Difference between pages "USS Columbia" and "Mat'Ha class"

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{{Starship
{{Specification
| name = Columbia
| image = [[Image:Matha.jpg]]
| prefix = USS
| displayName = '''''Mat'Ha'' Class'''
| image = [[file:ColumbiaGalaxy.jpeg]]
| name = Negh'Var
| registry = NCC-76991
| affiliation = [[Klingon Empire]]
| class = Galaxy
| operator = [[Klingon Defense Force]]
| type = Explorer
| affiliation = Starfleet
| status = Active
| status = Active
| commission = 2373
| role = Destroyer
| decommission =  
| type = Raptor
| destroyed =
| precedingClass = Raptor
| unit = Fourth Fleet Expeditionary Group
| succeedingClass =
| taskforce =
| dateEntered = 2391
| taskgroup =  
| productionEnd =
| squadron =  
| retired =
| mothership =  
| expectedDuration = 80years
| homeport =  
| expectedRefit = 10 years
| role =
| timeResupply = 2 years
| co = Captain
| crewComplement = 150
| xo = Commander
| emergencyCap = 500
| dedication = [[file:ColumbiaPlaque.png]]
| civilians =  
| populationCap =  
| flightCrew =  
| passengers =  
| length = 290 meters
| width = 310 meters
| diameter =
| height = 37 meters
| decks = 9
| propulsionSystem = Matter/Antimatter powered warp drive
| cruiseSpeed = Warp 8.5
| maxSpeed = Warp 9.8
| emergencySpeed = Warp 9.97 (for 36 hours)
| energyWeapons = *4x forward-mounted heavy disrupter cannons
*4x disruptor emitters
| torpLaunchers = *7 forward
*4 aft
| torpPayload = 250 Klingon torpedoes
| shields = *Klingon deflector shields
*Klingon cloaking device
| dockingfacilities =
| shuttleBays = 1
| shuttles = 4
| runabouts =
| fighters =
| aux =
| msd =
}}
}}
{{quote|Audentes fortuna juvat - Fortune favors the bold.|'''Vergil- ''Ship's Dedication Quote'''''}}
'''USS ''Columbia'' (NCC-76991)''' is a [[Galaxy Class|''Galaxy-''class]] explorer assigned to the [[Fourth Fleet]]. The ''Columbia'' has had a long, illustrious career serving Starfleet and is deemed one of the finest postings to be assigned.


==Design and Layout==
The '''''Mat'Ha''-class destroyer''' is one of the newer designs in the [[Klingon Empire]] and the first Raptor in the [[Klingon Defense Force]] in almost 300 years. The ''Mat'Ha''-class derives much of its overall aesthetic, lineage from the much older [[ma:Raptor class|''Raptor''-class]] design of the 22nd century.
As one of the original six ''Galaxy''-class ships that Starfleet ordered to be built, the  ''Columbia'' retains some of its original appearance. Being one of Starfleet’s premier explorers, the ''Columbia'' has done well after almost three decades of service to keep up with the other newer explorers.
   
===Exploration and Science===
Like most non-capital class Klingon ship designs, the ''Mat'Ha'' has very limited scientific and exploration duties. Although it has a state-of-the-art sensor suite, the primary purpose is for finding and tracking targets in combat. Like most Klingon vessels, if a ''Mat'Ha'' discovers anything of scientific importance, the ship will signal the nearest Klingon starbase or outpost to dispatch a ship better equipped for scientific endeavors.


===Shipboard Life===
===Diplomacy===
=====Shift Duty=====
As a destroyer, the ''Mat'Ha'' has extremely limited diplomatic capabilities and would only serve as an emissary of the Klingon Empire if it were the only ship available. The ship has extremely limited guest quarters, only a single conference room that could serve for diplomatic purposes of any kind, and virtually no diplomatic amenities. In nearly any instance, a much more capable vessel would be dispatched by the [[ma:Klingon High Council|Klingon High Council]].
The ''Columbia'' runs on a four-shift rotation across a twenty-four-hour day. Alpha Shift ran from 0800 hours to 1400 hrs. Beta Shift ran from 1400hrs to 2000hrs. Gamma Shift starts at 2000 to 0100 hours, while Delta Shift commences at 0100 hours and finishes at 0800 hours.
=====Shift Duty In Play=====
* It is improbable that your character would be on the Alpha Shift (this is the one most of the senior staff operate).  
* While on duty (be it Beta, Gamma or Delta), your shift supervisor may be one of the Senior Staff or another higher-ranking officer.  


===Bridge, Deck One===
===Engineering===
[[File:Columbia-bridge.jpg|300px|thumb|right|USS ''Columbia's'' bridge in 2400]] Through the years, the ''Columbia'' has received significant improvements through refits and maintenance; one area that has changed is its bridge. All stations are equipped with holographic interface technology to assist the crewmembers operating them if needed.
The ''Mat'Ha'' largely follows the lineage from the original ''Raptor''-class of the 22nd century, scaled up. The ''Mat'Ha'' is roughly twice the size of the ''Raptor'' while maintaining the sleek, low-profile design of the original. The ''Mat'Ha'' incorporates many new technologies built into the design, unlike other aging designs like the [[B'rel Class|''B'rel''-class]] Bird-of-Prey which has merely received numerous refits to her internal systems over the decades. The most notable integrated design that allows the ''Mat'Ha'' to excel is her new generation engines which make her both maneuverable at sublight speeds in combat but also her warp engines which make her one of the fastest vessels in the Klingon arsenal. These engines allow the ''Mat'Ha'' to excel over most other Klingon vessels is the speed, allowing for rapid deployment to any battlefield.


In the centre of the bridge is the command pit, where the chair for the captain, first officer and another senior officer are located. The command pit is surrounded by a long wooden handrail that houses the security and tactical stations. The operations and helm consoles are right before the command pit. From starboard to port along the aft bulkhead, include the consoles for Mission Ops I, the MSD and Mission Ops II. The science stations are located on the starboard side of the bridge, while the opposite side is designated for communications and engineering.
===Tactical===
The ''Mat'Ha'' was one of the few new designs from the Klingon Empire that came as a direct result of the [[ma:Dominion War|Dominion War]]. Where the ''B'rel'' was lost in the hundreds during the War, the ''Mat'Ha'' is designed to be battle-hardened against an enemy like the Dominion. The ship is more reinforced with armor plating, has more durable shields, and a more complementary weapons systems. Much like the ''B'rel'', the ''Mat'Ha'' has its main weapons pointed forward. However, unlike the ''B'rel'', the ''Mat'Ha'' comes standard with four disruptor emitters covering the remaining arcs of the ship if an enemy vessel would be able to outmaneuver it.


The aft alcove to the port side of the bridge includes two doors. One is used for turbolift access, while the other is access to bathroom facilities. In the aft alcove to the starboard side is a door leading down the corridor towards the observation lounge and another for the second turbolift. In the forward starboard alcove, one entry gives access to the emergency turbolift to the battle bridge, while on the opposite side, it gives access to the captain’s ready room.
Where the ''Mat'Ha'' earns its keep as a destroyer is its torpedo payload. The ''Mat'Ha'' is equipped with seven forward-facing torpedo launchers and four reach torpedo launchers. Additionally, the standard payload for a ''Mat'Ha'' is 250 high-yield photon torpedoes. This allows the ''Mat'Ha'' to deploy torpedoes across a battlefield like few other vessels in the Klingon arsenal are capable. This makes the primary tactic of the ''Mat'Ha'' to bring an enemy vessel to its fore in the line of fire of the ship's main disruptors, or use the ship's torpedo capabilities to force a ship into the fore.
====The Bridge In Play====
* The bridge will be a place only when an ensign needs to cover a station as part of the Beta, Delta and Gamma Shifts.  


==Observation Lounge, Deck One==
===Shipboard Life===
[[File:Columbia-observation lounge conference.jpg|300px|thumb|right|Observation Lounge in 2400]] The observation lounge is situated at the back of the main bridge and is typically utilised as a conference room. Its noteworthy feature is the sizable windows that face aft, providing a breathtaking view of the ''Columbia'' from behind. Along the main wall are glass cabinets showcasing models of previous starships named ''Columbia'' made of gold. The middle of the bulkhead is where the computer terminals are located, which present data and information during briefings. The conference table, with seating for ten people, is the room's focal point. There are two doors at either end of the room and replicators.
The ''Mat'Ha'' is the first in a generation of post-Dominion War vessels and as such has taken a different approach to Klingon ship design when it comes to life aboard. The thing that separates the ''Mat'Ha'' from slightly larger vessels like the [[Vor'cha Class|''Vor'cha'']] or even [[K't'inga Class|''K't'inga''-classes]] is that it is purely meant as a space combatant. With that in mind, the ship is armed to the teeth but has very little to no troops on board for rapid deployment. While most lower decks crew are still packed into dorm-style accommodations, there are far more single occupancy rooms. With no accommodations necessary for ground troops that allows far more space for other crew accommodations. Therefore, the ''Mat'Ha'' is equipped with far more amenities such as holo rooms, recreation rooms, and mess halls. Far more luxurious, by Klingon standards, than the previous generation of vessels.
====The Observation Lounge In Play====
* As an ensign, you would not be invited to a senior staff briefing; however, your department head may call you and others in your division to join them for a briefing (be it for a mission or a regular update).
* You may also receive orders to help clean the Observation Lounge. 
 
===The Ready Room, Deck One===
[[File:Columbia-ready-room.jpg|200px|thumb|right|The Captain's Ready Room]] The Captain’s Ready Room is where the commanding officer works in private or holds meetings with a few crew members. They keep a few personal items here, but it can also be used by other senior officers in charge of the bridge in his absence.
====The Ready Room In Play====
* This is the captain’s sanctum, so unless you are being spoken to directly by them (or another senior staff member), you will unlikely step foot in here.
 
===Main Engineering, Deck Thirty-Six===
[[File:Columbia Main Engineering.jpg|300px|thumb|right|Main Engineering, c.2400]]Main Engineering is the heart of the ship. This is where most of the systems are maintained and is the home to the warp core. Most command functions are accessed in the centre of Engineering via the ‘pool table’. Holographic projectors are used in this room to show the status of a variety of the ship’s systems.
====Main Engineering In Play====
* If you are an engineer, then this is where you may work for most of your shift. If the Chief Engineer is off duty, then one of the shift supervisors will be in charge.
* While on duty in Main Engineering, you may be required to oversee or repair a system's diagnostic.
 
===Transporter Rooms===
[[File:Columbia transporter room.jpg|300px|thumb|right|The standard layout of all transporter rooms]]
One of the main forms of transport to and from the ship. The transporter rooms are usually where an away mission starts. Here away, teams will find equipment lockers outfitted with the latest devices, tools and resources needed to complete their objectives. The ''Columbia'' has at least twenty transporter rooms.
====The Transporter Room In Play====
* Ensigns going on away missions will meet here and be beamed down by whoever is on duty in the transporter room.
* If you are an engineer, you may have a shift in one of the transporter rooms. What transporter disasters may you witness?
 
===Sickbay, Deck 12 ===
[[File:Columbia Sickbay.jpg|300px|thumb|right|Sickbay, c.2400]]
''Columbia’s'' medical facilities are vast. Though the sickbay is large, this does not include the numerous wards and labs available to the ship’s doctors. The vessel has a suite of EMHs that can be used across the ship at any time during a crisis.
====Sickbay In Play====
* Ensigns working in the medical department, whether an assistant, nurse, or doctor-in-training, will find themselves here when on duty. Characters will encounter illnesses and injuries and participate in many treatment procedures. You may find yourself with patients who come back more than once.
* As the ship has several EMHs (not Mark Is), what type of personalities might you encounter as one of the medical staff?
===Ten Forward, Deck 10 ===
[[File:ColumbiaTenForward.png|300px|thumb|right|Ten Forward, c.2400]] Ten Forward is the main area for socialising with other crewmembers. This is where most of the crew relax and unwind off duty. Ten Forward is operated by a Lanthanite woman named Marlagretta. She is always mixing new drinks for anyone to try and is happy to give anyone some wisdom.
 
====Ten Forward In Play====
* Crewmembers can interact with others here over a drink or something to eat.
* Ten Forward normally hosts a weekly social event, be it a musical performance, a themed evening or where a diplomatic event may take place.
* Marlagretta is the Guinan of the ''Columbia''
 
===Lower Decks Social Space===
[[File:Columbia-LD-Bar.jpg|300px|thumb|right|The Lower Decks Bar]]Though Ten Forward is open to all staff, there is a large social space and bar primarily set aside for the lower deck crewmembers of the ship. This space acts as the primary cantina for the lower-ranked crew and a social area with a bar.
====Lower Decks Social Space In Play====
* Within here, players will find multiple replicators and a bar manned by a bartender who serves beverages from across the Federation and beyond.
* Based on the bar and social space seen in Lower Decks, the crew will often relax and enjoy company with their friends.
* Though primarily visited by ensigns and other low-level crew, it is common for more senior crew members to sometimes be present.
 
===Arboretum, Hydroponics and Labs===
[[File:ColumbiaArboretum1.png|300px|thumb|right|The Arboretum]]
Primarily used by the crew for relaxation and as an escape from the endless corridors of the ship, it is where people often feel like they can forget they are on board a starship. Associated with the arboretum is a large hydroponics complex which produces a significant amount of fruit and vegetables from all over the Federation that is used onboard the ship to give a slight taste of home. The head arborist oversees these facilities.
 
The ship's primary botany labs are located next to these facilities used to study alien plant life.
====Arboretum and Hydroponics In Play====
* Rarely ever empty as crew, passengers and civilians alike often wander along its pathways.
 
===Cetacean Ops - Deck 13 and 14===
The primary cetacean ops facilities and cetacean lifeboats are located on deck 13, with the primary navigation labs linked to them extending to deck 14. These facilities and associated crew are responsible for the ship's navigation. The facility contains a large aquarium spanning the two decks. The main aquariums are linked by large connecting tunnels, which provide access to critical systems.
 
Several Bottlenose dolphins and Beluga whales operate the facility.
====Cetacean Ops In Play====
* Few facilities are above the water to allow non-aquatic crew access to key systems.
* The facility contains several drive suits and rebreathers to allow non-aquatic crew access to the submerged tunnels and passways.
* You may also receive orders to help clean Cetacean Ops; hands are helpful.
 
===Crew Quarters===
[[File:ColumbiaQuarters1.jpg|150px|thumb|right|Junior Officer's Quarters Layout 1]]
[[File:ColumbiaQuarters2.jpg|150px|thumb|right|Junior Officer's Quarters Layout 2]]
[[File:ColumbiaQuarters3.jpg|150px|thumb|right|Shared Junior Officer's Quarters Layout 3]]
[[File:Columbia-LDBunkHallway.jpg|150px|thumb|right|Lower Deck Bunk Hallway]]
The ship’s living quarters come in various sizes for those with a higher rank above lieutenant commander (most of them are on the ship's edge). Those ranked Ensign have access to smaller standard-size quarters that rarely have a window. They come with a bed, a replicator, a bathroom, and a small living space. Some ensigns and other junior members share rooms too.  
 
Alongside this, the ''Columbia'' has several bunkroom corridors for those junior officers new to the ship. During the Dominion War, these hallways were used to transport troops to and from the frontlines.
 
====Quarters In Play====
* As an ensign who has served on the ship for some time, you may have your own small standard-size quarters, or you may have to share with another ensign.
* The larger quarters with big windows and loads of living space are reserved solely for VIPs or other senior members of the crew. Unless you are supporting a VIP, an Ensign will not use them.
* The Lower Deck style bunkroom hallways allow for closer interaction between characters, especially those who are brand new ensigns to the ship.
 
===Security Office and Brig===
[[File:Columbia-brig.jpg|300px|thumb|right|Brig]]
Located on deck 21, the security office contains the office of the Chief of Security and is a station to allow the ship's security personnel to monitor internal sensors. Linked to the facility is the ship's brig, which has six separate cells, as well as the vessel’s main armoury


Upon entry, visitors will encounter the main security desk, manned around the clock, along with several other security personnel throughout the office.
==Class History==
====Security Office and Brig In Play====
The ''Mat'Ha''-class was first conceived in the early 2380s as a direct response to the massive losses the Klingon Defense Force suffered at the hands of the Dominion. Particularly the losses of the ''B'rel's'' in the hundreds and the need to fill the gap in a mid-sized warship between the ''B'rel'' and ''Vor'cha''. One of the biggest design requirements the Klingon High Council had was a warship that could also hold its own with other highly maneuverable vessels. Up until the Dominion War, the ''B'rel'' had been able to outmaneuver almost anything in the Alpha or Beta Quadrants to keep its weapons to bear on enemy targets. However, the Dominion attack ships proved just as maneuverable and were often able to get into the ''B'rel's'' aft quarters. The design of the ''Mat'Ha'' turned from the original conception of a ''B'rel'' replacement to a supplement in a destroyer-type warship that could fight alongside the rest of the Klingon fleet.
* As a security ensign, you will most likely be operating the security desk, which is the main point of contact for any security-related issues.
* If visiting, you will not be able to gain access to anything beyond the front desk unless you have direct orders or are meeting someone.


== History ==
With the Klingon Empire already well into a rebuilding effort, the ''Mat'Ha'' design was completed and approved, but put on the back burner until the Defense Force could get closer to full capacity. By late 2390, the ''Mat'Ha'' was revisited and approved by the Klingon High Council for construction as the first in the new generation of warships and the first truly new design in almost two decades.  
The ''Columbia'' was one of the six ''Galaxy''-class spaceframes constructed but not fully assembled during the initial production run of the class, held in reserve for either a time of great need or to replace one of the original six production units. ''Columbia'' ended up doing both, as her completion and fitting out were ordered following the destruction of the USS ''Odyssey''. By the time the Dominion War broke out, her core systems such as engines and weapons were ready, but she was launched without the vast majority of her labs and crew support systems. After serving as a battleship for the duration of the war, ''Columbia'' returned to dock in 2376 and was brought up to current exploratory standards.


As of 2400, ''Columbia'' has been refit twice and remains a preeminent Starfleet exploratory platform.
In 2391, the first ''Mat'Ha'' left the fleet yards above [[ma:Qo'noS|Qo'noS]] and began its trial runs. After a successful shakedown, the Klingon High Council approved full scale deployment of the design among the Great Houses and within the Klingon Defense Force. The ''Mat'Ha'' proved to be able to be quickly produced in mass which complemented the ''B'rel'' well. By 2401, the ''Mat'Ha'' was deployed across Klingon space in the hundreds and is now a staple of the Klingon fleet.


===Notable Crew===
==In Play==
====Commanding Officers====
*The ''Mat'Ha'' is a beefed up ''B'rel'', but not a replacement for the ethos of the bird of prey. It is its own design for someone who needs a smaller Klingon ship with a little more punch.
*2400 - 2400: [[bfms_char:44744|Captain Noah Armstrong]]


{{clear}}
{{clear}}

Revision as of 15:34, 7 March 2024

Matha.jpg
Mat'Ha Class
Information
Affiliation

Klingon Empire

Status

Active

Type

Raptor

Role

Destroyer

Lineage
Preceding Class

Raptor-class

Service
Operator

Klingon Defense Force

Entered Service

2391

Endurance
Expected Design Life

80years

Expected Refit Cycle

10 years

Expected Resupply Cycle

2 years

Crew Capacity
Standard Complement

150

Emergency Capacity

500

Dimensions
Length

290 meters

Width

310 meters

Height

37 meters

Decks

9

Propulsion
Propulsion Systems

Matter/Antimatter powered warp drive

Cruise Speed

Warp 8.5

Maximum Speed

Warp 9.8

Emergency Speed

Warp 9.97 (for 36 hours)

Armaments
Energy Weapons
  • 4x forward-mounted heavy disrupter cannons
  • 4x disruptor emitters
Torpedo Launchers
  • 7 forward
  • 4 aft
Torpedo Payload

250 Klingon torpedoes

Shields
  • Klingon deflector shields
  • Klingon cloaking device
Small Craft
Shuttlebays

1

Shuttles

4

Template:Specification


The Mat'Ha-class destroyer is one of the newer designs in the Klingon Empire and the first Raptor in the Klingon Defense Force in almost 300 years. The Mat'Ha-class derives much of its overall aesthetic, lineage from the much older Raptor-class design of the 22nd century.

Exploration and Science

Like most non-capital class Klingon ship designs, the Mat'Ha has very limited scientific and exploration duties. Although it has a state-of-the-art sensor suite, the primary purpose is for finding and tracking targets in combat. Like most Klingon vessels, if a Mat'Ha discovers anything of scientific importance, the ship will signal the nearest Klingon starbase or outpost to dispatch a ship better equipped for scientific endeavors.

Diplomacy

As a destroyer, the Mat'Ha has extremely limited diplomatic capabilities and would only serve as an emissary of the Klingon Empire if it were the only ship available. The ship has extremely limited guest quarters, only a single conference room that could serve for diplomatic purposes of any kind, and virtually no diplomatic amenities. In nearly any instance, a much more capable vessel would be dispatched by the Klingon High Council.

Engineering

The Mat'Ha largely follows the lineage from the original Raptor-class of the 22nd century, scaled up. The Mat'Ha is roughly twice the size of the Raptor while maintaining the sleek, low-profile design of the original. The Mat'Ha incorporates many new technologies built into the design, unlike other aging designs like the B'rel-class Bird-of-Prey which has merely received numerous refits to her internal systems over the decades. The most notable integrated design that allows the Mat'Ha to excel is her new generation engines which make her both maneuverable at sublight speeds in combat but also her warp engines which make her one of the fastest vessels in the Klingon arsenal. These engines allow the Mat'Ha to excel over most other Klingon vessels is the speed, allowing for rapid deployment to any battlefield.

Tactical

The Mat'Ha was one of the few new designs from the Klingon Empire that came as a direct result of the Dominion War. Where the B'rel was lost in the hundreds during the War, the Mat'Ha is designed to be battle-hardened against an enemy like the Dominion. The ship is more reinforced with armor plating, has more durable shields, and a more complementary weapons systems. Much like the B'rel, the Mat'Ha has its main weapons pointed forward. However, unlike the B'rel, the Mat'Ha comes standard with four disruptor emitters covering the remaining arcs of the ship if an enemy vessel would be able to outmaneuver it.

Where the Mat'Ha earns its keep as a destroyer is its torpedo payload. The Mat'Ha is equipped with seven forward-facing torpedo launchers and four reach torpedo launchers. Additionally, the standard payload for a Mat'Ha is 250 high-yield photon torpedoes. This allows the Mat'Ha to deploy torpedoes across a battlefield like few other vessels in the Klingon arsenal are capable. This makes the primary tactic of the Mat'Ha to bring an enemy vessel to its fore in the line of fire of the ship's main disruptors, or use the ship's torpedo capabilities to force a ship into the fore.

Shipboard Life

The Mat'Ha is the first in a generation of post-Dominion War vessels and as such has taken a different approach to Klingon ship design when it comes to life aboard. The thing that separates the Mat'Ha from slightly larger vessels like the Vor'cha or even K't'inga-classes is that it is purely meant as a space combatant. With that in mind, the ship is armed to the teeth but has very little to no troops on board for rapid deployment. While most lower decks crew are still packed into dorm-style accommodations, there are far more single occupancy rooms. With no accommodations necessary for ground troops that allows far more space for other crew accommodations. Therefore, the Mat'Ha is equipped with far more amenities such as holo rooms, recreation rooms, and mess halls. Far more luxurious, by Klingon standards, than the previous generation of vessels.

Class History

The Mat'Ha-class was first conceived in the early 2380s as a direct response to the massive losses the Klingon Defense Force suffered at the hands of the Dominion. Particularly the losses of the B'rel's in the hundreds and the need to fill the gap in a mid-sized warship between the B'rel and Vor'cha. One of the biggest design requirements the Klingon High Council had was a warship that could also hold its own with other highly maneuverable vessels. Up until the Dominion War, the B'rel had been able to outmaneuver almost anything in the Alpha or Beta Quadrants to keep its weapons to bear on enemy targets. However, the Dominion attack ships proved just as maneuverable and were often able to get into the B'rel's aft quarters. The design of the Mat'Ha turned from the original conception of a B'rel replacement to a supplement in a destroyer-type warship that could fight alongside the rest of the Klingon fleet.

With the Klingon Empire already well into a rebuilding effort, the Mat'Ha design was completed and approved, but put on the back burner until the Defense Force could get closer to full capacity. By late 2390, the Mat'Ha was revisited and approved by the Klingon High Council for construction as the first in the new generation of warships and the first truly new design in almost two decades.

In 2391, the first Mat'Ha left the fleet yards above Qo'noS and began its trial runs. After a successful shakedown, the Klingon High Council approved full scale deployment of the design among the Great Houses and within the Klingon Defense Force. The Mat'Ha proved to be able to be quickly produced in mass which complemented the B'rel well. By 2401, the Mat'Ha was deployed across Klingon space in the hundreds and is now a staple of the Klingon fleet.

In Play

  • The Mat'Ha is a beefed up B'rel, but not a replacement for the ethos of the bird of prey. It is its own design for someone who needs a smaller Klingon ship with a little more punch.