Difference between pages "User:CrimsonTacit/Sandbox/Shran Class" and "Guide:Starbase Bravo"

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{{Specification
''Not to be confused with the in-character article about [[Starbase Bravo]].''
| image =
| displayName = '''''Shran'' Class'''
| name = Shran
| affiliation = [[United Federation of Planets]]
| operator = [[Starfleet]]
| status =
| role = Escort
| type =
| precedingClass = Defiant
| succeedingClass =
| dateEntered = 2401
| productionEnd =
| retired =
| expectedDuration = 50 Years
| expectedRefit = 10 Years
| timeResupply = 6 Months
| crewComplement = 50
| emergencyCap = 150
| civilians =
| populationCap =
| flightCrew =
| passengers =
| length = 221.5 meters
| width = 203.6 meters
| diameter =
| height = 43.4 meters
| decks = 7
| propulsionSystem = Matter/Antimatter powered warp drive
| cruiseSpeed = Warp 7
| maxSpeed = Warp 9
| emergencySpeed =  Warp 9.5 (12 hours)
| energyWeapons = *4x Type-XII pulse phasers
*10x Type-XII phaser arrays
| torpLaunchers = *4 forward
* 2 aft
| torpPayload = *80 Photon Torpedoes
*40 Quantum Torpedoes
| shields = Multi-Layered Shielding System
| dockingfacilities =
| shuttleBays = 1
| shuttles = 2
| runabouts =
| fighters =
| aux =
| msd =
}}The '''''Shran''-class escort''' is well-rounded tactical vessel combining aspects of several other escorts and frigates, intended to be a ubiquitious patrol vessel for the dawn of the 25th century. Designed with lessons learned from the ''[[Defiant Class|Defiant]]'' and ''[[Saber Class|Saber]]'' classes, this class serves alongside the larger [[Reliant Class|''Reliant''-class frigates]] and [[Gagarin Class|''Gagarin''-class heavy escorts]] in border and space lane patrol duties, with crew comforts and exploratory equipment the more powerful ''Defiant'' and older ''Saber'' both lack. What the ''Shran'' lacks in raw firepower compared to the ''Defiant'', she makes up in endurance and versatility.


== Science & Exploration ==
'''Starbase Bravo''' is an ongoing open sandbox for members of Bravo Fleet. Open to everyone, this space is meant to provide people with an opportunity to write character development stories and organic plots to their hearts' content, without relying on direct game manager intervention like a traditional RPG. Members start off in generalist roles and gain access to specialised or leadership positions by posting with others. The more Duty Ribbons you earn on Starbase Bravo, the greater access to ranks and positions you earn. Though meant primarily as a collaborative writing space, this is also a place where members may write solo stories about the crew, though those posts do not count towards their advancement within the sandbox. This guide is meant to help you understand how to join, what (and how) to write, and what sort of positions you have access to.
The ''Shran'' is deployed throughout Federation space and has finely-tuned sensors for detecting and identifying other starships at relatively long range. These sensor arrays are also useful for stellar mapping duties, which these ships perform in the course of their other duties. Unusually for an escort, there are two large sensor platforms on the ventral, forward ends of the ship's two nacelles and a large planetary sensor array in the center of the ship. Intended to allow the ''Shran'' to ferret out boltholes and hideaways used by raiders and pirates in asteroid fields, this equipment is very effective at finding life forms and metallic masses, though members of this class are generally not equipped with the corresponding computer equipment necessary for full-on detailed scientific surveys. These ships also have two standard science labs, which are configured to easily perform forensic or customs-related analyses (like verifying the composition of cargo) to complement their patrol missions, but they can also be used for light intensity scientific tasks.  


''Shran''-class ships have much greater endurance and range than the ''Defiant''-class escort, thanks to larger fuel reserves and better crew comforts, and so their captains are often allowed to linger for a few weeks performing surveys or prospecting on their way back to their home port after being relieved. The USS ''Shran'' herself actually performed an unexpected first contact on her shakedown cruise when her powerful, new sensor arrays detected a subterranean civilization on what otherwise appeared to be a dead, class-D moon.
Before you proceed, please read the [[Guide:Starbase Bravo Rules|Starbase Bravo Rules]].


== Diplomacy ==
== Initial Character Creation and Joining ==
''Shran''-class starships are not equipped for complex diplomatic missions. Like most ships of her size, she does have modest guest quarters and a conference lounge, but it would be extremely unusual for a ship of this class to be Starfleet's first choice for a diplomatic assignment. Their relatively high speed can allow them to serve as couriers, moving either important diplomats or diplomatic packages. At least a few members of this class, like the prototype ''Shran'' mentioned previously, have been forced into diplomatic roles by necessity, and their captains are very aware of the limits their ships have for such tasks. Because of their presence on the frontier, ''Shran''-class starships do frequently interact with vessels from outside the Federation in a customs enforcement or border security capacity. While the Federation does not generally restrict traffic through its space, it does monitor the comings and goings of foreign starships, and the ''Shran'' is one of a number of different classes that is tasked with identifying the intentions of such ships, especially those suspected of containing contraband material.
Any Bravo Fleet member can apply to join Starbase Bravo. It is highly recommended, but not ''required'', that you complete the Character Creation Program, which is necessary for advancement beyond entry-level positions and can help you find many helpful resources here on the wiki to create realistic characters.


== Engineering ==
Unlike a traditional game, characters are not evaluated based on their fit for the sandbox other than whether or not they follow the [[Canon Policy]]. It would be wise to look at the [[Intelligence Office Guides]] as well. Generally speaking, as long as you're not attempting to play as a non-canon or prohibited species, and you're proposing a character within the rank and position guidelines listed below, it will be accepted.  
The ''Shran''-class escort shares design features from the ''Defiant''-class and the much older McGee-class surveyor. Designed to present a small target profile, the ship has a roughly circular saucer section into which her two nacelles are directly embedded. These oversize nacelles provide substantial sprint speed. The deflector assembly is borrowed almost directly from the ''Defiant'' and contains the forward docking port. Impulse engines flank a single aft shuttle bay, and these engines draw their power from a combined warp-impulse reaction assembly with a large power modulation crystal visible amidships. Unlike the ''Defiant'', the ''Shran'' has windows, a design feature made possible through advances in armor technology and a desire to strike balance between tactical performance and crew comfort.  


''Shran''-class systems are well-tested and great emphasis has been placed on making sure that this design does not become a "hanger queen" the way that the ''Defiant'' often has become due to maintenance needs. A trade-off for ease of maintenance means that limitations have been placed on the ''Shran''<nowiki/>'s overall power output, meaning that her weapons are less powerful, but advances in warp engine technology have not resulted in speed losses. The ''Shran'' also shares many components in common with her contemporaries, the ''Reliant'' and ''Gagarin''.
Initial characters should be Tier 1 characters, which means they should have a generic position like Science Officer or Security Officer, though they may hold up to the officer rank of lieutenant commander or the enlisted grade of chief petty officer. Cadets and enlisted trainees are allowed, and have their own rank guidelines. Civilian characters are allowed, unrestricted by tier. The titles available in the open positions list are available to initial characters.


== Tactical ==
You should create a character on the BFMS, set to Story Mode, and assigned to Starbase Bravo. Then click [https://bravofleet.com/apply?cmd=34941 here] to fill out the application. Note: for the writing sample, you can provide a sample if you desire or just write "Starbase Bravo initial application" in the box, as we will not be evaluating your sample post, just making sure that your character follows the lore policy.  
As an escort, the ''Shran'' is well-armed and geared for defensive missions. She uses a combination of ten standard phaser arrays and four pulse phaser cannons to improve her firing arc coverage compared to the ''Defiant'' and her overall firepower compared to the ''Saber'', which only uses arrays, but falls short of the ''Defiant'' in raw forward firepower. Four torpedo launchers forward and two aft provide substantial launch capabilities, but their magazines are limited by the ship's small size. A ''Shran'' is more than capable of outmaneuvering most threats to keep them in her forward arc, thanks to large thruster quads on the edges of the saucer. The shields aboard a Shran are nearly identical to those on a ''Defiant'', but her hull is less heavily armored and so she must be even more careful to avoid direct hits.


Being more reliable and having greater range than the ''Defiant'', the ''Shran'' is a good choice for deep space patrols, though not to the level at which the ''Manticore'' or ''Prometheus'' would be. They have an advantage over these more powerful ships in terms of optics, as their more versatile design is less likely to escalate a situation because Starfleet can credibly assert that a ''Shran'' is in an area for exploratory reasons. With total combat potential exceeding two ''Saber''-class starships at a minimum, the ''Shran'' is more than capable of conducting patrol missions on her own, which provides further flexibility to the fleet by freeing other vessels up for exploratory duties. In fleet scenarios, ''Shrans'' use their high speed and forward firepower to screen larger starships. They were intended to work alongside ''Reliants'' and ''Gagarins'' in highly-mobile squadrons to take on threats from raiders or pirates, with a ''Gagarin'' as flagship, and several ''Shrans'' supporting a core of a few ''Reliants''.
You may not create additional characters until you have advanced in the game (see below).  


== Shipboard Life ==
== What to Write ==
Where the ''Defiant'' is a pure gunboat with crew accomodations crammed in between the ship's tactical systems, resulting in smaller corridors and no privacy, the ''Shran'' is very similar to any other small 25th-century Starfleet vessel. The interior is warm and welcoming, though there are fewer bespoke crew facilities than on larger ships. Crew members are typically assigned to staterooms, rather than bunk rooms, though there are some residential hallways for the most junior crewmembers. Senior officers' quarters even have windows. ''Shrans'' have two holosuites, as well as a large lounge on deck two with three floor-to-ceiling viewports, a marked improvement over her predecessors. These interior design choices reflect a Starfleet ethos that is once again willing to prioritize crew needs as being just as important to a ship's mission as her tactical systems. This is also seen in the ship's medical facilities, which have a full sickbay and medical lab, making it so there is no need to rush home to port for emergencies in the way that a ''Defiant'' must.
As an open sandbox, Starbase Bravo exists as a place to write about the lives and work of the crew without the constant action, activity requirements, or mission directives of a traditional RPG. Members thus have free reign to write as much as they wish and about whatever they wish - within the confines of the game. The advancement structure hinges on joint posts, so we encourage you to reach out to your fellow members to organize stories together. As long as you don't change the main mission/political situation or hurt anyone else's character, feel free to write as you see fit!


There is no getting around that ''Shran''-class starships are intended for tactical roles, but their greater accommodation standard than earlier escorts can help their crews forget this. The fact that they are also capable of some scientific missions also makes them more popular to a wider variety of personalities, and their relatively good endurance means that crews often stick together for longer periods. Many potential crewmembers are drawn to these ships for the potential to be out on the frontier of Federation space, rather than taking the path to its interior on a ''California''-class ship as so many new officers do.  
Starbase Bravo missions provide further structure within that. Lasting three to six months on average, staff members introduce a situation facing the starbase or operations for its crewmembers to undertake. They differ from those of traditional RPGs, merely introducing a scenario and offering suggestions, plot hooks, or mission parameters which members can choose to develop and undertake of their own accord, with other members of their own choice and to a conclusion of their own choosing. They are also never a clear and present threat to the station; they do not disrupt everyday life or demand the primary attention of every officer, and as such engagement with them is completely optional.  


== ''Shran'' Class History ==
The emphasis, however, is on members driving this writing. You choose what story hooks to pick up on, who to write with, and how to resolve your mission. While you should never write something which 'resolves' the whole overarching situation without staff permission, there is plenty of room for your characters to have their own important stories within the scenario. Free reign can admittedly be a little intimidating, but this really is your oyster.
The development of the ''Shran''-class began as early as the 2380s, as Starfleet considered what to do with the ''Defiant'', now that the Dominion War was over. Though tactically effective, the ''Defiant''<nowiki/>'s lack of versatility and maintenance-intensive systems made it a poor candidate for extended production in a peacetime environment. As important as the ''Defiant'' herself had been, only 50 were ever built and Starfleet had no appetite for building more in the absence of another large-scale conflict, if they couldn't perform Starfleet's key exploratory functions in the interim.


This project was stalled many times, due to the Romulan evacuation and due to Starfleet's priorities largely staying with larger designs like the ''Odyssey'' and ''Inquiry''. In the interim, the ''Aquarius'' was developed as a complement to the ''Odyssey'' and overall refinement of the ''Defiant'', but it did not have the range to be truly independent. By the mid-2390s, it was clear that there remained a need for a smaller tactically-oriented ship to go beyond the capabilities of the ''Saber'' without being as resource-intensive or limited in function as the ''Defiant''.  
But this means that you should keep posts and their storylines relatively small, or at least focused, in scope. People participate in and write on Starbase Bravo at their own pace, and the game by-design is a sandbox for focused and character-based stories. The game also is very open in terms of who can participate and who can write, and to accommodate for this, no player should be put in a position where they have no choice but to write with a certain storyline or other player. As such, no member-created storyline should ''necessitate'' other players and characters knowing about it, to allow people to opt-in and opt-out as they see fit.  


Starfleet green-lit the ''Shran'' design in 2398. Sharing components with other newer classes and relatively easy to build, the first vessel of this class came online two years later in 2400 for a year-long shakedown cruise. Production was approved during the middle of this cruise, as two of the other prototypes entered service.  
This means no plot should affect the whole station - but SB Bravo is a veritable floating city, with over a hundred thousand people aboard. A lot can happen - even big, dramatic, or dangerous events - about which another crewmember has absolutely no idea, or at least doesn't need to drop everything and get involved. Think about it this way: if your idea would necessitate one of the senior officers being informed—a major disease outbreak, an accident involving a starship in the docking bay, an external security threat, major damage to station components—it is likely too big for a member-initiated plot line, so it would be best to ask about it first.  


== The ''Shran'' Class In-Play ==
Keep in mind, too, that Starbase Bravo's content is restricted to 111 on the RPG Ratings scale. More information on acceptable content is found in the rules.


* ''Shran''-class starships are similar in role to the ''Defiant'', but they trade firepower for versatility and comfort. They represent Starfleet's current ethos, understanding the need for defensive ships but not wanting to create warships. A ''Defiant'' is like a submarine or a World War II destroyer on the inside, but the ''Shran'' has the same facilities and feel of a larger ship.
=== How to Write ===
* The ''Reliant'' is also a patrol-oriented design, but it's a lot larger and more versatile than the ''Shran,'' while also being less powerful in combat. These two classes work in tandem with the ''Gagarin'', which is larger ''and'' more powerful than either of them.
The Starbase Bravo staff will create a mission approximately every six months or sometimes for an applicable fleet-wide [[Campaign]], which will lay out the present storyline. You can directly post in this mission, either on your own or with other people.
* Similar in size to the ''Saber'', the ''Shran'' is much more modern and powerful.
 
* This ship is a good choice if you want to mix traditional ''Star Trek'' stories alongside more combat-oriented ones.
It's considered polite to request a joint post with someone ''before'' you start the post, so reach out on Discord. If you have a higher tier position in a department, try to be willing to write with others as much as possible. Again, check the rules on content guidelines, and the guide on joint writing if you need technical assistance.  
 
== Advancement within Starbase Bravo ==
There are seven tiers of positions, each of which have rank guidelines. These tiers contain increasingly more specialized and increasingly more senior titles. At each tier the number of positions available gets smaller, because realistically there can only be so many Heads, Deputy Directors, and Directors. Access to these tiers rests on your contribution to the sandbox by writing joint posts, which is a model that is widespread in the wider RPG universe. The actual positions available are listed in the [https://wiki.bravofleet.com/index.php/Guide:Starbase_Bravo_Positions Starbase Bravo positions guide]. Members may earn access to the first six tiers, with the sixth tier being reserved for members of the Bravo Fleet Senior Staff, the Deputy Intelligence Officer, and the Deputy Operations Officer and the seventh tier being reserved for the Intelligence Officer and Operations Officer.
 
Note: You are not ''required'' to change your character's position or rank just because you have access to a higher tier. You're also not required to keep the same character, or only use your original character, when promotion to a particular position or rank wouldn't make logical sense for the character's age and service record. (i.e. You don't need to end up a 22 year-old commander because that's what position tier you gained access to.)
{| class="wikitable"
|+Starbase Bravo Position Tiers
!Tier
!Position Examples
!Rank Guidelines
!Post Requirements
!Characters Allowed
|-
|Tier I - Entry Level
|
* Security Officer/Specialist
* Science Officer/Specialist
|
* ENS - LCDR
* CN - CPO
|
* None - Initial Join
|1
|-
|Tier II - Specialists/Supervisors (''Requires completion of Character Creation Program'')
|
* Patrol Shift Supervisor
* Geology Officer/Specialist
|
* ENS - LCDR
* CN - CPO
|
* 5 Duty Ribbons earned on SBB
|2
|-
|Tier III - Section Heads
|
* Head of Patrol Section
* Head of Geology
|
* LT, LTCDR
* CPO, SCPO
|
* 15 Duty Ribbons Earned on SBB
|3
|-
|Tier IV - Department Deputy Directors
|
* Deputy Director of Promenade Security
* Deputy Director of Planetary Sciences
|
* LTCDR, CMDR
* SCPO, MCPO
|
* 30 Duty Ribbons Earned on SBB
|4
|-
|Tier V - Department Directors
|
* Director of Promenade Security
* Director of Planetary Sciences
|
* LTCDR, CMDR
* MCPO
|
* 60 Duty Ribbons earned on SBB
|5
|-
|Tier VI - Division Assistant Chiefs
|
* Assistant Chief Security Officer
* Assistant Chief Science Officer
|
* CMDR
* MCPO
|
* 100 Duty Ribbons earned on SBB
|6
|-
|Tier VII - Division Chiefs
|
* Chief Security Officer
* Chief Science Officer
|
* CMDR, CAPT
* MCPO
|
* None - BFSS/Deputy IO/OPS Only
|
|-
|Tier VIII - Command-level Officers
|
* Executive Officer
* Commanding Officer
|
* XO: CAPT
* CO: Flag Officer
|
* None - Intelligence Officer, Operations Officer, BFXO, or BFCO
|
|-
| colspan="5" |Notes:
 
* Post requirements are cumulative, not specific to each tier. It could reasonably take a person a year or longer to reach tier VI, at 8 or 9 posts a month, and this is intended to be aspirational and to encourage you to be as social as possible!
* For the sake of clarity, cadet and trainee guidelines aren't included here, so check the [[Guide:Starbase Bravo Positions|available positions guide]].  
|}

Revision as of 20:09, 7 January 2023

Not to be confused with the in-character article about Starbase Bravo.

Starbase Bravo is an ongoing open sandbox for members of Bravo Fleet. Open to everyone, this space is meant to provide people with an opportunity to write character development stories and organic plots to their hearts' content, without relying on direct game manager intervention like a traditional RPG. Members start off in generalist roles and gain access to specialised or leadership positions by posting with others. The more Duty Ribbons you earn on Starbase Bravo, the greater access to ranks and positions you earn. Though meant primarily as a collaborative writing space, this is also a place where members may write solo stories about the crew, though those posts do not count towards their advancement within the sandbox. This guide is meant to help you understand how to join, what (and how) to write, and what sort of positions you have access to.

Before you proceed, please read the Starbase Bravo Rules.

Initial Character Creation and Joining

Any Bravo Fleet member can apply to join Starbase Bravo. It is highly recommended, but not required, that you complete the Character Creation Program, which is necessary for advancement beyond entry-level positions and can help you find many helpful resources here on the wiki to create realistic characters.

Unlike a traditional game, characters are not evaluated based on their fit for the sandbox other than whether or not they follow the Canon Policy. It would be wise to look at the Intelligence Office Guides as well. Generally speaking, as long as you're not attempting to play as a non-canon or prohibited species, and you're proposing a character within the rank and position guidelines listed below, it will be accepted.

Initial characters should be Tier 1 characters, which means they should have a generic position like Science Officer or Security Officer, though they may hold up to the officer rank of lieutenant commander or the enlisted grade of chief petty officer. Cadets and enlisted trainees are allowed, and have their own rank guidelines. Civilian characters are allowed, unrestricted by tier. The titles available in the open positions list are available to initial characters.

You should create a character on the BFMS, set to Story Mode, and assigned to Starbase Bravo. Then click here to fill out the application. Note: for the writing sample, you can provide a sample if you desire or just write "Starbase Bravo initial application" in the box, as we will not be evaluating your sample post, just making sure that your character follows the lore policy.

You may not create additional characters until you have advanced in the game (see below).

What to Write

As an open sandbox, Starbase Bravo exists as a place to write about the lives and work of the crew without the constant action, activity requirements, or mission directives of a traditional RPG. Members thus have free reign to write as much as they wish and about whatever they wish - within the confines of the game. The advancement structure hinges on joint posts, so we encourage you to reach out to your fellow members to organize stories together. As long as you don't change the main mission/political situation or hurt anyone else's character, feel free to write as you see fit!

Starbase Bravo missions provide further structure within that. Lasting three to six months on average, staff members introduce a situation facing the starbase or operations for its crewmembers to undertake. They differ from those of traditional RPGs, merely introducing a scenario and offering suggestions, plot hooks, or mission parameters which members can choose to develop and undertake of their own accord, with other members of their own choice and to a conclusion of their own choosing. They are also never a clear and present threat to the station; they do not disrupt everyday life or demand the primary attention of every officer, and as such engagement with them is completely optional.

The emphasis, however, is on members driving this writing. You choose what story hooks to pick up on, who to write with, and how to resolve your mission. While you should never write something which 'resolves' the whole overarching situation without staff permission, there is plenty of room for your characters to have their own important stories within the scenario. Free reign can admittedly be a little intimidating, but this really is your oyster.

But this means that you should keep posts and their storylines relatively small, or at least focused, in scope. People participate in and write on Starbase Bravo at their own pace, and the game by-design is a sandbox for focused and character-based stories. The game also is very open in terms of who can participate and who can write, and to accommodate for this, no player should be put in a position where they have no choice but to write with a certain storyline or other player. As such, no member-created storyline should necessitate other players and characters knowing about it, to allow people to opt-in and opt-out as they see fit.

This means no plot should affect the whole station - but SB Bravo is a veritable floating city, with over a hundred thousand people aboard. A lot can happen - even big, dramatic, or dangerous events - about which another crewmember has absolutely no idea, or at least doesn't need to drop everything and get involved. Think about it this way: if your idea would necessitate one of the senior officers being informed—a major disease outbreak, an accident involving a starship in the docking bay, an external security threat, major damage to station components—it is likely too big for a member-initiated plot line, so it would be best to ask about it first.

Keep in mind, too, that Starbase Bravo's content is restricted to 111 on the RPG Ratings scale. More information on acceptable content is found in the rules.

How to Write

The Starbase Bravo staff will create a mission approximately every six months or sometimes for an applicable fleet-wide Campaign, which will lay out the present storyline. You can directly post in this mission, either on your own or with other people.

It's considered polite to request a joint post with someone before you start the post, so reach out on Discord. If you have a higher tier position in a department, try to be willing to write with others as much as possible. Again, check the rules on content guidelines, and the guide on joint writing if you need technical assistance.

Advancement within Starbase Bravo

There are seven tiers of positions, each of which have rank guidelines. These tiers contain increasingly more specialized and increasingly more senior titles. At each tier the number of positions available gets smaller, because realistically there can only be so many Heads, Deputy Directors, and Directors. Access to these tiers rests on your contribution to the sandbox by writing joint posts, which is a model that is widespread in the wider RPG universe. The actual positions available are listed in the Starbase Bravo positions guide. Members may earn access to the first six tiers, with the sixth tier being reserved for members of the Bravo Fleet Senior Staff, the Deputy Intelligence Officer, and the Deputy Operations Officer and the seventh tier being reserved for the Intelligence Officer and Operations Officer.

Note: You are not required to change your character's position or rank just because you have access to a higher tier. You're also not required to keep the same character, or only use your original character, when promotion to a particular position or rank wouldn't make logical sense for the character's age and service record. (i.e. You don't need to end up a 22 year-old commander because that's what position tier you gained access to.)

Starbase Bravo Position Tiers
Tier Position Examples Rank Guidelines Post Requirements Characters Allowed
Tier I - Entry Level
  • Security Officer/Specialist
  • Science Officer/Specialist
  • ENS - LCDR
  • CN - CPO
  • None - Initial Join
1
Tier II - Specialists/Supervisors (Requires completion of Character Creation Program)
  • Patrol Shift Supervisor
  • Geology Officer/Specialist
  • ENS - LCDR
  • CN - CPO
  • 5 Duty Ribbons earned on SBB
2
Tier III - Section Heads
  • Head of Patrol Section
  • Head of Geology
  • LT, LTCDR
  • CPO, SCPO
  • 15 Duty Ribbons Earned on SBB
3
Tier IV - Department Deputy Directors
  • Deputy Director of Promenade Security
  • Deputy Director of Planetary Sciences
  • LTCDR, CMDR
  • SCPO, MCPO
  • 30 Duty Ribbons Earned on SBB
4
Tier V - Department Directors
  • Director of Promenade Security
  • Director of Planetary Sciences
  • LTCDR, CMDR
  • MCPO
  • 60 Duty Ribbons earned on SBB
5
Tier VI - Division Assistant Chiefs
  • Assistant Chief Security Officer
  • Assistant Chief Science Officer
  • CMDR
  • MCPO
  • 100 Duty Ribbons earned on SBB
6
Tier VII - Division Chiefs
  • Chief Security Officer
  • Chief Science Officer
  • CMDR, CAPT
  • MCPO
  • None - BFSS/Deputy IO/OPS Only
Tier VIII - Command-level Officers
  • Executive Officer
  • Commanding Officer
  • XO: CAPT
  • CO: Flag Officer
  • None - Intelligence Officer, Operations Officer, BFXO, or BFCO
Notes:
  • Post requirements are cumulative, not specific to each tier. It could reasonably take a person a year or longer to reach tier VI, at 8 or 9 posts a month, and this is intended to be aspirational and to encourage you to be as social as possible!
  • For the sake of clarity, cadet and trainee guidelines aren't included here, so check the available positions guide.