself and the TFCO’s own personality. However, no matter the unit, there will always be difficulties with such a position.
====Unit Management====
It will be difficult to find a balance between having direct input on the day-to-day activities of a unit and taking the “hands-off” approach. Ensuring that stable and trusted leaders are appointed to positions below the TFCO will alleviate such difficulties. Communication between the TFSS is vital in this, as they should help greatly in helping to run the Task Force.


Realistically, the TFCO will always have some level of hands on interaction with their unit, as the realities of today’s fleet almost dictate that in order to see success. But, subordinates should be empowered to make decisions and work with some level of autonomy once they have been trained to work as such.
As with the ''Nova''-class surveyor designed contemporaneously, the ''Intrepid'' has the ability to land and take off from a planetary surface, this generation of Starfleet vessel being the first classes to do so as part of routine rather than emergency operations. The ''Intrepid''-class hull design allows for a smooth atmospheric entry and egress, while landing gear on the bottom of the vessel supports the starship firmly on the surface of a planet, allowing for all ships systems to be taken offline if necessary. Landing mode was a two-fold problem solver for Starfleet. It allows for both extensive repairs in the field that would otherwise require a spacedock (to increase her exploratory range), and also allows for easier transfer of equipment and personnel for any extensive planetary surveys.


====Time Management====
Finally, the ''Intrepid'' is equipped with an embarked runabout docked directly to the primary hull, the [[Aeroshuttle]]. This craft is based on the Danube-class design, though with an integrated hull design that provides lift in planetary atmospheres. It is designed for conducting scientific surveys and other away missions.
There will come points when a TFCO becomes overwhelmed with the amount of work and attention that is needed to both run a Task Force as well as complete the various tasks that the job entails. With an active TFXO, sharing certain duties and projects can ease such difficulties. Furthermore, although distasteful to some, having a running checklist of things that need to be done and providing goals (Time-wise) towards achieving those goals can help immensely. This will save countless amounts of work by preventing repetitive information being sent out to different people.


The TFCO’s role on the BFA and within BFC will also take time and energy. It is important that the TFCO understands their limits and that the Task Force comes first in any and all matters. The temptation to be involved in every aspect of the Fleet is great, but a TFCO needs to recognize when they are being pulled too thin and make sure their energy is focused on their primary tasks: overall Task Force development and activity. It can be difficult to manage time between the Task Force and the fleet at large, but it is a skill that a TFCO must dutifully perfect.
=== Diplomacy ===
As with all explorers, ''Intrepid''-class starships are designed to be able to perform first contact missions. Her relatively small size led her designers to prioritize this type of mission over hosting large conferences or multi-party talks. Her guest quarters are small but well-appointed, and captains have several onboard briefing rooms and lounges to choose from for welcoming guests. ''Intrepid''-class captains must be well versed in the art of diplomacy, as the size of their vessels generally does not allow for a huge diplomatic support staff to be embarked.  


====Interacting with Task Force Members====
Because of their high speed, Intrepid-class starships have been popular as couriers for flag officers and diplomats, most notably the USS Bellerophon's use by Admiral William Ross to travel to Romulus during the Dominion War. This assignment is rare, because these ships are better used on the frontier, and newer vessels like the [[Manticore Class|''Manticore'']] can perform the task more quickly and with more security.
A TFCO must have a high degree of patience and be able to deal with all members in a respectful manner. A Task Force consists of a wide variety of personalities and cultures, each with their own ideas and thoughts. Listening and responding to all inquiries and conversations in a calm and rational manner are key to healthy relationships with the members. A TFCO will also be expected to lead from the front, so to speak. The TFCO, although generally not expected by the membership, should be active in the various competitions that are going on. This helps build the feeling that the TFCO is one of the members as opposed to being apart from them, and provides the TFCO with a better foundation to deal with members.


Communication is key to having a healthy interaction with Task Force members. Maintaining a visible and interacting presence on Discord is key for this. Additionally, for a TFCO to really make inroads with their membership, one on one interaction is also of paramount import. This level of interaction mirrors that of a sim CO and their members that once existed as the primary point of interaction in the fleet. Providing personalized communication makes the membership of a unit feel like they are valued by their leadership, and that their contributions or competition entries are being recognized as having worth.
=== Engineering ===
Upon its launch, the ''Intrepid'' was the testbed for experimental, cutting-edge technology that later became standard issue on all ships ahead of it. The most significant of these advances were the class-9 warp drive, variable-geometry warp nacelles, integrated bio-neural circuitry, and the Emergency Medical Hologram system. Maintenance advances have improved efficiency over the years, but these finely-tuned systems remain a major challenge for any engineering team. Indeed, the class retains a very similar configuration to the original design because of how closely all of its systems are integrated, limiting the possibilities for radical overhauls.  


====Discipline====
The ''Intrepid'' was the first design to implement the new class-9 warp drive which allowed it to top speeds of warp 9.975, which made it the fastest Starfleet vessel at the time of its launch. Additionally, it was the first Starfleet vessel to field variable-geometry warp nacelles. The nacelles, when at warp velocities, pivot up at an angle. These two things combined made it the most subspace-friendly vessel that Starfleet had fielded to date with concerns of subspace damage due to extensive warp use spreading across the Alpha Quadrant. It also allowed the ''Intrepid'' to sustain much higher warp speeds for much longer periods of time than any vessel before it. With three decades of service history logged on these engines, they are now extremely reliable and some daring engineers have managed to coax a few more points of speed out of them. This design went on to be used in the ''Odyssey'' and [[Rhode Island Class|Rhode Island]] classes as well, and led to the class-10 in the ''[[Vesta Class|Vesta]].''
There comes a point when a member crosses a line or one a Task Force’s leaders has to be removed. One’s decisions may be unpopular as well as cause a strain on the unit. Such unpopular decisions may involve having to remove friends or long-time veterans. Although seemingly distasteful at the time, such acts are for the benefit of the Fleet. Once again, being calm in such situations is critical. Take sufficient time and try to get as much information as possible, but make a decision.
[[File:IntrepidBeauty.jpg|alt=A forward view of an Intrepid-class starship, showing off her sleek but traditional design.|thumb|A forward view of an ''Intrepid''-class starship, showing off her sleek but traditional design.]]
One of the most important innovations developed for the ''Intrepid'' was its integrated bio-neural circuitry. As a supplement to the traditional isolinear circuitry, the bio-neural gel packs act as a nervous system throughout the Intrepid. The bio-neural gel packs allows the ''Intrepid''-class computer core and systems to process information more efficiently, using more instinctive data processing, speed up probability calculations, and cutting down on the amount of crew needed to maintain its systems. The Intrepid also proved as a steep learning curve for the bio-neural systems. While far more robust and durable than traditional circuitry systems, and therefore requiring far less maintenance, they proved to require just as much previously unforeseen medical monitoring as they do engineering monitoring. This system has now been implemented widely across Starfleet, and maintenance protocols have made it much less susceptible to the biological threats encountered by ''Voyager'', but such failures remain a possibility.


==Effects of the Position==
Finally, as a supplement to the ship’s medical facilities, the ''Intrepid'' was one of the first to also field the Emergency Medical Hologram. Utilizing the holographic emitters in the ''Intrepid''’s sickbay, the program was meant to supplement medical staff in the case of an emergency, allowing a holographic doctor to help diagnose, triage, and treat patients. In the case of at least one starship, it was able to completely replace the ship's entire medical staff with several expansions to its program. Overall, the technology proved to be incredibly useful to Starfleet vessels, particularly those ''Intrepid''-class starships on the frontier, and has been supplemented, enhanced, and improved across multiple Starfleet classes since the first implementation on the ''Intrepid''. Ships of this class now have ship-wide holographic projectors, and many now carry additional emergency or long-term holograms, but not at the fidelity of more modern ships.
A TFCO influences an entire unit and their actions can impact the entire Fleet as well. A TFCO’s actions or inactions relate directly to how that Task Force is viewed by the Fleet as a whole. For members new to the club, the TFCO should serve as an example of the ideal member, as well as a guide to any questions that the member may have.


A TFCO leads through example, maintaining a high degree of activity both through communications with the Task Force as well as being a driving force in competitions involving their unit. A TFCO’s personal drive should filter down through the unit, pushing the rest of the Task Force onwards.
=== Tactical ===
[[File:IntrepidTypeX.jpg|alt=Voyager using her phaser arrays against a Borg probe.|thumb|''Voyager'' using her phaser arrays against a Borg probe.]]
Initially classified officially as a “light cruiser”, the ''Intrepid'' boasts a comprehensive but modest array of weaponry in its arsenal. Though easily out-classed by medium-sized threat vessels like the ''[[Valdore Class|Valdore]] or [[Vor'cha Class|Vor'cha]]'', the ''Intrepid'' has impressive phaser array coverage with very few blind spots. Her 13 phaser arrays are originally shared from the original Type-X system designed for the ''Galaxy'' class. Her overall firepower is substantially more limited than the ''Galaxy'' because of her much smaller power generation capabilities, putting out only a fraction of the firepower the ''Galaxy'' can while at peak operating power. Design studies were conducted to upgrade the arrays to Type-XII standards in parallel with the [[Rhode Island Class|''Rhode Island''-class scout]], but the ADSB could not solve power generation shortfalls such an upgrade would create without completely redesigning the warp engine systems as well, and it was deemed non-essential for an exploratory vessel. The ''Intrepid'' also sports two forward and two aft torpedo launchers, all of which are capable of firing both photon and quantum torpedoes as needed. The launchers can also be configured to fire probes and tricobalt devices if mission priorities require it.


Within Bravo Fleet Command, a TFCO ideally interacts with other BFC members and brings any concerns or comments to them in a calm and mature manner, fostering a strong bond that carries down to the members of the units. A TFCO can touch almost every facet of the Fleet and help mold it for the better. In fact, due to this, the TFCO brings much to the members of their Task Force and the fleet as a whole.
Ships of this class are generally not assigned to purely tactical missions, but their defensive capabilities make them well-suited to operating independently in moderately dangerous areas. Indeed, production of this class was limited during the Dominion War because of the comparative waste of resources it would be to use them ''en masse'' in battle situations. An ''Intrepid'' can out-run nearly any threat, and this is usually the preferred alternative to conflict. With large numbers of similarly-sized ''[[Prometheus Class|Prometheus]]'' and [[Manticore Class|''Manticore''-class heavy escorts]] now in service, along with the large fleet of [[Inquiry Class|''Inquiry''-class heavy cruisers]], Starfleet is able to keep the ''Intrepid'' assigned to the role it is best at: exploration.


==Position Organization==
=== Shipboard Life ===
The TFCO’s position lies on Bravo Fleet Command and as a part of the Bravo Fleet Admiralty, making them the direct link in terms of communication between the fleet and the members. Without this position it would be extremely difficult for the BFCO, BFXO, or various department heads to pass along information to the different units of the fleet, quite possibly extending their work by an order of magnitude. The organization of the Fleet, and how a TFCO interacts with each unit, shows it as such:
[[File:Stargazer.png|alt=An Intrepid-class ship departing a planet after a survey.|thumb|An ''Intrepid''-class ship departing a planet after a survey.]]
While smaller than the ''Galaxy'', the ''Intrepid'' was built to a similar standard of crew comfort, as her crew is also proportionally smaller. The ''Intrepid'' does not employ residential hallways, and crewmen at the most are two to a room and two rooms to a shared living area and head. Lieutenants and above have their own quarters, and the ship's senior officers have quarters with very large viewports. The ship's captain has an impressive suite on deck 3. Even in the 25th century, these accomodations are considered quite comfortable, and they have kept up with improvements in holography that allow for on-the-fly furniture and decor reconfigurations. The ''Intrepid'' is more limited in terms of the number and type of recreational facilities available, though, which means that the whole crew tend to see each other in places like the mess hall on deck 2 and the more intimate lounge on the stern.


====BFCO and BFXO====
Relying more on holodecks than larger ships, the Intrepid was launched with the most advanced standard of holodeck available. Over the years, some vessels of this class have been equipped with additional holosuites to help meet crew demand, but this is always a balance between crew comfort and mission capabilities. Medical facilities are compact but state-of-the-art; many ships of this class have had their sickbays increased in size substantially, thanks to lessons learned from ''Voyager''. Improvements in holography also allow for spaces within sickbay to be reconfigured for specialized procedures.  
* It is the TFCO’s job to keep the leaders of the fleet appraised of the situation with each unit. The BFCO and BFXO must know that the TFCOs are doing their job at all times, and to the best of their abilities.


====Bravo Fleet Admiralty====
Ships of these class almost always have fewer than 200 crew members aboard, and their extended mission profiles mean that crew members will get to know each other very well during their time together. It's not quite so close quarters that folks don't have any privacy at all, but a small ship means that scuttlebutt will quickly uncover any secrets or drama. This remains a sought-after assignment for nearly any career path, and ''Intrepid''-class captains continue to be among Starfleet's best and brightest.  
* '''Chief of Staff (CoS)''' - A TFCO should be in constant contact with the CoS and OCS staff as they deal with all position appointments, medals and promotions. The bulk of all "awards" go through the OCS, and as such, the TFCO is consistently interacting with the CoS
* '''Operations Officer''' - A TFCO should be in regular contact with the Operations Officer on all “operational” decisions regarding their unit, which include appointing staff, opening or closing task groups, and engaging in task force-level events, to make sure that those decisions don’t adversely impact another unit or overlap with their efforts. The Operations Officer is the first point of contact for general questions about unit management.
* '''Loremaster''' - A TFCO will interact most with the Loremaster on implementing their task force’s theme, both through the fiction sandboxes and fiction competitions, and making sure that their events are showcasing the best and most interesting parts of lore that relate to their task forces. In addition, a TFCO must work with the Loremaster to make sure that their unit’s BFMS entry is accurate.
* '''Gaming Officer''' - A TFCO should be interfacing with the Gaming Office to consult on any TF-level gaming competitions. Additionally, all gaming awards/ribbons are recommended by the Gaming Office directly, so keeping lines of communication open will be a benefit to TF members.
* '''Communications Officer''' - It may not seem like there is a lot for a TFCO to interact with the Communications office for, however, a TFCO should be looking for opportunities to “promote” their Task Force and its members. Perhaps a TFCO comes across a post, competition entry, graphic, etc that can be passed along to the Communications office for use in recruitment ads for the Fleet, or just general recognition on social media. If there’s something newsworthy going on, or something that would be useful to encapsulate the activity of the TF or fleet as a whole, let the Communications office know.
* '''Magistrate''' - Any issues with members that escalate beyond simple mediation or discussion should be referred by the TFCO to the office of the Magistrate.
* '''Other TFCOs''' – As it is necessary to foster good relations with the other units, TFCOs interact with one another on a daily basis, using one another as resources for help or as a point of contact should there be any problems with members from each Task Force. The TFCOs should be a team, sharing tips and advice for running their units, giving one another evaluations of potential leadership candidates moving from one Task Force to another, and crafting competitive events involving more than one Task Force that are not Fleet Actions overseen by the fleet as a whole.


====Task Force Executive Officer====
== Intrepid Class History ==
* The TFXO is the TFCO’s “right-hand”, and as such, the lines of communication must be constantly open. The job of a TFXO depends specifically on the TFCO, but no matter their description, they must always be in contact with the TFCO. The TFXO should be conferred with on all decisions concerning the Task Force.
The ''Intrepid''-class was an astonishing feat of technological innovation that began its development in the midst of the launch of the ''Galaxy''-class platform. As Starfleet pined for larger, more multi-mission starships in lieu of the ''Constitution''-class starships a century before, there were some in Starfleet Command who wanted to bring forward a new line of smaller, faster, less resource-intensive exploration vessels; essentially bringing the ''Galaxy''-class down into a starship with a crew no more than 200. In order to do so, the Starfleet Corps of Engineers would have to bring to life technologies that were only thoughts in the imagination.


====Task Group Commanding Officers====
The hull design for the ''Intrepid''-class was simple and sleek, returning to the ''Constitution''-class ethos in size, but it was the internal mechanisms that took over a decade to develop. When the ''Intrepid''-class launched in the early 2370s it was believed to be a sufficient supplement to Starfleet’s exploratory wing. During the Dominion War, several ''Intrepid''-class starships proved to be invaluable assets because of their incredible speed and extensive sensor suite. But it wasn’t until 2378 when the starship ''Voyager'' returned to the Alpha Quadrant after being stranded in the Delta Quadrant for 7 years that Starfleet finally knew it had a robust workhorse exploratory vessel that could withstand the rigors of deep space for extended periods of time.
* Much like a TFXO, a TFCO should be in contact with their TGCOs at all times. These members are effectively the developmental corps for future fleet leaders. Making sure to get members the experience of leadership duties with there are still the guard rails of their TFCO/TFXO team is of supreme importance. We should not have to throw members into leadership without a safety net, and the position of TGCO also serves to make sure that members can gain that experience without much risk for their unit.


====General membership====
''Voyager'' herself was analyzed with a fine-tooth comb, and was disassembled over the course of a year-long after-action report, leading to design innovations for many other classes, as well as a comprehensive refit program for the ''Intrepid''. Indeed, Starfleet had been on the fence about continuing production of the class, but this sentiment evaporated when the true range and endurance of the design were revealed. Production continued steadily over the 2380s, though at a slower pace than tactically-oriented designs, and there are now many of these ships in service. Production ended in 2395 after a 25-year run. By the 25th century, regular refits have kept this design up to modern standards, but it is starting to show its age, especially in terms of her tactical capabilities and maintenance demands.
* A TFCO’s interaction with these members is often on a more informal basis, be it in Discord channels or via direct one-on-one discussions. It is imperative that a TFCO maintains close relations with all of their members, no matter their current position. The member’s first point of contact should likely be their TGCO when those positions are filled, just to make sure that concerns being advanced don’t get lost in the shuffle.


==Specific Duties==
== The ''Intrepid'' In Play ==
Although most of the duties involved with the position of TFCO will vary due to the dynamic nature of the fleet and its Task Forces, certain duties are common to all. The below list will give a general idea of what to expect on a regular basis:


* Welcoming new members to the Task Force. This is simply done by making sure to get outreach to a member started once the OCS sends a notice showing a transfer request either of a returning member from the Reserves or a new ensign being assigned from Starbase Bravo.
* Made famous by Star Trek: Voyager, the ''Intrepid'' is (relatively) small, fast, and smart. This ship can do a lot of the things larger explorers like the ''Galaxy'' can but with a much smaller crew. This allows you to tell stories where you can hit all of the standard ''Star Trek'' beats, but there's a much more credible danger and peril in the story, as it's 170 people versus the world and not a thousand.  
* Ensure that TGCOs within the Task Force are active and keeping in constant contact with the newest members of the unit. As they are the direct contact point between a member and the club, it is critical for that avenue to be active.
* By the 25th century, this is an older design, but it's still extremely capable. While probably not as numerous as the ''Excelsiors'' ever were, they remain a useful frontline explorer after decades in service like they did. It wouldn't be accurate to describe them as run-down or second-rate, as they have been kept at the front of Starfleet's upgrade priorities, but they're not at the front of the pack anymore either.
* Overseeing promotion and medal requests, both their own and those submitted by the Task Force Senior Staff. Although not required, it may be helpful to keep a chart on which members have received what, as to help pinpoint those members that do activity but are for some reason overlooked, or to spot trends with inactivity and other such helpful information.
* ''Intrepid''-class ships are very well balanced, which offers you a lot of story possibilities with them.  
* Keep track of general over-all activities of the Task Force.
* Keep track of all activity done by the TFSS. This is to ensure that they are both doing their jobs and to ensure that they are serving the general membership and caring for their needs. Also offer constructive criticism on how they are doing their jobs
* Keep a firm idea of what each TFSS member’s status is towards a promotion and/or medal. Vitally important, there is nothing worse than losing a good TFSS member because a TFCO hasn’t been keeping track of all the work that they’ve been doing. TFSS members are very likely the most active members of a Task Force, so they should be recognized and awarded as such.
* Keep track of general status of any Task Group-level competitions. This is to ensure that the TGCOs are taking the opportunity to interact with the competition administration system so they are prepared for advancement.
* Run and keep track of all TF-wide competition events. This gives the opportunity for the Task Force members to gain higher level competition award medals, as well as stand out more visibly to the rest of their Task Force.
* Keep close track of all Fleet-wide activity and competitions. Keeping track of the status of the membership in regards to activity during major Fleet events (such as Fleet Actions) is very important. Not only will the activity of the members make the determination on how a Task Force finishes in any rankings, it also opens up the opportunity for the membership to earn prestigious medals and traditionally opens doors to promotions as well.
* Keep track of general communications between the Task Force members (such as over the fleet Discord or any other fleet affiliated Discord servers). This is a vital task. Keep control of the various methods of communications, as miscommunications are often the leading cause of the vast majority of problems that take place within the fleet.
* Make an effort to be available via Discord. This is to make the TFCO more accessible to the general membership, making them feel more comfortable with talking to the fleet’s staff about anything that they wish. It’s a leadership function.
* Send out regular Task Force reports to the fleet. These should be focused primarily on Task Force news, on-going projects and pertinent news concerning the rest of the Fleet. It should also highlight the current competitions as well as point to members who have been going above and beyond what is required of them.
* Attempt to run at least one major inter-Task Force event per year. This allows for a vast amount of activity, and generally are very spirited affairs. This usually is a serious undertaking, as the preparations for this take a few months to completely work out for all the Task Forces involved. This also helps to develop one's skills in running and helping to manage a large project.
* Attempt to run at least one to two major intra-Task Force events per year. This will usually ensure that the members have a major “event” competition series to participate in at least once per quarter on average between these, inter-Task Force events, and any Fleet Actions. Again, this sort of thing usually brings a vast amount of activity in. This should be planned carefully.
* Assist the other BFC members with various fleet-wide projects. Bravo Fleet at any given point in time may have various large projects going on that they need assistance with in bringing off. As a member of the fleet command staff, and a representative of the Task Force, it is a TFCO's duty to lend a helping hand, as well as familiarize themselves with other high-level responsibilities and personalities within the Fleet.
* Keep in constant contact with the rest of the fleet leadership, commenting and advising on any topics of discussion that are brought up.
* Attempt to perform a meaningful project that will benefit the Task Force. This usually comes as a desire to help the unit. TFCOs are expected to bring a higher level of involvement to the Task Force, and anything that they can do to enhance the well-being of the Task Force will increase overall unit health.
* Assign special projects to various Task Force staffers/members. This obviously helps the Task Force, but gives a chance for the member that is doing the project to shine in front of a lot of important people, which will be extremely helpful when the time for a promotion or medal recommendation comes along.
* Enter in medal and promotion requests for Task Force staffers that are not able to submit on their own. Self-explanatory, this is for those times when the Task Force staffer would like to promote or award medals to a person that is outside of their promotional or awarding authority. It’s up to the TFCO to verify the veracity of these requests, as well as determining the eligibility of the candidate before submitting the request over for processing. This also gives the TFCO the opportunity to add their own recommendation for the candidate.


[[Category:Guides]]
{{clear}}
[[Category:Federation Starship Classes]]
[[Category:Light Explorers]]

Revision as of 22:22, 23 December 2022

This article is official Bravo Fleet canon.









Intrepidclass.png
Intrepid Class
Information
Affiliation

United Federation of Planets

Role

Light Explorer

Service
Operator

Starfleet

Entered Service

2370

Production Ended

2395

Endurance
Expected Design Life

100 Years

Expected Refit Cycle

10 Years

Expected Resupply Cycle

3 Years

Crew Capacity
Standard Complement

170

Emergency Capacity

500

Dimensions
Length

344 meters

Width

133 meters

Height

66 meters

Decks

15

Propulsion
Propulsion Systems

M/AM Warp Drive

Cruise Speed

Warp 7

Maximum Speed

Warp 9.7

Emergency Speed

Warp 9.975 (36 hours)

Armaments
Energy Weapons
  • 13x Type-X phaser arrays
Torpedo Launchers
  • 2 forward
  • 2 aft
Torpedo Payload
  • 40 Photon Torpedoes
  • 20 Quantum Torpedoes
Shields

Multi-Layered Shielding System

Small Craft
Shuttlebays

1

Shuttles

6

Runabouts

1

Auxiliary Craft

Aeroshuttle

Template:Specification

The Intrepid-class light explorer is a fast and highly-capable independent research and exploration platform. First developed as a less crew-intensive complement to the Galaxy-class explorer, this class was the culmination of several experimental technologies for Starfleet in its efforts to launch a new generation of exploration type vessels in the late 2360s. As a testbed, the Intrepid was a decade in the making to offer the exploration and scientific capabilities of the Galaxy without the massive space frame or resources required to operate the much larger Galaxy. The seven-year journey of the USS Voyager to return home from the Delta Quadrant only validated the versatility and endurance of the Intrepid, making it a mainstay of Starfleet’s exploration arm. By the beginning of the 25th century, it remains useful but is beginning to show its age in comparison to the likes of the Luna and Vesta.

Exploration and Science

The Intrepid is solidly capable of long-term exploration missions without significant support, a capability proven by Voyager's seven-year mission in uncharted Delta Quadrant. In terms of pure science, she can handle anything ranging from logging gaseous anomalies to planetary analysis to scanning sub-quantum mass particulates. As an explorer, vessels of this class have been responsible for many first contacts.

The Intrepid, at the time of its launch, had sensors on par with the equipment found aboard Galaxy-class explorers and Nebula-class heavy cruisers, limited only by the smaller number of actual pallets it could mount. One advantage this class has over its elder sisters is a large forward sensor platform located on the forward dorsal of the primary hull, which is attuned to pathfinding operations. By the 25th century, regular updates to the Intrepid's cutting-edge sensors have ensured that she keeps pace with newer explorer classes, though newer science vessels, such as the Pathfinder (itself based on the Intrepid spaceframe) and the Sutherland, now boast more sophisticated and specialized equipment. All Intrepid-class ships are now equipped with an astrometrics lab based on the innovations created by Seven of Nine for Voyager, and Borg-inspired sensor enhancements have been implemented across the class.

By definition, a light explorer such as the Intrepid has its capabilities limited compared to larger explorers because of its limited available space. This was intentional, though, as it allows the Intrepid to perform similar missions to the Galaxy, Sovereign, and Odyssey with a much smaller footprint. In practical terms, this means fewer labs, smaller fuel reserves, and fewer redundancies in staff; while a Galaxy captain could expect her crew to be able to staff four shifts in every lab, that is not so of an Intrepid captain. Because of size constraints, an Intrepid has fewer specialized labs compared to a large explorer, but they are very well equipped to be configured as needed; for example the botany lab has the equipment to handle agricultural science, microbotany, paleobotany, and astrobotany studies.

When designed, it was envisioned that the Intrepid may be able to complete three or four-year missions, as the ADSB believed that the increases in efficiency created by her advanced systems would be outweighed by her extensive maintenance demands and small fuel reserves. Voyager's ability to survive without Starfleet support for seven years proved this belief to be incorrect and lessons learned from this journey have streamlined Intrepid maintenance schemes and vessels of this class have engaged in five, six, and seven-year missions in deep space. Starfleet now prefers to limit this class to three-year missions, as those vessels that have been sent on longer journeys tend to arrive back in spacedock needing extensive work to put them back into service.

As with the Nova-class surveyor designed contemporaneously, the Intrepid has the ability to land and take off from a planetary surface, this generation of Starfleet vessel being the first classes to do so as part of routine rather than emergency operations. The Intrepid-class hull design allows for a smooth atmospheric entry and egress, while landing gear on the bottom of the vessel supports the starship firmly on the surface of a planet, allowing for all ships systems to be taken offline if necessary. Landing mode was a two-fold problem solver for Starfleet. It allows for both extensive repairs in the field that would otherwise require a spacedock (to increase her exploratory range), and also allows for easier transfer of equipment and personnel for any extensive planetary surveys.

Finally, the Intrepid is equipped with an embarked runabout docked directly to the primary hull, the Aeroshuttle. This craft is based on the Danube-class design, though with an integrated hull design that provides lift in planetary atmospheres. It is designed for conducting scientific surveys and other away missions.

Diplomacy

As with all explorers, Intrepid-class starships are designed to be able to perform first contact missions. Her relatively small size led her designers to prioritize this type of mission over hosting large conferences or multi-party talks. Her guest quarters are small but well-appointed, and captains have several onboard briefing rooms and lounges to choose from for welcoming guests. Intrepid-class captains must be well versed in the art of diplomacy, as the size of their vessels generally does not allow for a huge diplomatic support staff to be embarked.

Because of their high speed, Intrepid-class starships have been popular as couriers for flag officers and diplomats, most notably the USS Bellerophon's use by Admiral William Ross to travel to Romulus during the Dominion War. This assignment is rare, because these ships are better used on the frontier, and newer vessels like the Manticore can perform the task more quickly and with more security.

Engineering

Upon its launch, the Intrepid was the testbed for experimental, cutting-edge technology that later became standard issue on all ships ahead of it. The most significant of these advances were the class-9 warp drive, variable-geometry warp nacelles, integrated bio-neural circuitry, and the Emergency Medical Hologram system. Maintenance advances have improved efficiency over the years, but these finely-tuned systems remain a major challenge for any engineering team. Indeed, the class retains a very similar configuration to the original design because of how closely all of its systems are integrated, limiting the possibilities for radical overhauls.

The Intrepid was the first design to implement the new class-9 warp drive which allowed it to top speeds of warp 9.975, which made it the fastest Starfleet vessel at the time of its launch. Additionally, it was the first Starfleet vessel to field variable-geometry warp nacelles. The nacelles, when at warp velocities, pivot up at an angle. These two things combined made it the most subspace-friendly vessel that Starfleet had fielded to date with concerns of subspace damage due to extensive warp use spreading across the Alpha Quadrant. It also allowed the Intrepid to sustain much higher warp speeds for much longer periods of time than any vessel before it. With three decades of service history logged on these engines, they are now extremely reliable and some daring engineers have managed to coax a few more points of speed out of them. This design went on to be used in the Odyssey and Rhode Island classes as well, and led to the class-10 in the Vesta.

A forward view of an Intrepid-class starship, showing off her sleek but traditional design.
A forward view of an Intrepid-class starship, showing off her sleek but traditional design.

One of the most important innovations developed for the Intrepid was its integrated bio-neural circuitry. As a supplement to the traditional isolinear circuitry, the bio-neural gel packs act as a nervous system throughout the Intrepid. The bio-neural gel packs allows the Intrepid-class computer core and systems to process information more efficiently, using more instinctive data processing, speed up probability calculations, and cutting down on the amount of crew needed to maintain its systems. The Intrepid also proved as a steep learning curve for the bio-neural systems. While far more robust and durable than traditional circuitry systems, and therefore requiring far less maintenance, they proved to require just as much previously unforeseen medical monitoring as they do engineering monitoring. This system has now been implemented widely across Starfleet, and maintenance protocols have made it much less susceptible to the biological threats encountered by Voyager, but such failures remain a possibility.

Finally, as a supplement to the ship’s medical facilities, the Intrepid was one of the first to also field the Emergency Medical Hologram. Utilizing the holographic emitters in the Intrepid’s sickbay, the program was meant to supplement medical staff in the case of an emergency, allowing a holographic doctor to help diagnose, triage, and treat patients. In the case of at least one starship, it was able to completely replace the ship's entire medical staff with several expansions to its program. Overall, the technology proved to be incredibly useful to Starfleet vessels, particularly those Intrepid-class starships on the frontier, and has been supplemented, enhanced, and improved across multiple Starfleet classes since the first implementation on the Intrepid. Ships of this class now have ship-wide holographic projectors, and many now carry additional emergency or long-term holograms, but not at the fidelity of more modern ships.

Tactical

Voyager using her phaser arrays against a Borg probe.
Voyager using her phaser arrays against a Borg probe.

Initially classified officially as a “light cruiser”, the Intrepid boasts a comprehensive but modest array of weaponry in its arsenal. Though easily out-classed by medium-sized threat vessels like the Valdore or Vor'cha, the Intrepid has impressive phaser array coverage with very few blind spots. Her 13 phaser arrays are originally shared from the original Type-X system designed for the Galaxy class. Her overall firepower is substantially more limited than the Galaxy because of her much smaller power generation capabilities, putting out only a fraction of the firepower the Galaxy can while at peak operating power. Design studies were conducted to upgrade the arrays to Type-XII standards in parallel with the Rhode Island-class scout, but the ADSB could not solve power generation shortfalls such an upgrade would create without completely redesigning the warp engine systems as well, and it was deemed non-essential for an exploratory vessel. The Intrepid also sports two forward and two aft torpedo launchers, all of which are capable of firing both photon and quantum torpedoes as needed. The launchers can also be configured to fire probes and tricobalt devices if mission priorities require it.

Ships of this class are generally not assigned to purely tactical missions, but their defensive capabilities make them well-suited to operating independently in moderately dangerous areas. Indeed, production of this class was limited during the Dominion War because of the comparative waste of resources it would be to use them en masse in battle situations. An Intrepid can out-run nearly any threat, and this is usually the preferred alternative to conflict. With large numbers of similarly-sized Prometheus and Manticore-class heavy escorts now in service, along with the large fleet of Inquiry-class heavy cruisers, Starfleet is able to keep the Intrepid assigned to the role it is best at: exploration.

Shipboard Life

An Intrepid-class ship departing a planet after a survey.
An Intrepid-class ship departing a planet after a survey.

While smaller than the Galaxy, the Intrepid was built to a similar standard of crew comfort, as her crew is also proportionally smaller. The Intrepid does not employ residential hallways, and crewmen at the most are two to a room and two rooms to a shared living area and head. Lieutenants and above have their own quarters, and the ship's senior officers have quarters with very large viewports. The ship's captain has an impressive suite on deck 3. Even in the 25th century, these accomodations are considered quite comfortable, and they have kept up with improvements in holography that allow for on-the-fly furniture and decor reconfigurations. The Intrepid is more limited in terms of the number and type of recreational facilities available, though, which means that the whole crew tend to see each other in places like the mess hall on deck 2 and the more intimate lounge on the stern.

Relying more on holodecks than larger ships, the Intrepid was launched with the most advanced standard of holodeck available. Over the years, some vessels of this class have been equipped with additional holosuites to help meet crew demand, but this is always a balance between crew comfort and mission capabilities. Medical facilities are compact but state-of-the-art; many ships of this class have had their sickbays increased in size substantially, thanks to lessons learned from Voyager. Improvements in holography also allow for spaces within sickbay to be reconfigured for specialized procedures.

Ships of these class almost always have fewer than 200 crew members aboard, and their extended mission profiles mean that crew members will get to know each other very well during their time together. It's not quite so close quarters that folks don't have any privacy at all, but a small ship means that scuttlebutt will quickly uncover any secrets or drama. This remains a sought-after assignment for nearly any career path, and Intrepid-class captains continue to be among Starfleet's best and brightest.

Intrepid Class History

The Intrepid-class was an astonishing feat of technological innovation that began its development in the midst of the launch of the Galaxy-class platform. As Starfleet pined for larger, more multi-mission starships in lieu of the Constitution-class starships a century before, there were some in Starfleet Command who wanted to bring forward a new line of smaller, faster, less resource-intensive exploration vessels; essentially bringing the Galaxy-class down into a starship with a crew no more than 200. In order to do so, the Starfleet Corps of Engineers would have to bring to life technologies that were only thoughts in the imagination.

The hull design for the Intrepid-class was simple and sleek, returning to the Constitution-class ethos in size, but it was the internal mechanisms that took over a decade to develop. When the Intrepid-class launched in the early 2370s it was believed to be a sufficient supplement to Starfleet’s exploratory wing. During the Dominion War, several Intrepid-class starships proved to be invaluable assets because of their incredible speed and extensive sensor suite. But it wasn’t until 2378 when the starship Voyager returned to the Alpha Quadrant after being stranded in the Delta Quadrant for 7 years that Starfleet finally knew it had a robust workhorse exploratory vessel that could withstand the rigors of deep space for extended periods of time.

Voyager herself was analyzed with a fine-tooth comb, and was disassembled over the course of a year-long after-action report, leading to design innovations for many other classes, as well as a comprehensive refit program for the Intrepid. Indeed, Starfleet had been on the fence about continuing production of the class, but this sentiment evaporated when the true range and endurance of the design were revealed. Production continued steadily over the 2380s, though at a slower pace than tactically-oriented designs, and there are now many of these ships in service. Production ended in 2395 after a 25-year run. By the 25th century, regular refits have kept this design up to modern standards, but it is starting to show its age, especially in terms of her tactical capabilities and maintenance demands.

The Intrepid In Play

  • Made famous by Star Trek: Voyager, the Intrepid is (relatively) small, fast, and smart. This ship can do a lot of the things larger explorers like the Galaxy can but with a much smaller crew. This allows you to tell stories where you can hit all of the standard Star Trek beats, but there's a much more credible danger and peril in the story, as it's 170 people versus the world and not a thousand.
  • By the 25th century, this is an older design, but it's still extremely capable. While probably not as numerous as the Excelsiors ever were, they remain a useful frontline explorer after decades in service like they did. It wouldn't be accurate to describe them as run-down or second-rate, as they have been kept at the front of Starfleet's upgrade priorities, but they're not at the front of the pack anymore either.
  • Intrepid-class ships are very well balanced, which offers you a lot of story possibilities with them.